TradeMark wrote:launch it again without doubleclicking mmp files.
I tried both ways when I tested it before. Same effect.
TradeMark wrote:try to confirm that is because of "nocambox.txt" by [...] delete the .txt [...]
Tried that before as well. Same effect.
TradeMark wrote:[...] if its still white textures youre out of GPU memory.
It was working before, was just very slow. As shown in earlier screenshots. Same processes seem to be running as before, even when I close Firefox I get white textures now.
TradeMark wrote:also try to press CTRL+1, CTRL+2, CTRL+3, CTRL+4 when you see white textures.
- Hides the sidebar. Same effect as earlier tests.
- Reloads the map. Same effect.
- Hides the skybox. Same effect as before: If I am looking into the skybox it doubles performance to hide it. If I am looking downwards and cannot see the skybox, performance is higher but stays constant if skybox is on or off.
- This makes camera move due to mouse position. Slightly drop in performance but could just be from seeing more of the level and the top-down angle?
TradeMark wrote:Also use always top-down angle when you are testing this FPS test.
Oh yeah, I did that this time.
Save More Preferences, Please
As well as window size and state, how about saving whether skybox was on/off? You could use this let us speed up start-up times, by only drawing it if turned on. If user then turns it on and it had not been built at start-up, you could build it then.
Saving other preferences, like whether the sidebar was open, would be quite handy as well. DMA Editor saves preferences for only a couple of things. So this is another way you can improve upon it.