July 20th, 2008

- You are no longer asked “Are you sure you want to join?”
- mpaddon and GH no longer cut off anything important if your Windows fonts are on large or extra large
- Removed the splitter bar and made the names, CC and status columns fixed width
- Removed the ping column from the names list since it didn’t display a ping value for 99% of players and was just wasting screen space
- Changed controls to flat view with a 1 pixel border
- Switched the chatbox back to richtext so you can use ctrl+a
- Disabled ctrl+o since it could disconnect you unintentionally
- Player count is now shown in the header of the names column as a number in round brackets
- Fixed a problem with loading settings (only happened if ServerNum was set higher than 7 by an old version of GH)
- Fixed a bug that stopped saved column widths from being restored
- mpaddon.exe (the enhanced GTA2 network window) now displays the hosts game comment
- the topic now displays on one line (if it doesn’t fit, you have to scroll)
Download GTA2 Game Hunter v1.491
Posted in GTA2 | No Comments »
July 18th, 2008

- When you change the map name on the GTA2 host screen, the map name in GH will also change (there is a delay)
- The chatbox is given focus after you click on a nick in the nick list
- Alert sounds can be muted while GTA2 is open
- Alert sound can now by played for a custom word (it defaults to your IRC nick)
- The settings form is reloaded after browsing for the GTA2 folder. This should fix a bug that sometimes didn’t save the GTA2 folder location.
- The country lists in settings now display flags
- Readded the enhanced GTA2 network screen (mpaddon.exe) by Jernej
- The nickserv password in settings is no longer hidden
- Changed the chatbox from richtext to standard (this fixes some font displaying issues but it might create new ones if you use non english language)
- The IRC server list is now read from servers.ini and if it doesn’t exist then hardcoded servers are used. Port is still hardcoded to 8067 for now.
- When you use the /quit command, the IRC server that you will connect to next is no longer changed
- Change “message to” and “message from” to “to” and “from”
- Removed some status messages (game was removed from list, GTA2 is listening for joiners)
- Fixed a bug that resized the column splitter if you clicked the right mouse button on the chat history and then clicked the scrollwheel button
Updated flags and country names:
“Zaire - ZR” is now “Congo, Democratic Republic - CD”
“East Timor - TP” is now “Timor-Leste - TL”
Removed:
“USSR (former) - SU”
“Yugoslavia - YU”
Currently missing flags for:
“Ecuador - EC”
“Timor-Leste - TL”
Download GTA2 Game Hunter v1.49
Make a donation - today is my birthday!
Posted in GTA2 | No Comments »
July 16th, 2008
During the Nintendo Press Conference at E3 2008, Nintendo announced that GTA is coming to DS this holiday season. It will be called “GTA: Chinatown Wars”. GTA DS will use a custom engine and will be set in a modern Liberty City.

Thanks to gta4mods.com for the image.
Full press release below:
Read the rest of this entry »
Posted in GTA DS | 1 Comment »
July 12th, 2008
Race Adventures 2 by Kamil

Pure Zooka Arena by TommySprat

Check the GTA2 multiplayer map page for details.
Posted in GTA2 | No Comments »
July 12th, 2008
MVC have posted an interview with Sam Houser, the co-founder and Executive Producer on the GTA games.

Houser says that surviving in an environment in which large numbers of powerful people want to put you out of business for their own political or economic capital has been the biggest challenge of his career.
Full interview: mcvuk.com
Posted in GTA1, GTA2, GTA3, GTA4, Liberty City Stories, San Andreas, Vice City, Vice City Stories | No Comments »
July 9th, 2008
If you save the game after attempting any trailer kill frenzy (these are cars on top of trailers that can only be taken down by certain cranes), GTA2 will crash when you load the save since it tries to put a car that no longer exists on top of a trailer. I fixed this bug on level 3 (Industrial) by adding a check to the .mis file, to see if the car exists before trying to put it on a trailer.
I can’t do that for level 2 since the level 2 .mis file was never released but I was able to patch the level 2 ste.SCR (Residential) with a hex editor and remove the PUT_CAR_ON_TRAILER commands completely. This will stop the game from crashing when you load the saved game. The car won’t be on the trailer, so you can just start the kill frenzy without taking the trailer to the crane.

Download: gta2-trailer-kill-frenzy-fix.7z 76KB
Extract the files to your GTA2\data folder
Posted in GTA2 | 2 Comments »
June 23rd, 2008
Rockstar Games has released patches today for Grand Theft Auto IV for the PlayStation®3 and Xbox 360™. These patches fix some of the issues they have identified for each system, specifically multiplayer connectivity issues including freezes during certain modes, continuation when players leave matches, and bugs within races and race lobbies.
- Fixed an issue where players were unable to enter or exit vehicles in GTA Race.
- Fixed an issue where scripted vehicles were causing games to unexpectedly crash.
- Improved reliability and frequency of PS3™ online leaderboard updates.
- Fixed a rare hang some players encountered when moving from a Race or GTA Race lobby into gameplay.
- Fixed a hang that would occur when players were switching teams during the countdown in the lobby.
- Fixed an issue where players were able to get ridiculously high scores from Cops ‘n Crooks matches.
- Changed GTA Race and Race so that the last player remaining always receives a reward of $250.
- Fixed an issue where spectating players would prevent the game from finishing.
- Fixed an issue where players were unable to spectate in Round 2 of Cops ‘n Crooks games.
- Changed countdown timer in lobby so that it no longer resets when new players join a game.
- Changed the kick option so that kicked players are no longer brought back to single player.
The patch will be installed automatically (after you confirm) the first time you start GTA IV while signed into Xbox Live or PSN. This is the first patch for XBOX 360 and the 2nd for PS3.
Rockstar Games Social Club patches
Posted in GTA4 | 2 Comments »
June 22nd, 2008
Pixeloo (known for creating realistic, creepy, "untooned" images of Mario, Homer, Stewie and Jessica Rabbit) has now used his talent to create a realistic render of Niko Bellic for Official Playstation Magazine UK. Niko was already more realistic looking than the other characters, so it’s not as shocking but it still looks great.

Posted in GTA4 | 1 Comment »
June 19th, 2008
Posted in GTA4 | 1 Comment »
June 16th, 2008
This is an awesome GTA IV parody with great animation and some amusing ideas. If you have ever used the GTA IV cheats or failed to get into a taxi, you will enjoy this: newgrounds.com GTA IV flash animation
Posted in GTA4 | 2 Comments »