The Adventures of Tiny Arthur
GTA2 Trainer v1.16.4
https://github.com/izawartka/gta2-trainer-cpp/releases
GTA2 Trainer by masuo & h0x91b v1.16.4 (2024.07.30)
CHANGELOG:
- Spawning GT24640 (GT-A1) no longer crashes the game
- Restored ALT+G hotkey
- Added fnSpawnCarAdvanced
GTA2 trainer v1.16
https://github.com/izawartka/gta2-trainer-cpp/releases/
GTA2 Trainer by masuo & h0x91b v1.16 (2024.05.16)
CHANGELOG:
- Added the Ped Spawner
- added the ability to explode player’s last car
- added the ability to explode all cars (ALT+E)
- returned the hotkey for displaying big text (ALT+B)
- added the ability to get all weapons (ALT+W)
- Added IsPointSafe helper function
- Added fnSetNPCWeapon
- Added peds-related structs and arrays to MainWindowData.h
- changed SpawningData.h name to MainWindowData.h
- moved emblems list to MainWindowData.h
- changed ObjectInfo struct’s name to CatMenuItem
- heavily refactored menus (spawn, get weapons etc.)
- weapons, carWeapons, vocals and native cheats are now stored in MainWindowData.h
- some of the items are stored in the .rc file instead of being initialized in code
- fixed typos
- other minor refactors and code cleanups in MainWindow.cpp
- changed SpawnCarHere method to OnSpawnCarClick
- changed menu-related method’s names in MainWindow.cpp
- cleaned up code in SyncTrailerColor and GangRespect methods
- slightly refactored “Get weapon” related methods
- the player now always gets 99 ammo of the selected weapon instead of +10
- updated gta2.h
- FindTheNearestPed now also detects peds in cars
- fixed typos and minor bugs
- cleaned up ACS code
- now uses DDX_Text and DDX_Check instead of DDX_Control
- message box is shown if user enters invalid target position