I remember a "Zombies" map Sektor made some time ago, I found it in the same forum I guess, else it was here, I dont remember. Since I lost the link for it, Im just gonna post it here (just hope Sektor doesnt mind it

)
Code:
// Zombies GTAMP.com
PLAYER_PED grnplayer = ( 18.6 , 21.6 , 5.0 ) 11 270
SET_GANG_INFO ( redngang , 24 , NO_WEAPON , NO_WEAPON , NO_WEAPON , 1 , 1.0 , 1.0 , 2.0 , 0 , PICKUP , 8 )
MAP_ZONE cityinfo = ( 0 , 0, 0, 0 , 1000 , 0 , 0 , 0, 1000 , 0 , 0 )
CAR_DATA grntank = ( 18.0 , 21.5 ) 0 0 tank
PARKED_CAR_DATA trailer = (23.0,20.0) 19 90 TRUKTRNS
COUNTER loop = 1
LEVELSTART
CHANGE_GANG_CHAR_RESPECT ( redngang , grnplayer , -5 )
DISPLAY_BRIEF ( 2219 )
WHILE ( loop = 1 )
SET_CHAR_GRAPHIC_TYPE ( grnplayer, DUMMY_GRAPHIC , 24)
GIVE_WEAPON ( grntank, CAR_MACHINE_GUN, 99)
GIVE_WEAPON ( grntank, CAR_MINE, 99)
GIVE_WEAPON ( grnplayer , rocket_launcher, 99 )
GIVE_WEAPON ( grnplayer , flame_thrower, 99 )
GIVE_WEAPON ( grnplayer , electro_gun, 99 )
GIVE_WEAPON ( grnplayer , silenced_machine_gun, 99 )
GIVE_WEAPON ( grnplayer , dual_pistol, 99 )
GIVE_WEAPON ( grnplayer , shotgun, 99 )
GIVE_WEAPON ( grnplayer , molotov, 99 )
GIVE_WEAPON ( grnplayer , grenade, 99 )
GIVE_WEAPON ( grnplayer , pistol, 99 )
// Respawning vehicle:
IF (IS_CAR_WRECKED(grntank))
DELETE_ITEM (grntank)
grntank = CREATE_CAR (18.5,21.5,5.0) -1 000 TANK END
GIVE_WEAPON (grntank, CAR_MACHINE_GUN, 99)
GIVE_WEAPON (grntank, CAR_MINE, 99)
ENDIF
ENDWHILE
LEVELEND
The "zombie" remap is just the remap they used for the Zaibatsu mission in wich you need to kill lots of people, this remap is the remap they use in the dude who gets poisoned
Edit: Forgot to mention that the script was used with ste.gmp, but with all zones removed and replaced with a single, enormous zone covering the whole map, wich is the Gang Zone