Sektor wrote:
It will stay in the players list. I was just considering removing it from the games list.
Sorry, the Games list is the one I meant. I've edited that part of my message...might make more sense now.
A tooltip is far less convenient than seeing the information at a glance. You have to move the mouse, pause it over the part where the tooltip will appear, wait for it to appear, then read it. There's no visual indication that such a tooltip even exists, so it's far less discoverable than showing it up-front.
And, as you point out, the CC column is tiny. It's the narrowest one, in fact. Although CC codes are less recognisable than the full country name, it's easier to tell apart
SI from
SK and
IE from
IT than looking at tiny versions of their flags. The flags certainly help, but the flag plus the
CC becomes greater than the sum of its parts.
Lighting ModesLantyz, the effect of lighting on gameplay is precisely why each player should have their own choice. If I want more eye candy but harder aiming, I can choose
Dusk while another player might find that too difficult. For example, trying to see the green soldiers on the green grass in
Army Base.
If it's a
!title match I'll use
Noon because aiming is more important to me than eye candy in competitive games. But another player might actually prefer
Dusk in such a game because the colours and pretty effects are more relaxing. Or they might find the textures too bright and the arrows too hard to see in
Noon. For example, DrSlony playing on
MultiSlayer Graveyard.
Hosts are free to recommend that joiners use a particular lighting mode, of course. Tournaments could even make it a rule that all players must use a certain lighting mode. But that's as far as it should go, imho, otherwise it can become unfair on the joiners.