Search found 1439 matches
- 29 Jan 2010, 15:07
- Forum: Maps
- Topic: Golden Lap
- Replies: 32
- Views: 87152
Re: Golden Lap - Betatests
Remote control can work well for races, you might have to turn off the player arrows and add your own. You could respawn a remote control car at certain checkouts if it explodes instead of having to go back to the start.
- 27 Jan 2010, 22:23
- Forum: Maps
- Topic: Tiny Town Revised
- Replies: 6
- Views: 13079
Re: Tiny Town Revised
Thanks for the image Kamil.
If you include MP1-comp.jpg with the map then GH v1.5 will show it on the map select screen. Probably best to keep the included image under 60KB to keep the download small.
If you include MP1-comp.jpg with the map then GH v1.5 will show it on the map select screen. Probably best to keep the included image under 60KB to keep the download small.
- 27 Jan 2010, 13:54
- Forum: Announcements
- Topic: Updated forum software to phpBB3 v3.0.6
- Replies: 2
- Views: 21339
Re: Updated forum software to phpBB3 v3.0.6
Changelog.
I overwrote some of the changes I made to the previous version to stop some stupid spam bots from even registering. I'll have to add that again and I'll add some more advanced bot blocking.
I overwrote some of the changes I made to the previous version to stop some stupid spam bots from even registering. I'll have to add that again and I'll add some more advanced bot blocking.
- 27 Jan 2010, 09:16
- Forum: Announcements
- Topic: Updated forum software to phpBB3 v3.0.6
- Replies: 2
- Views: 21339
Updated forum software to phpBB3 v3.0.6
Did I break anything? 

- 27 Jan 2010, 03:12
- Forum: GTA2 Game Hunter
- Topic: GTA2 Game Hunter
- Replies: 309
- Views: 1047669
Re: GTA2 Game Hunter v1.5 - work in progress
Font and color selection dialogs are part of the Windows API. I still had to write more code than I would have liked and it's not done yet but every decent chat client lets you select your own font, independent of your OS theme. It's the only way to make everyone happy. GH already supports alt ...
- 26 Jan 2010, 04:58
- Forum: Maps
- Topic: Tiny Tiny Town and Tiny Tiny Town Army
- Replies: 33
- Views: 93465
Re: Tiny Tiny Town
I removed old attachments, deleted some obsolete posts and split Tiny Tiny Town Arena into it's own topic.
- 23 Jan 2010, 05:26
- Forum: Modding forum
- Topic: Bikes and convertibles in GTA2
- Replies: 4
- Views: 9893
Re: Bikes and convertibles in GTA2
Cool. I knew it was possible but good to see someone actually do it.
- 11 Jan 2010, 15:44
- Forum: Modding forum
- Topic: B-$hep SCR decompiler
- Replies: 56
- Views: 104939
Re: SCR decompiler
It might be possible to inject code with an overflow in the SCR files but it would be better to do it by replacing one of the DLL files or modifying RAM/exe. It's beyond my skill level.
When I was trying to disable the invul in Tiny Town, I accidentally changed bytes that made all the parked cars ...
When I was trying to disable the invul in Tiny Town, I accidentally changed bytes that made all the parked cars ...
- 10 Jan 2010, 11:01
- Forum: GTA2 Game Hunter
- Topic: GTA2 Game Hunter
- Replies: 309
- Views: 1047669
Re: GTA2 Game Hunter v1.5 - work in progress
Tab switching can already be done with ctrl/alt + a number from 1 to 9. Tab cycle with ctrl + tab, ctrl + shift + tab or alt + arrows.
Closing tabs will be added at some point but it's a pain having to reorder everything.
Closing tabs will be added at some point but it's a pain having to reorder everything.
- 09 Jan 2010, 10:55
- Forum: Modding forum
- Topic: B-$hep SCR decompiler
- Replies: 56
- Views: 104939
Re: SCR decompiler
All the frenzies that use a trailer could crash the game when loading a save. The save game error gtaforums topic.
There are 3 on Residential and 3 on Industrial. The problem is the cars that are meant to be put on the trailer are not spawned if you already tried that frenzy, so the put_car_on ...
There are 3 on Residential and 3 on Industrial. The problem is the cars that are meant to be put on the trailer are not spawned if you already tried that frenzy, so the put_car_on ...
- 09 Jan 2010, 03:04
- Forum: Modding forum
- Topic: B-$hep SCR decompiler
- Replies: 56
- Views: 104939
Re: SCR decompiler
Do you think you could do a proper fix for ste.scr trailer kill frenzies?
I want to insert this IF statement before the PUT_CAR_ON_TRAILER commands and put the ENDIF afterwards. Each command is numbered in the SCR file, so you'd have to renumber every command that comes after it and that would ...
I want to insert this IF statement before the PUT_CAR_ON_TRAILER commands and put the ENDIF afterwards. Each command is numbered in the SCR file, so you'd have to renumber every command that comes after it and that would ...
- 07 Jan 2010, 10:38
- Forum: GTA2 Game Hunter
- Topic: GTA2 Game Hunter
- Replies: 309
- Views: 1047669
Re: GTA2 Game Hunter v1.5 - work in progress
I don't really care. Ben Millard requested it and he seems to be the expert on that kind of thing.
- 06 Jan 2010, 23:58
- Forum: GTA2 Game Hunter
- Topic: GTA2 Game Hunter
- Replies: 309
- Views: 1047669
Re: GTA2 Game Hunter v1.5 - work in progress
Beta 31
- If cc is detected as GB then cc is set to UK
- Disabled audio file creation for custom style files since GTA2 v11.3 will use the default audio files if no custom ones are found
- Buttons use Microsoft Sans Serif instead of MS Sans Serif
- Tab order changed.
- If cc is detected as GB then cc is set to UK
- Disabled audio file creation for custom style files since GTA2 v11.3 will use the default audio files if no custom ones are found
- Buttons use Microsoft Sans Serif instead of MS Sans Serif
- Tab order changed.
- 06 Jan 2010, 23:31
- Forum: Modding forum
- Topic: vike's GTA2 update patch enhancement upgrade fix v11.44
- Replies: 400
- Views: 1174326
vike's GTA2 update patch enhancement upgrade fix v11.44
Download: https://gtamp.com/GTA2/gta2-installer.exe - 17MB - v11.44 (includes GTA2 data files)
11.44 2013-09-07
- Fixed insane stunt bonuses in fast mode. Apparently, there was a long-standing bug in GTA2 where it was always easier in slow and harder in fast. When I increased the speed of fast, I ...
11.44 2013-09-07
- Fixed insane stunt bonuses in fast mode. Apparently, there was a long-standing bug in GTA2 where it was always easier in slow and harder in fast. When I increased the speed of fast, I ...
- 06 Jan 2010, 22:55
- Forum: GTA2 Game Hunter
- Topic: GTA2 Game Hunter - ideas and suggestions
- Replies: 97
- Views: 313389
Re: GTA2 Game Hunter - ideas and suggestions
People are often kicked to force them to read the kick message (it could be advice) but if they auto reconnect then they will most likely miss or ignore the message. I use auto rejoin on kick in my real IRC client but that's because kicks are often done as jokes or to cycle the channel or the kicker ...
- 06 Jan 2010, 01:19
- Forum: GTA2 Game Hunter
- Topic: GTA2 Game Hunter
- Replies: 309
- Views: 1047669
Re: GTA2 Game Hunter v1.5 - work in progress
Thanks, I didn't notice that.
- 05 Jan 2010, 13:59
- Forum: Maps
- Topic: Tiny Tiny Town and Tiny Tiny Town Army
- Replies: 33
- Views: 93465
Re: Tiny Tiny Town
Making 6 scripts when 1 does the job fine would be messy and make it harder to maintain. I don't know why Rockstar did it the way they did.
B-$hep means add the maximum number of players to the filename. It makes it possible for the current SCR Tool to detect how many players the map can support.
B-$hep means add the maximum number of players to the filename. It makes it possible for the current SCR Tool to detect how many players the map can support.
- 03 Jan 2010, 15:11
- Forum: Modding forum
- Topic: Script Help.
- Replies: 45
- Views: 79829
Re: Script Help.
That style is normal.
- 30 Dec 2009, 01:11
- Forum: Maps
- Topic: Face Off Revised
- Replies: 10
- Views: 24266
Face Off Revised
Face Off Revised
Face Off Revised No Mines
Thanks to Lantyz, B-$hep and Gustavob for finding all coordinates and recreating the script.
I made the gang powerup respawn instantly, removed invulnerability, replaced invisibility with rocket launcher, added a free repair shop near the vehicle gun ...
Face Off Revised No Mines
Thanks to Lantyz, B-$hep and Gustavob for finding all coordinates and recreating the script.
I made the gang powerup respawn instantly, removed invulnerability, replaced invisibility with rocket launcher, added a free repair shop near the vehicle gun ...
- 30 Dec 2009, 00:46
- Forum: Maps
- Topic: Tiny Tiny Town and Tiny Tiny Town Army
- Replies: 33
- Views: 93465
Re: Tiny Tiny Town
Strange but slightly amusing.
Add this line to make it look the same in dusk as noon.
SET_AMBIENT_LEVEL (1.0, 0)
Add this line to make it look the same in dusk as noon.
SET_AMBIENT_LEVEL (1.0, 0)