Search found 909 matches

by Cuban-Pete
12 Feb 2010, 15:41
Forum: Modding forum
Topic: Epic GTA2 Map Editor (0.6.6602) Beta
Replies: 996
Views: 1439560

Re: TradeMark's GTA2 Map Editor (only Zone Editor currently)

Noob question, but what do these mean anyway?:

.gmp
.scr
.sty
.gxt
.mmp

How can I test the zones I changed? Because I can only play level one (downtown) with singleplayer and when I do test map with GameHunter the map is a bit different... not the "real" multiplayer map...
by Cuban-Pete
12 Feb 2010, 15:34
Forum: Modding forum
Topic: GTA2 Font Topic - TXT2GTA2 (Version 3 Released!)
Replies: 361
Views: 514420

Re: GTA2 Font Topic - txt2gta2 released!

Thank you for the polish font and thanks Kamil (does Kamil not have forum account?). I don't think I can add support to this version because DOS only supports ASCII letters (unless B-$shep knows a way). But, I will make version 3 with a real windows GUI and then I will be able add polish support (fi...
by Cuban-Pete
12 Feb 2010, 15:21
Forum: Modding forum
Topic: Epic GTA2 Map Editor (0.6.6602) Beta
Replies: 996
Views: 1439560

Re: TradeMark's GTA2 Map Editor (only Zone Editor currently)

Hey, I got a crash. Woohoo. :lol:

In my data folder of GTA2 I got this:
crash.jpg
crash.jpg (96.28 KiB) Viewed 33784 times
Put all maps in extra besides those bil. things. :)
by Cuban-Pete
12 Feb 2010, 14:12
Forum: Modding forum
Topic: Epic GTA2 Map Editor (0.6.6602) Beta
Replies: 996
Views: 1439560

Re: TradeMark's GTA2 Map Editor (only Zone Editor currently)

- Add option that you can deselect all other display zones besides the one you want.

- Zones look off. See attached image. The zone is exactly on parking space (made that with top down view), but from the side it looks to be off. This is perhaps because zone is flying above the ground...
by Cuban-Pete
12 Feb 2010, 14:07
Forum: Modding forum
Topic: Epic GTA2 Map Editor (0.6.6602) Beta
Replies: 996
Views: 1439560

Re: TradeMark's GTA2 Map Editor (only Zone Editor currently)

When pressing the alt button in zone edit mode or normal mode, the camera control freezes and after i pressed left or right mouse button it goes back to working... that normal or a bug?
by Cuban-Pete
12 Feb 2010, 13:56
Forum: Modding forum
Topic: Epic GTA2 Map Editor (0.6.6602) Beta
Replies: 996
Views: 1439560

Re: TradeMark's GTA2 Map Editor (only Zone Editor currently)

I'm not a real map creator, but here are some things I notice (sorry if they are said before): - The controls are a bit unclear to read in a .txt file. Some images/examples in html design (for example) might be nice. Or very basic tutorial might be nice. - Is there an option to see controls in the p...
by Cuban-Pete
12 Feb 2010, 13:09
Forum: Modding forum
Topic: Epic GTA2 Map Editor (0.6.6602) Beta
Replies: 996
Views: 1439560

Re: TradeMark's GTA2 Map Editor (only Zone Editor currently)

That looks pretty nice. :D

At what perspective is that? I tried 6.000 and something..
by Cuban-Pete
12 Feb 2010, 12:50
Forum: Modding forum
Topic: Epic GTA2 Map Editor (0.6.6602) Beta
Replies: 996
Views: 1439560

Re: TradeMark's GTA2 Map Editor (only Zone Editor currently)

[dream-mode]
What would be even cooler, is that you can record a normal multiplayer match and load the positions/cameras into your program and you can see the action from different angles and make a nice video about it in your program. :D
[/dream-mode]
by Cuban-Pete
12 Feb 2010, 11:50
Forum: Modding forum
Topic: Epic GTA2 Map Editor (0.6.6602) Beta
Replies: 996
Views: 1439560

Re: TradeMark's GTA2 Map Editor (only Zone Editor currently)

Really cool program. I also like the zoom-camera thing. If you zoom a lot you can go upside down. :D

This program might also be nice to make GTA2 movies. :shock:
by Cuban-Pete
12 Feb 2010, 11:36
Forum: Modding forum
Topic: GTA2 Font Topic - TXT2GTA2 (Version 3 Released!)
Replies: 361
Views: 514420

Re: GTA2 Font Topic - txt2gta2 released!

Great that you got everything back. :) Perhaps now that it's working again, also make a backup of your important files on an external HDD? Cuban-Pete. Are you using these: const char *autoString = autoStringTemp.c_str(); char *autoStringFin = strlwr(autoString); for something else also? Other than p...
by Cuban-Pete
11 Feb 2010, 17:30
Forum: Modding forum
Topic: GTA2 Font Topic - TXT2GTA2 (Version 3 Released!)
Replies: 361
Views: 514420

Re: GTA2 Font Topic - txt2gta2 released!

I have prayed for you. :)
by Cuban-Pete
11 Feb 2010, 10:02
Forum: Modding forum
Topic: GTA2 Font Topic - TXT2GTA2 (Version 3 Released!)
Replies: 361
Views: 514420

Re: GTA2 Font Topic - txt2gta2 released!

Nice suggestions, but I cannot get them working.... :( First the, result01.png, result02.png, etc. This requires a lot of more code, because now I'm working like this: string theMessage; //this goes to system(), or the .exe theMessage = "imagemagick\\convert.exe "; theMessage += theAdding;...
by Cuban-Pete
10 Feb 2010, 23:12
Forum: Modding forum
Topic: GTA2 Font Topic - TXT2GTA2 (Version 3 Released!)
Replies: 361
Views: 514420

Re: GTA2 Font Topic - txt2gta2 released!

I released version 2. C++ was very hard, lots of rebuilds and vague error's, but pulled it off. :D WOOHOO.

Please give crit, is my english in program correct for example? Thanks!
by Cuban-Pete
09 Feb 2010, 07:24
Forum: Modding forum
Topic: GTA2 Font Topic - TXT2GTA2 (Version 3 Released!)
Replies: 361
Views: 514420

Re: GTA2 Font Topic - txt2gta2 released!

Thanks, that works. I'm taking values from list with index. The list corresponds with the color menu on screen. The char/string/static and stuff is still a bit difficult for me. In Python that all goes automatic. :) If I got it right, normal font has most support for special chars and the others hav...
by Cuban-Pete
08 Feb 2010, 21:51
Forum: Modding forum
Topic: GTA2 Font Topic - TXT2GTA2 (Version 3 Released!)
Replies: 361
Views: 514420

Re: GTA2 Font Topic - txt2gta2 released!

Can you update the first post and upload the fixed version? I would like to test spec. chars. If you don't mind, I will not update first post until I get rewrite in C++ done (I think, if all goes well, I can get it done next week). If you need it earlier, you can download the attached zip and let i...
by Cuban-Pete
08 Feb 2010, 18:53
Forum: Modding forum
Topic: GTA2 Font Topic - TXT2GTA2 (Version 3 Released!)
Replies: 361
Views: 514420

Re: GTA2 Font Topic - txt2gta2 released!

I made some nice progress in C++ (menu is working), i'm starting to understand it better. I also got the special characters working. The problem was with latin-1 letter numbering and ASCII numbering. Now I just renamed the letter image files to the ASCII numbering. :) Current problem I'm having is r...
by Cuban-Pete
06 Feb 2010, 23:12
Forum: Modding forum
Topic: GTA2 Font Topic - TXT2GTA2 (Version 3 Released!)
Replies: 361
Views: 514420

Re: GTA2 Font Topic - txt2gta2 released!

I read system() is not very safe and slow. Do you guys got any advise for an alternative?

I'm also using the windows system to copy files, perhaps I can better let imagemagick do that. However I still need to call to the imagemagick .exe,
by Cuban-Pete
06 Feb 2010, 15:12
Forum: Modding forum
Topic: GTA2 Font Topic - TXT2GTA2 (Version 3 Released!)
Replies: 361
Views: 514420

Re: GTA2 Font Topic - txt2gta2 released!

We solved this one hopefully. As i said, if you encounter any problems or questions, let me know. Again thanks. Currently I first implemented support for license plate of car in python . This could perhaps also be nice for people who make their own cars, now they can add very quickly the name with ...
by Cuban-Pete
06 Feb 2010, 10:14
Forum: Modding forum
Topic: Script idea
Replies: 16
Views: 36198

Re: Script idea

Haha, very funny effect. If you place the punch correct you can let a close by car explode. :)