Download: Macau, Monaco & Suzuka Race for GTA2.
or Bigger map (2048x2048, 160kB)
Reference for Macau
- Macau Grand Prix on Trackpedia and the official Macau GP website
- Video: Corvette Z06 Driver's-Eye View for 2 Laps
- Video: Toyota Supra External view for 2 Laps
- Google Maps: Area of Macau where the track is. The fast section starts by going around the big square lake in the North-east of that page.
Map Editor Compatibility
This level uses the graphics from Golden Lap by Heri, Razor, et al:
I found f1.sty crashed the editor so I made an editor compatible f1-editor.sty (2.4MB). Turned out quite well on the 2nd attempt (click for bigger images):
Initially, I used Import, then click No, then set 2 as the Palette Index. This created a Black-and-White effect...not ideal but usable. For the 2nd attempt, I did Import on the first custom texture, clicked Yes, then replaced Palette Index 2. This switched all the re-imported textures to the full colour palette right away.
Vike knows about this issue and might look into it.
Car Handling
I decided to approach this differently: instead of making different cars handle the same, I'll just make GT-A1 handle properly. I've documented what I know about GTA2 handling. It's not much but maybe it helps other people go further. The new handling is included as macau.gci.
You will probably hate it at first. But with practice, you learn to slow down for sharp turns and take proper racing line through medium and high speed. Top speed I've reached is 0.659 compared to GT-A1 0.450. Highest possible top speed is 0.675 because a diagonal straights give higher speeds. (Because you can see further, I suppose.)
The tyres only skid when you are turning hard at high speed or when changing direction sharply.