Sektor wrote:Do Sync Checks detects desyncs very quickly, so it's unlikely the scores would be different.
Vike released a new version:
v11.40
- Made ROAD_BLOCK_TANK_MAN aim for whoever is closest instead of the local player. This fixes Army in multiplayer!
- Fixed SET_ALL_CONTROLS_STATUS and SET_ENTER_CONTROL_STATUS in multiplayer- no more desyncs.
- Fixed WARP_FROM_CAR_TO_POINT in multiplayer (no more desyncs). It can teleport a player even when they aren't in a car.
- Like 10.3 does, in-game chat now supports ,./;-
- Stopped the chat vibrating. If anyone wants to draw an underscore for the chat font you'll see why it was doing it and how I fixed it.
*puts shirt over head and starts running* Yeaaaaaaaaaaaaaaaah!!

Can't wait to test this, especially RBTM! +5 respect!

I think Ben will also have something to say about this, especially for Jailbreak!

I wonder how the WARP_FROM_CAR_TO_POINT works now if the player doesn't have to be in a car? I remember you don't actually need to refer to a car name (just needs to be inside an IF loop etc), just the player, the co-ordinates and the rotation I think. Is this instant teleport (like Wang Cars in STE)? Or does it teleport and then the screen has to wait to catch up? Either way this will open up a few new possibilities in multiplayer

Not sure anyone used SET_ALL_CONTROLS_STATUS and SET_ENTER_CONTROL_STATUS, especially in multiplayer (I could be wrong), but nice to know it's fixed!

Nice to have more characters to use in GTA2 chat! Is it possible to add "!" and "?" at some point (instead of using 1 for exclamation mark and 2 for question mark

) as well?