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PostPosted: Thu Apr 01, 2010 12:56 am 
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File comment: Gustavob & DAFE's Pass The Bomb v1.0
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"Gustavob & DAFE's Pass The Bomb" is © 2010 to DAFE, CA and Gustavob, BR. Do not modify any of the files contained in the ptb.7z file without permission.
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Installation
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To install this map you must extract all the files to your GTA2\data folder. It requires GTA2 v11.3 by Vike and GH 1.5 to be played, since it includes a custom GXT file.

How to play
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Based on Cuban-Pete's script suggestion (viewtopic.php?f=4&t=87) of punching a pedestrian and making him explode, Gustavob had the idea of adapting that to multiplayer, where you may need to punch another player in order to "pass him the bomb" in 15 seconds, or the bomb explodes you. After you punched another player, he may need to punch another player or you back if he doesnt want to explode. DAFE made many of the script and deserved to have his name on the map :P. DAFE suggested adding an electrobaton gang and electrobaton pickups to help slowing other players down, so punching them is easier. The electrobaton gang has -5 respect for players who is not bomb and +5 respect for players who is bomb, so they can run to catch other players. Game must be set to a points game with death count multiplied by 2000 (e.g. 4 deaths*$2000 = 8000 points to win)

Resuming
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Pass The Bomb is a map made by Gustavob and DAFE in wich you need to punch another player in 15 seconds to "pass him the bomb" or you will explode. After you punched another player, he may explode in 15 seconds unless he punches another player or you back. There is an electrobaton gang and electrobaton pickups to slow other players down so punching them is easier. The electrobaton gang has +5 respect for players with bomb so they arent slowed down too. This map requires GTA2 v11.3 by Vike because of its custom GXT file. Game must be set to a points game with death count multiplied by 2000 (e.g. 4 deaths*$2000 = 8000 points to win)

Notice that the bomb may not always be passed, because the GTA2 script punch detection (CHECK_CHAR_BEEN_PUNCHED_BY) doesnt work very well

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Last edited by Gustavob on Thu Apr 01, 2010 1:58 pm, edited 1 time in total.

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PostPosted: Thu Apr 01, 2010 2:46 am 
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Lunatic

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Location: Poland / Szczecin
make a movie :D


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PostPosted: Thu Apr 01, 2010 3:39 am 
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Boss
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Joined: Tue Mar 04, 2008 6:51 am
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It would be better if only the person with the bomb could use weapons. GTA2 punch detection seems really unreliable, especially if you aren't player 1.

It might be better to use bots instead of gangs so you can stop them from attacking previous player but a lot more code would be needed, it's not really worth it.


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PostPosted: Wed Jul 14, 2010 2:57 pm 
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I'm famous, i'm in a readme file! :D

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