Would have thought you would use a basic testing script?
Just for reference, you could use this very basic one and fit stuff where you need to:
[syntax=mis]// GTA2 Test Script
// players
PLAYER_DATA p1 = (127.5,127.5,2.0) 25 180
// vehicles
PARKED_CAR_DATA p1car = (128.5,127.5,2.0) 35 VTYPE
// counters
COUNTER loop = 1
LEVELSTART
WHILE_EXEC (loop=1)
DO_NOWT
ENDWHILE
LEVELEND[/syntax]
Anyway, when you release the standalone version I'll have a good look at it
