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PostPosted: Mon Mar 15, 2010 9:40 am 
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Psycho
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Joined: Tue Apr 14, 2009 8:20 am
Posts: 71
Location: The Netherlands
Quaxp requested a fix for the hard-to-see gray player arrow, so I changed the player colors of Tiny Town, Hidden Surprise and Face Off. The color sequence is the same in each level: red, blue, yellow, green, orange, light blue.


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MP no gray.rar [12.62 KiB]
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PostPosted: Mon Mar 15, 2010 9:45 am 
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Boss
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Joined: Tue Mar 04, 2008 6:51 am
Posts: 1082
Location: GTAMP.com
Why no .mis files? Got something to hide? :)

There are revised versions of those maps but only face off revised has the arrows changed so far.


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PostPosted: Mon Mar 15, 2010 9:55 am 
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Psycho
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Joined: Tue Apr 14, 2009 8:20 am
Posts: 71
Location: The Netherlands
Sektor wrote:
No mis files? Got something to hide? :)

I don't have anything to hide. In fact, I don't have anything to show. I used the .mis versions, so separate mis files for this minor edit wouldn't tell you anything new. The only differences are the PLAYER_PED commands:

Code:
PLAYER_PED player1 = ( X.x , Y.y , Z.z ) 10 rotation
PLAYER_PED player2 = ( X.x , Y.y , Z.z ) 13 rotation
PLAYER_PED player3 = ( X.x , Y.y , Z.z ) 7 rotation
PLAYER_PED player4 = ( X.x , Y.y , Z.z ) 11 rotation
PLAYER_PED player5 = ( X.x , Y.y , Z.z ) 9 rotation
PLAYER_PED player6 = ( X.x , Y.y , Z.z ) 6 rotation


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