Heri's & Razor's Workshop

Anything to do with GTA1/GTA2 modding (tools, scripts and more).
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Razor
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Heri's & Razor's Workshop

Post by Razor »

Image Image Image Image Image Image Image Image Image Image Image Image Image Image Image Image Image

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Last edited by BenMillard on 14 Oct 2012, 15:55, edited 2 times in total.
Reason: Putting images side-by-side.

Razor
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Post by Razor »

Image
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Image

Image

Razor
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Post by Razor »

ill clean this up :D its temp clipboard :P

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Post by Razor »

Image
Image

BenMillard
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Post by BenMillard »

Wow, I never saw this before. Some great architecture and a neat layout, with a great GTA1-stye river.

The opening dialog for the Rednecks is spot-on, too. Was this ever released? Coding it for multiplayer co-operative missions or a team game would make it truly unique.

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Post by Razor »

nope it was designet for gtatwo singleplayer project. We made a few missions (heri, razor), bulding architecture (razor, mibars, mahone), .sty edit (razor), plot(hubertus. yohgurt), organisation (yoghurt), graphivc (lapek) and others.
Project would have 1sp map with missions, bonus maps, mini multiplayer fragments of whole map and more

its like 65% of map progress, 90% of plot, 10% of scripting (about 5 missions) and its stopped. Sad becouse i rly wanted to finish this and made a lot of work

Galactic Boy
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Re: Heri's & Razor's Workshop

Post by Galactic Boy »

Which map is this?

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elypter
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Post by elypter »

BenMillard wrote:Was this ever released?
I guess no, the only place i saw this before was in razors files. Too bad it wasn't finished.
yur sa'nok ngeyä

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Re: Heri's & Razor's Workshop

Post by Galactic Boy »

Elypter is right. You aren't finished the map. And I learnt name of the map. It's name is "Super".

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Re: Heri's & Razor's Workshop

Post by Razor »

sb would like to try finnish this piece of art?

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