Search found 909 matches
- 01 Feb 2010, 11:53
- Forum: Modding forum
- Topic: Epic GTA2 Map Editor (0.6.6602) Beta
- Replies: 996
- Views: 1439400
Re: TradeMark's GTA2 Map Editor (only Zone Editor currently)
i missed the ctrl+l command, works nice. SAVEMINIMAP doesnt really work. sometimes it gives black image and it's only 256x256... another thing i noticed is that the map face off 2 player, when you go under stuff, there is black... how you like my painting? lol edit: can you also do 360/panorama? or ...
- 01 Feb 2010, 07:51
- Forum: Modding forum
- Topic: Epic GTA2 Map Editor (0.6.6602) Beta
- Replies: 996
- Views: 1439400
Re: TradeMark's GTA2 Map Editor (only Zone Editor currently)
Is a 'what I would to see added' post already allowed or does that make me sound selfish? :P Two buttons with renders options would be nice. One to render the total map from above (like the one in the corner above) to a .png. And one to render all textures in the 3D view on high quality, because now...
- 01 Feb 2010, 07:35
- Forum: Modding forum
- Topic: GTA2 Font Topic - TXT2GTA2 (Version 3 Released!)
- Replies: 361
- Views: 514398
Re: Gta2 font topic
Haha.
- 31 Jan 2010, 21:55
- Forum: Modding forum
- Topic: Epic GTA2 Map Editor (0.6.6602) Beta
- Replies: 996
- Views: 1439400
Re: TradeMark's GTA2 Map Editor (only Zone Editor currently)
Wow, that looks really amazing. Must have been a lot of work...
With what did you make it (like editor)? OpenGL?, I see a glew.dll file....
So far, I haven't be able to break...
With what did you make it (like editor)? OpenGL?, I see a glew.dll file....
So far, I haven't be able to break...
- 31 Jan 2010, 13:58
- Forum: Modding forum
- Topic: GTA2 animations to .gif
- Replies: 10
- Views: 15350
Re: GTA2 animations to .gif
Cool, I didn't know you made the program and are still working on it/updating. Great news.
An export/generate function to animated .gifs with correct transparency would be awesome.
An export/generate function to animated .gifs with correct transparency would be awesome.
- 30 Jan 2010, 22:19
- Forum: Modding forum
- Topic: GTA2 animations to .gif
- Replies: 10
- Views: 15350
Re: GTA2 animations to .gif
automated this is the best I get. the program 'sty tool' should figure out the transparency, but i'm afraid it can't do that.
remember, this are only the power-ups. the guns and rockets are harder to fix I must admit.
edit -- you/I can/could fix the white spots (bad transparency) by hand in Gimp.
remember, this are only the power-ups. the guns and rockets are harder to fix I must admit.
edit -- you/I can/could fix the white spots (bad transparency) by hand in Gimp.
- 30 Jan 2010, 21:19
- Forum: Modding forum
- Topic: GTA2 animations to .gif
- Replies: 10
- Views: 15350
GTA2 animations to .gif
Hi,
With some ImageMagick, Python and a lot debugging (me is noob at coding) I automated the process of making .gif animations of the GTA2 sprites (from sty tool).
Perhaps I can also do the guns and stuff.
-- only power-ups
With some ImageMagick, Python and a lot debugging (me is noob at coding) I automated the process of making .gif animations of the GTA2 sprites (from sty tool).
Perhaps I can also do the guns and stuff.
-- only power-ups
- 30 Jan 2010, 15:45
- Forum: Site and forum discussion
- Topic: GTAMP Logo
- Replies: 27
- Views: 51111
GTAMP Logo
Perhaps most did not even notice it, but I gave Sektor a new logo for on the main GTAMP website. Here is a bigger version, and inkscape version in case you want to edit it or use it. Perhaps you guys also got comments/crit, please post them here. :) New version: http://gtamp.com/forum/download/file....
- 30 Jan 2010, 11:31
- Forum: GTA2 Game Hunter
- Topic: GTA2 Game Hunter
- Replies: 306
- Views: 748847
Re: GTA2 Game Hunter v1.5
great work on the many beta's and coding.
perhaps also fix (hyper)links in private chat.
perhaps also fix (hyper)links in private chat.