Search found 889 matches

by BenMillard
26 Oct 2016, 11:43
Forum: GTA1/GTA2 chat
Topic: Maps for begginers
Replies: 2
Views: 7466

Re: Maps for begginers

Arena maps keep the action going. How many players do you expect? Rockets have long range and with 6 players you can be fighting over a big area. If you want action-packed co-operative play, give my Army Base Assault a go! "Dr LaBrat has hired you to infiltrate the Army’s secret facility. Fight vete...
by BenMillard
19 Aug 2016, 20:46
Forum: Modding forum
Topic: Changing default radio stations in gang cars
Replies: 2
Views: 7537

Re: Changing default radio stations in gang cars

Cool observation! When that command deletes Futuro FM, it isn't available for the Zaibatsu Z-Type any more. Are you sure Lithium FM becomes the new default for the car after that? Are you sure it's random if the 'correct' radio station is not available? It might simply default to the first defined s...
by BenMillard
18 Jul 2016, 11:36
Forum: Offtopic
Topic: Happy Birthday Sektor!
Replies: 2
Views: 7792

Happy Birthday Sektor!

He is 1337 today. And every day.

[respect]
by BenMillard
06 May 2016, 13:25
Forum: GTA1/GTA2 movies, music, images and replays
Topic: Wander Over Yonder art thing with GTA 2 map and cars
Replies: 11
Views: 23975

Re: Wander Over Yonder art thing with GTA 2 map and cars

I forgot about the tuning we did for GTA2 Map Editor. Have you used Sektor's tile picker? It's a tool window you can float over the top of the editor, or place on a separate screen. Tile Selektor we ended up calling it.

Cool to see GTA2 and these tools being used creatively.
by BenMillard
29 Apr 2016, 22:45
Forum: Modding forum
Topic: GTA 1 Mods
Replies: 4
Views: 10953

Re: GTA 1 Mods

Thanks, glad you enjoy! I made them because I enjoy them but put a lot of effort to make them fun for other people as well. ^_^
by BenMillard
18 Apr 2016, 10:29
Forum: Modding forum
Topic: GTA 1 Mods
Replies: 4
Views: 10953

Re: GTA 1 Mods

Nice of you to mention my GTA1 mods . Some AI features of the game are not stable in Windows, others in DOS. When the AI are driving cars to a particular location, that's the most fragile. Also, if you fail missions in obscure ways the mission might not fail properly. Sometimes you can force it to f...
by BenMillard
22 Dec 2015, 20:50
Forum: Offtopic
Topic: It's snowing...
Replies: 10
Views: 18511

Re: It's snowing...

Windy, raining and +12°C here.

If you read between the lines it looks possible that the snow mode will be switched in on GTA5 for original generation consoles, not just the newer ones and PC:

GTA Online Festive Surprise 2015

Or you could play one of the snowy city mods for GTA1 or GTA2.
by BenMillard
02 Dec 2015, 14:37
Forum: Offtopic
Topic: Enough of the break [edit: so much irony going on here]
Replies: 24
Views: 45922

Re: Enough of the break [edit: so much irony going on here]

Yes, I play GTA5 online on PS3. It has a lot of bugs. It also has a lot of fun gamers who are experts at coping with it. PSN is BenMillard and so is my Rockstar Social Club profile. My website is a long way out of date with my creations. Basically it isn't viable to manually mirror the 100+ jobs I'v...
by BenMillard
06 Sep 2015, 22:15
Forum: Modding forum
Topic: GTA2 memory addresses
Replies: 115
Views: 179055

Re: GTA2 memory addresses

That list is now linked in my Character AI tutorial.
by BenMillard
06 Jul 2015, 22:59
Forum: Modding forum
Topic: GTA2 Hackers Remix (SPLITSCREEN MOD!) in development
Replies: 98
Views: 159190

Re: GTA2 Hackers Remix (SPLITSCREEN MOD!) in development

Jailbreak also includes an army base team vs team game . There are a sequence of objectives for the attacking team. The defending team must stop them until the time runs out. Army Base is an assault game where all players fight through an army base. Uses 6 star wanted level and some placed ROAD_BLOC...
by BenMillard
03 Jul 2015, 13:42
Forum: Modding forum
Topic: Glitched imported tiles in the map editor
Replies: 9
Views: 10823

Re: Glitched imported tiles in the map editor

I've changed the GTA2 scripted lights tutorial so it uses 8.0 now.
by BenMillard
28 Jun 2015, 20:49
Forum: Modding forum
Topic: Glitched imported tiles in the map editor
Replies: 9
Views: 10823

Re: Glitched imported tiles in the map editor

Search and you shall find...how I imported Golden Lap textures into Macau, Monaco & Suzuka Race . In that message I say that vike knows about this issue. Maybe he can explain it better? Delfi/JernejL didn't name the buttons well in Sty Tool. He has explained in the past. Possibly on Gouraga! Forums ...
by BenMillard
18 May 2015, 04:33
Forum: Offtopic
Topic: GTA Movie by BBC
Replies: 1
Views: 7686

Re: GTA Movie by BBC

How strange. Sounds like it involves part of the Hot Coffee back story. illspirit's much more detailed "Art of War" page seems to have been taken offline.
by BenMillard
22 Mar 2015, 19:56
Forum: Modding forum
Topic: DMA Scripting Documentation in HTML
Replies: 31
Views: 46851

Re: DMA Scripting Documentation in HTML

Nice to be back! I've fixed the Object Types and Sound Types anchor links.
by BenMillard
18 Mar 2015, 22:40
Forum: Modding forum
Topic: DMA Scripting Documentation in HTML
Replies: 31
Views: 46851

Re: DMA Scripting Documentation in HTML

All worked for me except Objects and the one for Sounds. These skip to the contents list, not to their section.

Was that the only issue? What system etc as normal please.

You can Ctrl+F for the text in the link to find the corresponding heading.
by BenMillard
18 Mar 2015, 22:33
Forum: Other games
Topic: GTA V Heists!
Replies: 4
Views: 16275

Re: GTA V Heists!

When they work and you have a good crew, the heists are fun. This. Sadly I missed the one setup which unlocks the Hydra! Nobody seems to host this one! Struggling to find 4th member at the moment. Got a pool of about 10 people who are great players, with mics or fast typing. I've joined so many oth...
by BenMillard
03 Mar 2015, 23:57
Forum: Other games
Topic: New GTA V Release Date and System Specs Released For PC
Replies: 2
Views: 8068

Re: New GTA V Release Date and System Specs Released For PC

Tuesday 14 April 2015 for PC is the new release date. I'll wait 2 months after launch to decide if I buy it. Fully supported online modding with automatic non-destructive sync of game packages, like UT99 or GTA2+GH, would be worthwhile. Otherwise it's just the game I've been playing for 1.5 years b...
by BenMillard
17 Oct 2014, 22:03
Forum: Maps
Topic: MultiSlayer 6 (Arenas & Team Games)
Replies: 45
Views: 63521

Re: MultiSlayer 6 (Arenas & Team Games)

That file is mine. Most of the new textures in it were exported from GTA1 Vice City by other GTA modders. This is described in the readme and this topic and my website?
by BenMillard
28 Jul 2014, 15:52
Forum: GTA1/GTA2 movies, music, images and replays
Topic: Full Conor & Jay - Driving on Vegas Road version!
Replies: 3
Views: 6610

Re: Full Conor & Jay - Driving on Vegas Road version!

Nice find, thanks for this. YouTube's suggestions for related videos have similar early cuts of their tracks.

Wonder how they got leaked? Maybe seeded the files themselves.
by BenMillard
06 Jul 2014, 10:50
Forum: Maps
Topic: MultiSlayer 6 (Arenas & Team Games)
Replies: 45
Views: 63521

Re: MultiSlayer 6 (Arenas & Team Games)

I see, so it will only warp the player if the camera can already see them. Warping when the camera cannot see them makes it fly across the level at moderate speed to them? The camera uses this slow mode just after you respawn, IIRC. Nice find, either way. I guess the time delay I introduced means yo...