Search found 890 matches
- 20 Nov 2016, 00:57
- Forum: GTA1/GTA2 chat
- Topic: OpenGTA2?
- Replies: 38
- Views: 224470
Re: OpenGTA2?
The original game, with vike's modifications as promoted through GTAMP, is huge fun! Just returned to it after some years and had a tremendous evening of retro gaming on our custom levels.
- 26 Oct 2016, 11:43
- Forum: GTA1/GTA2 chat
- Topic: Maps for begginers
- Replies: 2
- Views: 20861
Re: Maps for begginers
Arena maps keep the action going. How many players do you expect? Rockets have long range and with 6 players you can be fighting over a big area.
If you want action-packed co-operative play, give my Army Base Assault a go! "Dr LaBrat has hired you to infiltrate the Army’s secret facility. Fight ...
If you want action-packed co-operative play, give my Army Base Assault a go! "Dr LaBrat has hired you to infiltrate the Army’s secret facility. Fight ...
- 19 Aug 2016, 20:46
- Forum: Modding forum
- Topic: Changing default radio stations in gang cars
- Replies: 2
- Views: 11696
Re: Changing default radio stations in gang cars
Cool observation!
When that command deletes Futuro FM, it isn't available for the Zaibatsu Z-Type any more. Are you sure Lithium FM becomes the new default for the car after that? Are you sure it's random if the 'correct' radio station is not available? It might simply default to the first defined ...
When that command deletes Futuro FM, it isn't available for the Zaibatsu Z-Type any more. Are you sure Lithium FM becomes the new default for the car after that? Are you sure it's random if the 'correct' radio station is not available? It might simply default to the first defined ...
- 18 Jul 2016, 11:36
- Forum: Offtopic
- Topic: Happy Birthday Sektor!
- Replies: 2
- Views: 24756
Happy Birthday Sektor!
He is 1337 today. And every day.
![[respect] [respect]](./images/smilies/powerups/respect.png)
![[respect] [respect]](./images/smilies/powerups/respect.png)
- 06 May 2016, 13:25
- Forum: GTA1/GTA2 movies, audio, images and replays
- Topic: Wander Over Yonder art thing with GTA 2 map and cars
- Replies: 11
- Views: 49341
Re: Wander Over Yonder art thing with GTA 2 map and cars
I forgot about the tuning we did for GTA2 Map Editor. Have you used Sektor's tile picker? It's a tool window you can float over the top of the editor, or place on a separate screen. Tile Selektor we ended up calling it.
Cool to see GTA2 and these tools being used creatively.
Cool to see GTA2 and these tools being used creatively.
- 29 Apr 2016, 22:45
- Forum: Modding forum
- Topic: GTA 1 Mods
- Replies: 4
- Views: 17617
Re: GTA 1 Mods
Thanks, glad you enjoy! I made them because I enjoy them but put a lot of effort to make them fun for other people as well. ^_^
- 18 Apr 2016, 10:29
- Forum: Modding forum
- Topic: GTA 1 Mods
- Replies: 4
- Views: 17617
Re: GTA 1 Mods
Nice of you to mention my GTA1 mods .
Some AI features of the game are not stable in Windows, others in DOS. When the AI are driving cars to a particular location, that's the most fragile. Also, if you fail missions in obscure ways the mission might not fail properly. Sometimes you can force it to ...
Some AI features of the game are not stable in Windows, others in DOS. When the AI are driving cars to a particular location, that's the most fragile. Also, if you fail missions in obscure ways the mission might not fail properly. Sometimes you can force it to ...
- 22 Dec 2015, 20:50
- Forum: Offtopic
- Topic: It's snowing...
- Replies: 10
- Views: 45980
Re: It's snowing...
Windy, raining and +12°C here.
If you read between the lines it looks possible that the snow mode will be switched in on GTA5 for original generation consoles, not just the newer ones and PC:
GTA Online Festive Surprise 2015
Or you could play one of the snowy city mods for GTA1 or GTA2.
If you read between the lines it looks possible that the snow mode will be switched in on GTA5 for original generation consoles, not just the newer ones and PC:
GTA Online Festive Surprise 2015
Or you could play one of the snowy city mods for GTA1 or GTA2.
- 02 Dec 2015, 14:37
- Forum: Offtopic
- Topic: Enough of the break [edit: so much irony going on here]
- Replies: 25
- Views: 107329
Re: Enough of the break [edit: so much irony going on here]
Yes, I play GTA5 online on PS3. It has a lot of bugs. It also has a lot of fun gamers who are experts at coping with it.
PSN is BenMillard and so is my Rockstar Social Club profile.
My website is a long way out of date with my creations. Basically it isn't viable to manually mirror the 100+ jobs I ...
PSN is BenMillard and so is my Rockstar Social Club profile.
My website is a long way out of date with my creations. Basically it isn't viable to manually mirror the 100+ jobs I ...
- 06 Sep 2015, 22:15
- Forum: Modding forum
- Topic: GTA2 memory addresses
- Replies: 115
- Views: 381029
Re: GTA2 memory addresses
That list is now linked in my Character AI tutorial.
- 06 Jul 2015, 22:59
- Forum: Modding forum
- Topic: GTA2 Hackers Remix (SPLITSCREEN MOD!) in development
- Replies: 98
- Views: 285761
Re: GTA2 Hackers Remix (SPLITSCREEN MOD!) in development
Jailbreak also includes an army base team vs team game . There are a sequence of objectives for the attacking team. The defending team must stop them until the time runs out.
Army Base is an assault game where all players fight through an army base. Uses 6 star wanted level and some placed ROAD ...
Army Base is an assault game where all players fight through an army base. Uses 6 star wanted level and some placed ROAD ...
- 03 Jul 2015, 13:42
- Forum: Modding forum
- Topic: Glitched imported tiles in the map editor
- Replies: 9
- Views: 19153
Re: Glitched imported tiles in the map editor
I've changed the GTA2 scripted lights tutorial so it uses 8.0 now.
- 28 Jun 2015, 20:49
- Forum: Modding forum
- Topic: Glitched imported tiles in the map editor
- Replies: 9
- Views: 19153
Re: Glitched imported tiles in the map editor
Search and you shall find...how I imported Golden Lap textures into Macau, Monaco & Suzuka Race .
In that message I say that vike knows about this issue. Maybe he can explain it better?
Delfi/JernejL didn't name the buttons well in Sty Tool. He has explained in the past. Possibly on Gouraga ...
In that message I say that vike knows about this issue. Maybe he can explain it better?
Delfi/JernejL didn't name the buttons well in Sty Tool. He has explained in the past. Possibly on Gouraga ...
- 18 May 2015, 04:33
- Forum: Offtopic
- Topic: GTA Movie by BBC
- Replies: 1
- Views: 18033
Re: GTA Movie by BBC
How strange. Sounds like it involves part of the Hot Coffee back story. illspirit's much more detailed "Art of War" page seems to have been taken offline.
- 22 Mar 2015, 19:56
- Forum: Modding forum
- Topic: DMA Scripting Documentation in HTML
- Replies: 31
- Views: 77175
Re: DMA Scripting Documentation in HTML
Nice to be back! I've fixed the Object Types and Sound Types anchor links.
- 18 Mar 2015, 22:40
- Forum: Modding forum
- Topic: DMA Scripting Documentation in HTML
- Replies: 31
- Views: 77175
Re: DMA Scripting Documentation in HTML
All worked for me except Objects and the one for Sounds. These skip to the contents list, not to their section.
Was that the only issue? What system etc as normal please.
You can Ctrl+F for the text in the link to find the corresponding heading.
Was that the only issue? What system etc as normal please.
You can Ctrl+F for the text in the link to find the corresponding heading.
- 18 Mar 2015, 22:33
- Forum: Other games
- Topic: GTA V Heists!
- Replies: 4
- Views: 31735
Re: GTA V Heists!
When they work and you have a good crew, the heists are fun.
This.
Sadly I missed the one setup which unlocks the Hydra! Nobody seems to host this one! Struggling to find 4th member at the moment. Got a pool of about 10 people who are great players, with mics or fast typing.
I've joined so many ...
This.
Sadly I missed the one setup which unlocks the Hydra! Nobody seems to host this one! Struggling to find 4th member at the moment. Got a pool of about 10 people who are great players, with mics or fast typing.
I've joined so many ...
- 03 Mar 2015, 23:57
- Forum: Other games
- Topic: New GTA V Release Date and System Specs Released For PC
- Replies: 2
- Views: 20716
Re: New GTA V Release Date and System Specs Released For PC
Tuesday 14 April 2015 for PC is the new release date. I'll wait 2 months after launch to decide if I buy it.
Fully supported online modding with automatic non-destructive sync of game packages, like UT99 or GTA2+GH, would be worthwhile. Otherwise it's just the game I've been playing for 1.5 years ...
Fully supported online modding with automatic non-destructive sync of game packages, like UT99 or GTA2+GH, would be worthwhile. Otherwise it's just the game I've been playing for 1.5 years ...
- 17 Oct 2014, 22:03
- Forum: Maps
- Topic: MultiSlayer 6 (Arenas & Team Games)
- Replies: 45
- Views: 117066
Re: MultiSlayer 6 (Arenas & Team Games)
That file is mine. Most of the new textures in it were exported from GTA1 Vice City by other GTA modders. This is described in the readme and this topic and my website?
- 28 Jul 2014, 15:52
- Forum: GTA1/GTA2 movies, audio, images and replays
- Topic: Full Conor & Jay - Driving on Vegas Road version!
- Replies: 3
- Views: 11340
Re: Full Conor & Jay - Driving on Vegas Road version!
Nice find, thanks for this. YouTube's suggestions for related videos have similar early cuts of their tracks.
Wonder how they got leaked? Maybe seeded the files themselves.
Wonder how they got leaked? Maybe seeded the files themselves.