So for 11.3 and better i must use another location?
So, i guess this needs detection of GTA2 version..
But if there is more than one GTA2 installed or used by user things get complicated.
Search found 572 matches
- 20 Feb 2010, 13:43
- Forum: Modding forum
- Topic: GTA2 Replay Runner?
- Replies: 68
- Views: 99691
- 20 Feb 2010, 13:32
- Forum: Modding forum
- Topic: GTA2 Replay Runner?
- Replies: 68
- Views: 99691
Re: GTA2 Replay Runner?
Im almost done.
BTW, if you use Power Manager, alot of stuff is actually in HKEY_LOCAL_MACHINE.
Not in USER. I think i should write everything there. I tested and GTA2 accepts it.
But what about GTA2 v11.x?
Im confused.
BTW, if you use Power Manager, alot of stuff is actually in HKEY_LOCAL_MACHINE.
Not in USER. I think i should write everything there. I tested and GTA2 accepts it.
But what about GTA2 v11.x?
Im confused.
- 20 Feb 2010, 12:31
- Forum: Modding forum
- Topic: GTA2 Replay Runner?
- Replies: 68
- Views: 99691
Re: GTA2 Replay Runner?
Give me few hours.
Im searching for "sideprojects" like crazy.
This one seems good.
Im searching for "sideprojects" like crazy.
This one seems good.
- 20 Feb 2010, 11:59
- Forum: Modding forum
- Topic: Epic GTA2 Map Editor (0.6.6602) Beta
- Replies: 996
- Views: 1478344
Re: TradeMark's GTA2 Map Editor (only Zone Editor currently)
If you look around you will see that i actually even started working on SCR decompiler.
But it's not easy to make this one. It requires alot of time and devotion.
If you want, take over, if you don't want, i will continue.
But if you take everything over, then i don't have nothing to do then.
But it's not easy to make this one. It requires alot of time and devotion.
If you want, take over, if you don't want, i will continue.
But if you take everything over, then i don't have nothing to do then.
- 20 Feb 2010, 10:24
- Forum: Modding forum
- Topic: Change price of the car shops?
- Replies: 5
- Views: 9129
Re: Change price of the car shops?
If you use GTA2 Power Manager then you can make shopping completely free of charge.
Otherwise it requires hacking SCR files and / or creating trainer.
Otherwise it requires hacking SCR files and / or creating trainer.
- 20 Feb 2010, 08:20
- Forum: Modding forum
- Topic: B-$hep SCR decompiler
- Replies: 56
- Views: 91151
Re: SCR decompiler
Never say never.
http://www.gta2madness.co.cc/click.php?id=9
What about other scripts?
Do the cranes work?
http://www.gta2madness.co.cc/click.php?id=9
What about other scripts?
Do the cranes work?
- 20 Feb 2010, 07:26
- Forum: Modding forum
- Topic: Epic GTA2 Map Editor (0.6.6602) Beta
- Replies: 996
- Views: 1478344
Re: TradeMark's GTA2 Map Editor (only Zone Editor currently)
TM
You could get rid of MIS source requirements.
Just use my code to find the player coords directly from SCR files:
http://gtamp.com/forum/viewtopic.php?p=930#p930
I will tell you the offsets, if you are interested.
All i ask is that you credit me somewhere. It wasn't easy job to find this all.
You could get rid of MIS source requirements.
Just use my code to find the player coords directly from SCR files:
http://gtamp.com/forum/viewtopic.php?p=930#p930
I will tell you the offsets, if you are interested.
All i ask is that you credit me somewhere. It wasn't easy job to find this all.
- 20 Feb 2010, 07:18
- Forum: Modding forum
- Topic: B-$hep SCR decompiler
- Replies: 56
- Views: 91151
Re: SCR decompiler
Sektor.
Maybe i should add this functionality into SCR tool?
About the cranes. I could look at them.
Do you want to say me that in res-2p.SCR to res-6p.SCR. In all of these scripts cranes are not working?
Just like the Rednecks one ?
Maybe i should add this functionality into SCR tool?
About the cranes. I could look at them.
Do you want to say me that in res-2p.SCR to res-6p.SCR. In all of these scripts cranes are not working?
Just like the Rednecks one ?
- 19 Feb 2010, 16:08
- Forum: Modding forum
- Topic: GTA2 .rep files
- Replies: 17
- Views: 25117
Re: GTA2 .rep files
Some rep files are here.
C:\Program Files\Rockstar Games\GTA2\data\attract
Game can't start without them. I think it takes the replays from there.
It never plays for me what i have actually saved.
Shows some recordings from the level 1.
C:\Program Files\Rockstar Games\GTA2\data\attract
Game can't start without them. I think it takes the replays from there.
It never plays for me what i have actually saved.
Shows some recordings from the level 1.
- 19 Feb 2010, 15:53
- Forum: Modding forum
- Topic: GTA2 .rep files
- Replies: 17
- Views: 25117
Re: GTA2 .rep files
Creates files for me but doesn't play back what i have done.
Plays something completely different.
Plays something completely different.
- 19 Feb 2010, 10:58
- Forum: Modding forum
- Topic: Recreate logo's GTA2 Gangs
- Replies: 24
- Views: 33742
Re: Recreate logo's GTA2 Gangs
I think the previous russian logo was better
- 18 Feb 2010, 19:37
- Forum: GTA1/GTA2 movies, audio, images and replays
- Topic: Good Old Friends: Ped and Cop
- Replies: 3
- Views: 6323
Good Old Friends: Ped and Cop
Good old friends together.
Ped is whispering something into cop ear, lol:
They are drunk, they need to sleep a bit.
Soon im gonna create whole album with such pics.
Ped is whispering something into cop ear, lol:
They are drunk, they need to sleep a bit.
Soon im gonna create whole album with such pics.
- 18 Feb 2010, 19:07
- Forum: Modding forum
- Topic: GTA2 Font Topic - TXT2GTA2 (Version 3 Released!)
- Replies: 361
- Views: 528828
Re: GTA2 Font Topic - TXT2GTA2 (Version 3 Released!)
One more idea.
The text generator should show preview of what user will see in result.
So Font Example will show actually your text with the colors without generating images.
Probably difficult to implement but...
The text generator should show preview of what user will see in result.
So Font Example will show actually your text with the colors without generating images.
Probably difficult to implement but...
- 18 Feb 2010, 18:37
- Forum: Site and forum discussion
- Topic: Ranks
- Replies: 26
- Views: 68405
Re: Ranks
Or just PsychoGustavob wrote: Psychopath
- 18 Feb 2010, 17:46
- Forum: Site and forum discussion
- Topic: Ranks
- Replies: 26
- Views: 68405
Re: Ranks
If you actually look into user profile using "Profile" button, then there is still both text and image.
- 18 Feb 2010, 17:42
- Forum: GTA1/GTA2 movies, audio, images and replays
- Topic: Hey, Kids and Kiddies: Dead Cops are Driving Around Today!
- Replies: 6
- Views: 9967
Re: Hey, Kids and Kiddies: Dead Cops are Driving Around Today!
I never played multiplayer, so i don't know much about this (yet). But if you mess with teleport in MP then i think game will go out of sync for sure. Somebody else should answer to this. Oh, i forgot to say that you must have Power Manager to teleport. Or some other tool that enables debug keys. Bu...
- 18 Feb 2010, 17:29
- Forum: GTA1/GTA2 movies, audio, images and replays
- Topic: Hey, Kids and Kiddies: Dead Cops are Driving Around Today!
- Replies: 6
- Views: 9967
Re: Hey, Kids and Kiddies: Dead Cops are Driving Around Today!
Nah, it's old bug with cars. But to teleport, just press 2 (down), 4 (left), 5 (cancel), 6 (right) or 0 (teleport) Use NUMPAD (small keyboard at the right part of you keyboard). 2,4,5,6 move the camera 0 will reset whatever you have done 0 teleports you to the place where camera is currently looking...
- 18 Feb 2010, 17:03
- Forum: GTA1/GTA2 movies, audio, images and replays
- Topic: Hey, Kids and Kiddies: Dead Cops are Driving Around Today!
- Replies: 6
- Views: 9967
Hey, Kids and Kiddies: Dead Cops are Driving Around Today!
http://www.youtube.com/watch?v=eM8m8R1nM4Q
Old GTA2 Bug, when cops are entering the car just blow it and will start cruising around.
Another funny thing in GTA2.
Old GTA2 Bug, when cops are entering the car just blow it and will start cruising around.
Another funny thing in GTA2.
- 17 Feb 2010, 20:09
- Forum: Modding forum
- Topic: GTA2 Font Topic - TXT2GTA2 (Version 3 Released!)
- Replies: 361
- Views: 528828
Re: GTA2 Font Topic - txt2gta2 released!
And what are you using to draw them?
PictureBox?
It has property Visible, you can set that to true or false.
I don't know what and how you are drawing, so i can't give exact answer.
PictureBox?
It has property Visible, you can set that to true or false.
I don't know what and how you are drawing, so i can't give exact answer.
- 17 Feb 2010, 19:58
- Forum: Modding forum
- Topic: GTA2 Font Topic - TXT2GTA2 (Version 3 Released!)
- Replies: 361
- Views: 528828
Re: GTA2 Font Topic - txt2gta2 released!
.NET has garbage collector, you don't need to mess with that.
It automatically collects garbage.
But where are your images? On the main form?
It automatically collects garbage.
But where are your images? On the main form?