Got some progress on the palettes, managed to load the first 9 tiles correctly (probably just because they use the same palette or something), but at least some progress now...
I am working on a WebGL implementation of GTA 1 (currently renders all the CMP map files), but having issues getting the colors correctly for tiles fetched from the G24 (24-bit version). I've gone through the DMA CityScape Data Structure documentation, but there is really no information on the ...