Search found 414 matches
- 20 Mar 2018, 21:49
- Forum: Offtopic
- Topic: found gta car program
- Replies: 5
- Views: 25403
Re: found gta car program
Long time no see Jernej! Hope you're keeping well. Surprisingly I still check in from time to time, hard to let go of the old GTA series.
- 19 Sep 2017, 13:27
- Forum: GTA1/GTA2 movies, audio, images and replays
- Topic: Industrial speedrun 1m52s
- Replies: 3
- Views: 14473
Re: Industrial speedrun 1m52s
Ex ex ex ex ex... After a while it starts to sound like 'eggs'.
Pretty cool and no suicide involved to death warp. Nice dodge with the tank as well!
Pretty cool and no suicide involved to death warp. Nice dodge with the tank as well!
- 23 Feb 2017, 23:41
- Forum: Modding forum
- Topic: MultiSlayer was converted to CS:GO
- Replies: 7
- Views: 18232
Re: MultiSlayer was converted to CS:GO
Not been on GTA V in a while though I did try out the latest update with the car garage and would like to try the Rocket Voltic if I could justify the cost! I think my character is level 135 or something and bought most of the special vehicles when they've been on offer. Been on Steam for quite some...
- 24 May 2016, 15:57
- Forum: Modding forum
- Topic: GTA2 upside down
- Replies: 5
- Views: 18755
Re: GTA2 upside down
I imagine this is what playing GTA2 looks like for Sektor.
- 12 Mar 2015, 18:41
- Forum: Other games
- Topic: GTA V Heists!
- Replies: 4
- Views: 24675
Re: GTA V Heists!
And here I am still waiting for the PC version... At least I have it pre-ordered on Steam now.
I just know it'll be a mess on PC multiplayer when it first comes out but the single player will last long enough anyway.
I just know it'll be a mess on PC multiplayer when it first comes out but the single player will last long enough anyway.
- 13 Jan 2015, 20:39
- Forum: Other games
- Topic: New GTA V Release Date and System Specs Released For PC
- Replies: 2
- Views: 15625
New GTA V Release Date and System Specs Released For PC
So we finally get an update from Rockstar, another delay for GTA V PC but hopefully the last one. They've posted a new release date and system specs for the PC, even up to 4K resolution :shock: http://www.rockstargames.com/newswire/article/52374/gtav-pc-new-release-date-first-screens-and-system-spec...
- 19 Nov 2014, 12:26
- Forum: Modding forum
- Topic: GTA2 memory addresses
- Replies: 115
- Views: 334030
Re: GTA2 memory addresses
Impressive, nice work!
Maybe with this we can make 'proper' strength SWAT guys of our own.
One thing - on the second picture, all the peds, gang members and player show '666', what's that about?
Maybe with this we can make 'proper' strength SWAT guys of our own.
One thing - on the second picture, all the peds, gang members and player show '666', what's that about?
- 18 Nov 2014, 16:52
- Forum: GTA1/GTA2 movies, audio, images and replays
- Topic: San Andreas Insane Stunt in... a Dump Truck
- Replies: 0
- Views: 27099
San Andreas Insane Stunt in... a Dump Truck
Was looking at some old random pictures and I found this... gtasa-insanestunt.jpg Although this was years ago I remember I was doing the quarry missions at the time (and actually says "5 quarry missions complete" too) and I still have no idea how it counted 6,246 ft as an insane stunt! :sh...
- 18 Nov 2014, 12:49
- Forum: Modding forum
- Topic: GTA2 memory addresses
- Replies: 115
- Views: 334030
Re: GTA2 memory addresses
I forgot to ask actually, do you think this stuff would control how 'tough' a ped is? For example, a normal game created ped can be killed with 1 pistol shot (as can police with 1 wanted level) whereas SWAT/FBI guys are significantly tougher. I always assumed it was modified by their character type ...
- 18 Nov 2014, 11:17
- Forum: Modding forum
- Topic: GTA2 memory addresses
- Replies: 115
- Views: 334030
Re: GTA2 memory addresses
Ah very nice, I think I saw it a good while ago but forgot about it.
- 17 Nov 2014, 18:21
- Forum: Modding forum
- Topic: GTA2 memory addresses
- Replies: 115
- Views: 334030
Re: GTA2 memory addresses
You can use CREATE_CHAR_INSIDE_CAR and ORDER_DRIVER_OUT_CAR on a train to make custom peds jump out. Interesting, but I thought that trains / carriages didn't have 'names', other than station names declared in map and script? Or are you using STORE_CAR_CHARACTER_IS_IN first? Maybe a code example mi...
- 17 Nov 2014, 10:41
- Forum: Modding forum
- Topic: GTA2 memory addresses
- Replies: 115
- Views: 334030
Re: GTA2 memory addresses
Could this (or some other memory address) also be used to allow groups following the player to get on and off trains? Currently they don't (and never have). Speaking of trains, you know at each station the train carriages seems to spawn its own peds even if none got on the previous station? I'm gues...
- 12 Nov 2014, 05:53
- Forum: Modding forum
- Topic: Epic GTA2 Map Editor (0.6.6602) Beta
- Replies: 996
- Views: 1533979
Re: Epic GTA2 Map Editor (0.6.6602) Beta
That second screen reminds me of Sim City in a way, i like it!
- 08 Feb 2014, 14:32
- Forum: Offtopic
- Topic: Moonbase Alpha provides a realistic simulation of life
- Replies: 10
- Views: 31770
Re: Moonbase Alpha provides a realistic simulation of life
Reminds me of Unreal Tournament 2004 back in the day with text to speech! Our all time favourites included:
- I am drowning! oooooooooooooooooooo
- 777777777777777777
Probably way too many to list
- I am drowning! oooooooooooooooooooo
- 777777777777777777
Probably way too many to list
- 10 Dec 2013, 00:14
- Forum: Other games
- Topic: Who Plays GTA Online?
- Replies: 7
- Views: 39911
Re: Who Plays GTA Online?
Still waiting for the PC version... going to be a looooong wait no doubt.
As Cuban said, be great if it's on Steam as well!
As Cuban said, be great if it's on Steam as well!
- 15 Nov 2013, 09:40
- Forum: Modding forum
- Topic: Long time no see!
- Replies: 4
- Views: 11008
Re: Long time no see!
I remember it being done with GTA1 textures for GTA2 but unfortunately not all the cities for GTA2, as you can guess each one has about ~900 tiles/textures so thats nearly ~2700 for the 3 cities!
Would be cool though!
Would be cool though!
- 17 Sep 2013, 20:46
- Forum: Other games
- Topic: GTA V
- Replies: 13
- Views: 38389
Re: GTA V
Curious to know what GTA V will look like on PS4 / Xbone (I'm assuming they will) with the new hardware. Just hope we won't have to wait (too) long for this to come out on PC... and hoping for two things: 1) It won't be a crappy port to PC like GTA 4 was (until many patches later it was playable). 2...
- 17 Sep 2013, 16:34
- Forum: Other games
- Topic: GTA V
- Replies: 13
- Views: 38389
Re: GTA V
Here come the problems!
[yts][/yts]
Edit: for some reason the YT tags don't seem to work...
[yts][/yts]
Edit: for some reason the YT tags don't seem to work...
- 31 Jul 2013, 23:54
- Forum: Maps
- Topic: Jailbreak Development
- Replies: 84
- Views: 176633
Re: Jailbreak Development
Nice to see you've gone back to this I've not done any scripting or mapping for months now
- 04 May 2013, 12:48
- Forum: Modding forum
- Topic: GTA2 ScriptPad
- Replies: 281
- Views: 569402
Re: GTA2 ScriptPad
I like the look of the auto-complete. Does the bold highlighted parameter change once you put in a comma ready for the next parameter?