MVC interview Sam Houser

MVC have posted an interview with Sam Houser, the co-founder and Executive Producer on the GTA games.


Houser says that surviving in an environment in which large numbers of powerful people want to put you out of business for their own political or economic capital has been the biggest challenge of his career.

Full interview: mcvuk.com

GTA2 trailer kill frenzy save game fix

Backup your save files before trying any of these fixes! They are the plyslot*.dat files in your GTA2\player folder. Not all saves are compatible with all versions of the script files.

edit: GTA2 v11.44 fixes this bug in the exe file. If you have v11.44 then don’t install the below fix (unless you really want the cars that are supposed to be on trailers to not be on trailers).

GTA2 corrupt save game

GTA2 save game crash

GTA2 save game glitch

Not technically a bug with the saved game but I put those keywords here, so people can find this page.

If you save the game after attempting any trailer kill frenzy (these are cars on top of trailers that can only be taken down by certain cranes), GTA2 will crash when you load the save since it tries to put a car that no longer exists on top of a trailer. I fixed this bug on level 3 (Industrial) by adding a check to the .mis file, to see if the car exists before trying to put it on a trailer.

I can’t do that for level 2 since the level 2 .mis file was never released but I was able to patch the level 2 ste.SCR (Residential) with a hex editor and remove the PUT_CAR_ON_TRAILER commands completely. This will stop the game from crashing when you load the saved game. The car won’t be on the trailer, so you can just start the kill frenzy without taking the trailer to the crane.

GTA2 trailer screenshot
Download: gta2-trailer-kill-frenzy-fix.7z – 76KB
Extract the files to your GTA2\data folder


This is the code I added to bil.mis

IF ( NOT ( IS_CAR_CRUSHED ( KF_3_car ) ) )
PUT_CAR_ON_TRAILER ( KF_3_car , KF_3_trailer_1 )
ENDIF

IF ( NOT ( IS_CAR_CRUSHED ( KF_4_car ) ) )
PUT_CAR_ON_TRAILER ( KF_4_car , KF_4_trailer_1 )
ENDIF

IF ( NOT ( IS_CAR_CRUSHED ( KF_5_car ) ) )
PUT_CAR_ON_TRAILER ( KF_5_car , KF_5_trailer_1 )
ENDIF

—————————————-

These are the bytes I changed in ste.SCR to null out the PUT_CAR_ON_TRAILER code

Comparing files steFIXED.SCR and steORIGINAL.SCR
000092FE: 00 3C
000092FF: 00 01
00009304: 00 FF
00009305: 00 01
00009306: 00 02
00009307: 00 02
0000930A: 00 3C
0000930B: 00 01
00009311: 00 02
00009312: 00 03
00009313: 00 02
00009316: 00 3C
00009317: 00 01
0000931C: 00 01
0000931D: 00 02
0000931E: 00 04
0000931F: 00 02

GTA IV multiplayer patch for 360 and PS3

Rockstar Games has released patches today for Grand Theft Auto IV for the PlayStation®3 and Xbox 360™. These patches fix some of the issues they have identified for each system, specifically multiplayer connectivity issues including freezes during certain modes, continuation when players leave matches, and bugs within races and race lobbies.

  1. Fixed an issue where players were unable to enter or exit vehicles in GTA Race.
  2. Fixed an issue where scripted vehicles were causing games to unexpectedly crash.
  3. Improved reliability and frequency of PS3™ online leaderboard updates.
  4. Fixed a rare hang some players encountered when moving from a Race or GTA Race lobby into gameplay.
  5. Fixed a hang that would occur when players were switching teams during the countdown in the lobby.
  6. Fixed an issue where players were able to get ridiculously high scores from Cops ‘n Crooks matches.
  7. Changed GTA Race and Race so that the last player remaining always receives a reward of $250.
  8. Fixed an issue where spectating players would prevent the game from finishing.
  9. Fixed an issue where players were unable to spectate in Round 2 of Cops ‘n Crooks games.
  10. Changed countdown timer in lobby so that it no longer resets when new players join a game.
  11. Changed the kick option so that kicked players are no longer brought back to single player.

The patch will be installed automatically (after you confirm) the first time you start GTA IV while signed into Xbox Live or PSN. This is the first patch for XBOX 360 and the 2nd for PS3.

Rockstar Games Social Club patches