Tiny Town (Map image)
Code: Select all
PLAYER_PED player1 = ( 62.5 , 193.5 , 2.0 ) 10 0
PLAYER_PED player2 = ( 83.5 , 179.5 , 2.0 ) 9 90
PLAYER_PED player3 = ( 115.5 , 169.5 , 2.0 ) 8 270
PLAYER_PED player4 = ( 53.5 , 164.5 , 2.0 ) 6 90
PLAYER_PED player5 = ( 77.5 , 170.5 , 2.0 ) 7 90
PLAYER_PED player6 = ( 84.5 , 192.5 , 2.0 ) 0 270
PARKED_CAR_DATA gta1 = ( 81.8 , 181.5 , 2.0 ) 2 90 GT24640
PARKED_CAR_DATA ztype = ( 81.8 , 182.5 , 2.0 ) 1 90 VTYPE
PARKED_CAR_DATA spritzer = ( 81.8 , 183.5 , 2.0 ) 0 90 SPRITE
PARKED_CAR_DATA bus = ( 88.4 , 182.6 , 2.0 ) -1 180 BUS
PARKED_CAR_DATA beamer = ( 105.5 , 193.5 , 2.0 ) 1 0 BMW
PARKED_CAR_DATA morton = ( 103.5 , 193.5 , 2.0 ) 0 0 MORGAN
PARKED_CAR_DATA arachnid = ( 106.5 , 196.4 , 2.0 ) 0 180 SPIDER
PARKED_CAR_DATA panto = ( 104.5 , 196.4 , 2.0 ) 2 180 FIAT
RADIO_STATION heavenly = STATION_KRISHNA ( 242.5 , 214.5 )
RADIO_STATION kgbh = STATION_RUSSIAN ( 201.5 , 21.5 )
RADIO_STATION futuro = STATION_ZAIBATSU ( 20.5 , 230.5 )
RADIO_STATION lofi = STATION_INDUSTRIAL ( 110.5 , 108.5 )
GENERATOR pistol1 = ( 61.0 , 195.0 , 2.0 ) 0 COLLECT_00 6000 6000 40
GENERATOR pistol2 = ( 92.5 , 176.5 , 2.0 ) 0 COLLECT_00 6000 6000 40
GENERATOR dualpistol = ( 50.0 , 177.0 , 2.0 ) 0 COLLECT_10 6000 6000 30
GENERATOR mac1 = ( 71.5 , 170.5 , 3.0 ) 0 COLLECT_01 6000 6000 10
GENERATOR mac2 = ( 111.5 , 170.5 , 2.0 ) 0 COLLECT_01 6000 6000 10
GENERATOR shotgun = ( 78.5 , 192.5 , 2.0 ) 0 COLLECT_06 6000 6000 12
GENERATOR electro = ( 98.0 , 159.0 , 2.0 ) 0 COLLECT_03 6000 6000 6
GENERATOR flamer = ( 60.0 , 186.5 , 4.0 ) 0 COLLECT_08 6000 6000 10
GENERATOR molotovs1 = ( 68.0 , 194.5 , 4.0 ) 0 COLLECT_04 6000 6000 8
GENERATOR molotovs2 = ( 50.5 , 172.5 , 4.0 ) 0 COLLECT_04 6000 6000 8
GENERATOR grenades = ( 98.5 , 188.5 , 2.0 ) 0 COLLECT_05 6000 6000 12
GENERATOR bagoom = ( 114.0 , 195.0 , 2.0 ) 0 COLLECT_02 6000 6000 5
GENERATOR vehmac = ( 118.5 , 177.5 , 2.0 ) 0 COLLECT_18 6000 6000 10
GENERATOR vehmines = ( 73.5 , 179.5 , 5.0 ) 0 COLLECT_17 6000 6000 4
GENERATOR vehoil = ( 61.5 , 175.5 , 2.0 ) 0 COLLECT_16 6000 6000 6
GENERATOR health = ( 62.5 , 171.5 , 4.0 ) 0 COLLECT_30 6000 6000
GENERATOR armor = ( 100.5 , 172.5 , 2.0 ) 0 COLLECT_31 6000 6000
GENERATOR invul = ( 89.5 , 185.5 , 2.0 ) 0 COLLECT_34 6000 6000
GENERATOR gang = ( 63.0 , 184.0 , 2.0 ) 0 COLLECT_40 6000 6000
LEVELSTART
SET_SHADING_LEVEL ( 27 )
SET_AMBIENT_LEVEL ( 0.4 , 0 )
SWITCH_GENERATOR ( pistol1 , ON )
SWITCH_GENERATOR ( pistol2 , ON )
SWITCH_GENERATOR ( dualpistol , ON )
SWITCH_GENERATOR ( mac1 , ON )
SWITCH_GENERATOR ( mac2 , ON )
SWITCH_GENERATOR ( shotgun , ON )
SWITCH_GENERATOR ( flamer , ON )
SWITCH_GENERATOR ( electro , ON )
SWITCH_GENERATOR ( bagoom , ON )
SWITCH_GENERATOR ( grenades , ON )
SWITCH_GENERATOR ( molotovs1 , ON )
SWITCH_GENERATOR ( molotovs2 , ON )
SWITCH_GENERATOR ( vehmines , ON )
SWITCH_GENERATOR ( vehoil , ON )
SWITCH_GENERATOR ( vehmac , ON )
SWITCH_GENERATOR ( health , ON )
SWITCH_GENERATOR ( armor , ON )
SWITCH_GENERATOR ( invul , ON )
SWITCH_GENERATOR ( gang , ON )
LEVELEND
Code: Select all
PLAYER_PED player1 = ( 146.5 , 17.5 , 2.0 ) 11 0
PLAYER_PED player2 = ( 144.5 , 36.5 , 2.0 ) 13 90
PLAYER_PED player3 = ( 182.5 , 33.5 , 2.0 ) 8 180
PLAYER_PED player4 = ( 204.5 , 27.5 , 2.0 ) 10 90
PLAYER_PED player5 = ( 228.5 , 44.5 , 2.0 ) 9 0
PLAYER_PED player6 = ( 250.5 , 37.5 , 2.0 ) 0 90
RADIO_STATION rockstar = STATION_DOWNTOWN ( 212.5 , 22.5 )
RADIO_STATION futuro = STATION_ZAIBATSU ( 155.5 , 4.5 )
RADIO_STATION funami = STATION_YAKUZA ( 247.5 , 27.5 )
RADIO_STATION lithium = STATION_LOONIE ( 150.5 , 39.5 )
GENERATOR pistol1 = ( 143.5 , 17.5 , 2.0 ) 0 COLLECT_00 6000 6000 40
GENERATOR pistol2 = ( 143.5 , 38.5 , 2.0 ) 0 COLLECT_00 6000 6000 40
GENERATOR dualpistol1 = ( 159.5 , 44.5 , 3.0 ) 0 COLLECT_10 6000 6000 30
GENERATOR dualpistol2 = ( 189.5 , 40.5 , 2.0 ) 0 COLLECT_10 6000 6000 30
GENERATOR dualpistol3 = ( 198.5 , 29.5 , 2.0 ) 0 COLLECT_10 6000 6000 30
GENERATOR mac1 = ( 151.5 , 6.5 , 2.0 ) 0 COLLECT_01 6000 6000 10
GENERATOR mac2 = ( 218.5 , 39.0 , 2.0 ) 0 COLLECT_01 6000 6000 10
GENERATOR mac3 = ( 196.5 , 45.5 , 2.0 ) 0 COLLECT_01 6000 6000 10
GENERATOR shotgun1 = ( 153.5 , 26.5 , 3.0 ) 0 COLLECT_06 6000 6000 12
GENERATOR shotgun2 = ( 197.5 , 17.5 , 2.0 ) 0 COLLECT_06 6000 6000 12
GENERATOR shotgun3 = ( 248.5 , 3.5 , 2.0 ) 0 COLLECT_06 6000 6000 12
GENERATOR flamer = ( 241.5 , 39.5 , 2.0 ) 0 COLLECT_08 6000 6000 10
GENERATOR electro = ( 163.5 , 8.5 , 3.0 ) 0 COLLECT_03 6000 6000 6
GENERATOR bagoom1 = ( 208.5 , 6.5 , 2.0 ) 0 COLLECT_02 6000 6000 5
GENERATOR bagoom2 = ( 228.5 , 31.5 , 2.0 ) 0 COLLECT_02 6000 6000 5
GENERATOR molotovs = ( 216.5 , 18.5 , 2.0 ) 0 COLLECT_04 6000 6000 8
GENERATOR grenades1 = ( 184.5 , 33.5 , 2.0 ) 0 COLLECT_05 6000 6000 12
GENERATOR grenades2 = ( 232.5 , 26.5 , 2.0 ) 0 COLLECT_05 6000 6000 12
GENERATOR vehbomb = ( 229.5 , 12.5 , 2.0 ) 0 COLLECT_15 6000 6000 1
GENERATOR vehoil = ( 246.5 , 22.5 , 2.0 ) 0 COLLECT_16 6000 6000 6
GENERATOR vehmines = ( 200.5 , 35.0 , 5.0 ) 0 COLLECT_17 6000 6000 4
GENERATOR vehmac = ( 170.5 , 28.0 , 4.0 ) 0 COLLECT_18 6000 6000 10
GENERATOR armor = ( 194.5 , 17.5 , 2.0 ) 0 COLLECT_31 6000 6000
GENERATOR dd = ( 219.0 , 32.5 , 2.0 ) 0 COLLECT_35 6000 6000
GENERATOR fr = ( 151.5 , 15.5 , 3.0 ) 0 COLLECT_36 6000 6000
GENERATOR invis = ( 199.5 , 34.5 , 5.0 ) 0 COLLECT_39 6000 6000
GENERATOR gang1 = ( 223.5 , 39.0 , 2.0 ) 0 COLLECT_40 6000 6000
GENERATOR gang2 = ( 175.5 , 8.5 , 2.0 ) 0 COLLECT_40 6000 6000
LEVELSTART
SET_SHADING_LEVEL ( 27 )
SET_AMBIENT_LEVEL ( 0.4 , 0 )
SWITCH_GENERATOR ( pistol1 , ON )
SWITCH_GENERATOR ( pistol2 , ON )
SWITCH_GENERATOR ( dualpistol1 , ON )
SWITCH_GENERATOR ( dualpistol2 , ON )
SWITCH_GENERATOR ( dualpistol3 , ON )
SWITCH_GENERATOR ( mac1 , ON )
SWITCH_GENERATOR ( mac2 , ON )
SWITCH_GENERATOR ( mac3 , ON )
SWITCH_GENERATOR ( shotgun1 , ON )
SWITCH_GENERATOR ( shotgun2 , ON )
SWITCH_GENERATOR ( shotgun3 , ON )
SWITCH_GENERATOR ( flamer , ON )
SWITCH_GENERATOR ( electro , ON )
SWITCH_GENERATOR ( bagoom1 , ON )
SWITCH_GENERATOR ( bagoom2 , ON )
SWITCH_GENERATOR ( molotovs , ON )
SWITCH_GENERATOR ( grenades1 , ON )
SWITCH_GENERATOR ( grenades2 , ON )
SWITCH_GENERATOR ( vehbomb , ON )
SWITCH_GENERATOR ( vehoil , ON )
SWITCH_GENERATOR ( vehmines , ON )
SWITCH_GENERATOR ( vehmac , ON )
SWITCH_GENERATOR ( armor , ON )
SWITCH_GENERATOR ( dd , ON )
SWITCH_GENERATOR ( fr , ON )
SWITCH_GENERATOR ( invis , ON )
SWITCH_GENERATOR ( gang1 , ON )
SWITCH_GENERATOR ( gang2 , ON )
LEVELEND
Code: Select all
PLAYER_PED player1 = ( 44.5 , 201.5 , 5.0 ) 5 135
PLAYER_PED player2 = ( 48.5 , 201.5 , 5.0 ) 7 225
PLAYER_PED player3 = ( 44.5 , 199.5 , 5.0 ) 8 45
PLAYER_PED player4 = ( 48.5 , 199.5 , 5.0 ) 11 315
PLAYER_PED player5 = ( 46.5 , 199.5 , 5.0 ) 13 0
PLAYER_PED player6 = ( 46.5 , 201.5 , 5.0 ) 10 180
RADIO_STATION rockstar = STATION_RESIDENTIAL ( 212.5 , 22.5 )
RADIO_STATION futuro = STATION_ZAIBATSU ( 45.5 , 195.5 )
RADIO_STATION rebel = STATION_REDNECK ( 8.5 , 244.5 )
RADIO_STATION osmosis = STATION_SCIENTIST ( 94.5 , 216.5 )
GENERATOR pistol1 = ( 46.5 , 200.5 , 5.0 ) 0 COLLECT_00 6000 6000 40
GENERATOR pistol2 = ( 83.5 , 209.5 , 2.0 ) 0 COLLECT_00 6000 6000 40
GENERATOR pistol3 = ( 26.5 , 207.5 , 2.0 ) 0 COLLECT_00 6000 6000 40
GENERATOR dualpistol1 = ( 36.5 , 187.5 , 2.0 ) 0 COLLECT_10 6000 6000 30
GENERATOR dualpistol2 = ( 110.5 , 205.5 , 2.0 ) 0 COLLECT_10 6000 6000 30
GENERATOR dualpistol3 = ( 11.5 , 216.5 , 2.0 ) 0 COLLECT_10 6000 6000 30
GENERATOR dualpistol4 = ( 49.5 , 224.5 , 2.0 ) 0 COLLECT_10 6000 6000 30
GENERATOR mac1 = ( 32.0 , 241.5 , 2.0 ) 0 COLLECT_01 6000 6000 10
GENERATOR mac2 = ( 12.5 , 249.5 , 2.0 ) 0 COLLECT_01 6000 6000 10
GENERATOR mac3 = ( 40.5 , 216.5 , 2.0 ) 0 COLLECT_01 6000 6000 10
GENERATOR mac4 = ( 99.5 , 216.5 , 2.0 ) 0 COLLECT_01 6000 6000 10
GENERATOR silmac1 = ( 33.5 , 202.5 , 3.0 ) 0 COLLECT_09 6000 6000 10
GENERATOR silmac2 = ( 102.5 , 250.5 , 2.0 ) 0 COLLECT_09 6000 6000 10
GENERATOR shotgun1 = ( 74.5 , 193.5 , 2.0 ) 0 COLLECT_06 6000 6000 12
GENERATOR shotgun2 = ( 58.5 , 223.5 , 2.0 ) 0 COLLECT_06 6000 6000 12
GENERATOR shotgun3 = ( 99.5 , 222.5 , 2.0 ) 0 COLLECT_06 6000 6000 12
GENERATOR shotgun4 = ( 17.5 , 244.5 , 2.0 ) 0 COLLECT_06 6000 6000 12
GENERATOR flamer = ( 3.5 , 198.5 , 3.0 ) 0 COLLECT_08 6000 6000 10
GENERATOR electro = ( 35.5 , 218.5 , 4.0 ) 0 COLLECT_03 6000 6000 6
GENERATOR bagoom1 = ( 99.5 , 244.5 , 3.0 ) 0 COLLECT_02 6000 6000 5
GENERATOR bagoom2 = ( 4.5 , 227.5 , 2.0 ) 0 COLLECT_02 6000 6000 5
GENERATOR grenades1 = ( 3.5 , 190.5 , 2.0 ) 0 COLLECT_05 6000 6000 12
GENERATOR grenades2 = ( 65.5 , 209.5 , 2.0 ) 0 COLLECT_05 6000 6000 12
GENERATOR grenades3 = ( 72.5 , 244.5 , 2.0 ) 0 COLLECT_05 6000 6000 12
GENERATOR molotovs = ( 105.5 , 229.5 , 3.0 ) 0 COLLECT_04 6000 6000 8
GENERATOR vehmines = ( 59.5 , 201.5 , 2.0 ) 0 COLLECT_17 6000 6000 4
GENERATOR vehoil = ( 95.5 , 191.5 , 2.0 ) 0 COLLECT_16 6000 6000 6
GENERATOR vehmac = ( 69.5 , 250.5 , 2.0 ) 0 COLLECT_18 6000 6000 10
GENERATOR vehbomb = ( 56.5 , 239.5 , 2.0 ) 0 COLLECT_15 6000 6000 1
GENERATOR fingers = ( 18.5 , 198.5 , 3.0 ) 0 COLLECT_37 6000 6000
GENERATOR fr = ( 82.5 , 207.5 , 2.0 ) 0 COLLECT_36 6000 6000
GENERATOR health = ( 34.5 , 218.5 , 4.0 ) 0 COLLECT_30 6000 6000
GENERATOR armor = ( 4.5 , 241.5 , 2.0 ) 0 COLLECT_31 6000 6000
GENERATOR invul = ( 4.5 , 226.5 , 2.0 ) 0 COLLECT_34 6000 6000
GENERATOR invis = ( 85.0 , 220.5 , 2.0 ) 0 COLLECT_39 6000 6000
GENERATOR gang = ( 54.5 , 249.5 , 2.0 ) 0 COLLECT_40 6000 6000
LEVELSTART
SET_SHADING_LEVEL ( 27 )
SET_AMBIENT_LEVEL ( 0.4 , 0 )
SWITCH_GENERATOR ( pistol1 , ON )
SWITCH_GENERATOR ( pistol2 , ON )
SWITCH_GENERATOR ( pistol3 , ON )
SWITCH_GENERATOR ( dualpistol1 , ON )
SWITCH_GENERATOR ( dualpistol2 , ON )
SWITCH_GENERATOR ( dualpistol3 , ON )
SWITCH_GENERATOR ( dualpistol4 , ON )
SWITCH_GENERATOR ( mac1 , ON )
SWITCH_GENERATOR ( mac2 , ON )
SWITCH_GENERATOR ( mac3 , ON )
SWITCH_GENERATOR ( mac4 , ON )
SWITCH_GENERATOR ( silmac1 , ON )
SWITCH_GENERATOR ( silmac2 , ON )
SWITCH_GENERATOR ( shotgun1 , ON )
SWITCH_GENERATOR ( shotgun2 , ON )
SWITCH_GENERATOR ( shotgun3 , ON )
SWITCH_GENERATOR ( shotgun4 , ON )
SWITCH_GENERATOR ( flamer , ON )
SWITCH_GENERATOR ( electro , ON )
SWITCH_GENERATOR ( bagoom1 , ON )
SWITCH_GENERATOR ( bagoom2 , ON )
SWITCH_GENERATOR ( grenades1 , ON )
SWITCH_GENERATOR ( grenades2 , ON )
SWITCH_GENERATOR ( grenades3 , ON )
SWITCH_GENERATOR ( molotovs , ON )
SWITCH_GENERATOR ( vehmines , ON )
SWITCH_GENERATOR ( vehoil , ON )
SWITCH_GENERATOR ( vehmac , ON )
SWITCH_GENERATOR ( vehbomb , ON )
SWITCH_GENERATOR ( fingers , ON )
SWITCH_GENERATOR ( fr , ON )
SWITCH_GENERATOR ( health , ON )
SWITCH_GENERATOR ( armor , ON )
SWITCH_GENERATOR ( invul , ON )
SWITCH_GENERATOR ( invis , ON )
SWITCH_GENERATOR ( gang , ON )
LEVELEND
EDITs:
- delays corrected
- Radio stations added
- Some remaps and rotations of PLAYER_PEDs fixed
- NUMBER_GRAPHIC of the GT-A1 removed; this is set to '8' by default