Tiny Arena Maps from DMA Levels
-
- Immortal
- Posts: 889
- Joined: 16 May 2009, 06:14
- GH nick: BenMillard
- Location: London, UK
- Contact:
Tiny Arena Maps from DMA Levels
Download it here: Tiny Hidden Surprise Arena (80kB Zip).
Before and After:
Noon and Dusk:
Same idea as Tiny Tiny Town Arena but applied to Hidden Surprise (MP2-comp.gmp, wil.sty).
Video by First Blood: (Some amazing moments between 1:30 to 2:10!)
(EDIT) Project renamed Tiny Hidden Surprise Arena. (It was Tiny Hidden Surprise.)
Before and After:
Noon and Dusk:
Same idea as Tiny Tiny Town Arena but applied to Hidden Surprise (MP2-comp.gmp, wil.sty).
Video by First Blood: (Some amazing moments between 1:30 to 2:10!)
(EDIT) Project renamed Tiny Hidden Surprise Arena. (It was Tiny Hidden Surprise.)
Last edited by BenMillard on 05 Jun 2011, 16:01, edited 13 times in total.
GTA5 Race, DM & Capture | GTA2 Levels & Coding | GTA2 YouTube Videos
Gran Turismo 6 custom track club(Sign in with PSN details, then follow link again.)
Gran Turismo 6 custom track club(Sign in with PSN details, then follow link again.)
Re: Tiny Hidden Surprise
there already is a tiny version of hidden surprise: mini hs
although i think it could be improved a bit.
Are you going to make it like the original or are you planing to modify it like with tiny tiny town -> tiny tiny town arena in one step(or not)?
It would be good for the community to have a small version of hidden surprise as base for other maps like the normal version is base for hstdm, hs revised, ...
I also made another mod for my tiny tiny town: tiny tiny town army, and everyone is free to make mods for this map too.(but please ask first. the released version is not completely up to date, ...)
@mods: maybe move this thread to maps? to revive that section a bit most of the posts are only in 1 forum.
although i think it could be improved a bit.
Are you going to make it like the original or are you planing to modify it like with tiny tiny town -> tiny tiny town arena in one step(or not)?
It would be good for the community to have a small version of hidden surprise as base for other maps like the normal version is base for hstdm, hs revised, ...
I also made another mod for my tiny tiny town: tiny tiny town army, and everyone is free to make mods for this map too.(but please ask first. the released version is not completely up to date, ...)
@mods: maybe move this thread to maps? to revive that section a bit most of the posts are only in 1 forum.
yur sa'nok ngeyä
-
- Immortal
- Posts: 889
- Joined: 16 May 2009, 06:14
- GH nick: BenMillard
- Location: London, UK
- Contact:
Re: Tiny Hidden Surprise Arena
Thanks for the link. I'll definitely be making this like TTTA so have added "Arena" to the end of its name. It will feature:
It's certainly as small as Hidden Surprise can be! Actually too small in some important places, I think:
- re-textured areas;
- replace lame weapons with cool weapons;
- give all weapons max ammo and respawn instantly;
- the smallness will be balanced for gameplay (no annoyingly narrow bridges or long roads with no pavement);
- and players will always respawn near a weapons.
It's certainly as small as Hidden Surprise can be! Actually too small in some important places, I think:
- The bridge from rockets South.
- Alleyway around Vehicle Mines.
- Many useful pavements are missing.
- Buildings are full height which makes it hard to see your car because you are always driving close to them.
- Flamer only has the West entrance as because it's so small you are totally exposed to Rocket Launcher.
- Flamer has no shortcut to the North.
- Weapon respawn delay is far too long for such a small level.
- Same boring texture work as original HS. (Compare with North-East corner of wil.gmp which this area comes from.)
- Shops don't have their awnings.
- Bridges between islands are flat. (Looks boring and can't use as rocket shield.)
GTA5 Race, DM & Capture | GTA2 Levels & Coding | GTA2 YouTube Videos
Gran Turismo 6 custom track club(Sign in with PSN details, then follow link again.)
Gran Turismo 6 custom track club(Sign in with PSN details, then follow link again.)
-
- Immortal
- Posts: 889
- Joined: 16 May 2009, 06:14
- GH nick: BenMillard
- Location: London, UK
- Contact:
Re: Tiny Hidden Surprise Arena
Progress has been really fast! I've added a download link to the test version in the first message.
WARNING: It was crashing at random places, especially in the North-East.
File names are be tiny-hs-arena.* at the moment. Once stable, it will be part of the Tiny Tiny Town Arena download.
WARNING: It was crashing at random places, especially in the North-East.
File names are be tiny-hs-arena.* at the moment. Once stable, it will be part of the Tiny Tiny Town Arena download.
Last edited by BenMillard on 12 Oct 2010, 21:03, edited 1 time in total.
GTA5 Race, DM & Capture | GTA2 Levels & Coding | GTA2 YouTube Videos
Gran Turismo 6 custom track club(Sign in with PSN details, then follow link again.)
Gran Turismo 6 custom track club(Sign in with PSN details, then follow link again.)
Re: Tiny Hidden Surprise Arena
I made Mini Hidden Surprise... ;/
-
- Lunatic
- Posts: 456
- Joined: 19 Jul 2008, 14:14
- GH nick: Razor, R
- Location: Poland / Szczecin
- Contact:
Re: Tiny Hidden Surprise Arena
mini ≠ tiny
-
- Immortal
- Posts: 889
- Joined: 16 May 2009, 06:14
- GH nick: BenMillard
- Location: London, UK
- Contact:
Re: Tiny Hidden Surprise Arena
I know, Elypter told me after I had started this project. I have reviewed it in this thread, just a couple of messages up.
A lot of collision information was missing from the previous version. I've corrected this and done lots more detail work. It should be playable...for a little while, at least.
Random crashes still plague the level. Any ideas what causes these? I've filled in holes. Zone information was scrambled when I first opened it in Zone Editor but it looks fine now I've re-done all the zones. It's a mystery!
(EDIT) Anton and I played it today and it shows great potential. Gameplay is a lot like TTTA but slightly less frantic! There were no crashes during our multiplayer tests. One game was about 10 minutes, the other was 15 minutes.
(EDIT2) Play-tested with several more people today, including some laggy games. Seems totally stable in multiplayer - and good to play! Definitely a similar style to TTTA but a bit more space to re-arm yourself each time.
My slight deviations and additions to the original Hidden Surprise are going down well, too. Such as the footbridge from Rocket Launcher back to mainland and the Health in South West.
A lot of collision information was missing from the previous version. I've corrected this and done lots more detail work. It should be playable...for a little while, at least.
Random crashes still plague the level. Any ideas what causes these? I've filled in holes. Zone information was scrambled when I first opened it in Zone Editor but it looks fine now I've re-done all the zones. It's a mystery!
(EDIT) Anton and I played it today and it shows great potential. Gameplay is a lot like TTTA but slightly less frantic! There were no crashes during our multiplayer tests. One game was about 10 minutes, the other was 15 minutes.
(EDIT2) Play-tested with several more people today, including some laggy games. Seems totally stable in multiplayer - and good to play! Definitely a similar style to TTTA but a bit more space to re-arm yourself each time.
My slight deviations and additions to the original Hidden Surprise are going down well, too. Such as the footbridge from Rocket Launcher back to mainland and the Health in South West.
GTA5 Race, DM & Capture | GTA2 Levels & Coding | GTA2 YouTube Videos
Gran Turismo 6 custom track club(Sign in with PSN details, then follow link again.)
Gran Turismo 6 custom track club(Sign in with PSN details, then follow link again.)
-
- Immortal
- Posts: 889
- Joined: 16 May 2009, 06:14
- GH nick: BenMillard
- Location: London, UK
- Contact:
Re: Tiny Hidden Surprise Arena
Download is updated. The main changes are:
- Rockets instead of Shotgun for North-East respawn.
- Flamer instead of Shotgun on West platform.
- West platform is now a respawn point.
- Tunnels are now easier to see into.
- Adjusted some other texture details.
GTA5 Race, DM & Capture | GTA2 Levels & Coding | GTA2 YouTube Videos
Gran Turismo 6 custom track club(Sign in with PSN details, then follow link again.)
Gran Turismo 6 custom track club(Sign in with PSN details, then follow link again.)
Re: Tiny Hidden Surprise Arena
Nice changes. There was a crash when myself and my opponent were at the top right during the game and one when I spawned on a flamethrower.
Re: Tiny Hidden Surprise Arena
actually the flamethrower is the only difference between ttt arena and ths arena. on tts arena you don't spawn directly on the flamethrower. flamethrower is maybe slightly bogus. gta crashes when you enter a car while firing fs.
yur sa'nok ngeyä
Re: Tiny Hidden Surprise Arena
i just tested it with a friend. (it has been updated since last play)
it crashed 3 seconds after i spawned on flamethrower. i did not use it or did something else. i just ran around.
it crashed 3 seconds after i spawned on flamethrower. i did not use it or did something else. i just ran around.
yur sa'nok ngeyä
-
- Immortal
- Posts: 889
- Joined: 16 May 2009, 06:14
- GH nick: BenMillard
- Location: London, UK
- Contact:
Re: Tiny Hidden Surprise Arena
- The whole top right area has always been the problem area while I was playing.
- It crashed once just as I spawned on rockets but I think another player was entering a car using flamethrower at the same moment.
- Re-spawning directly on flamer...that's 100% stable in DeCon Labs.
Maybe we should create 3 "level templates" so modders can make new levels more easily? I've always found it an epic waste of time to get a level started and reliable.
GTA5 Race, DM & Capture | GTA2 Levels & Coding | GTA2 YouTube Videos
Gran Turismo 6 custom track club(Sign in with PSN details, then follow link again.)
Gran Turismo 6 custom track club(Sign in with PSN details, then follow link again.)
Re: Tiny Hidden Surprise Arena
have you checked if the error is not in the script? there are some useless objects outside the map and some lost tiles too.
yur sa'nok ngeyä
-
- Immortal
- Posts: 889
- Joined: 16 May 2009, 06:14
- GH nick: BenMillard
- Location: London, UK
- Contact:
Re: Tiny Hidden Surprise Arena
Hmm...new version has removed some parked cars and updated locations of TOWER objects. Also closed lots of holes in the map. Did some texture re-working, overhead cables, made bus stops functional, that kinda thing.
These are present in original Hidden Surprise so my GMP is now much cleaner than the stable one we've been playing 10 years.
And yet it still crashes at apparently random times. Hmm.
These are present in original Hidden Surprise so my GMP is now much cleaner than the stable one we've been playing 10 years.
And yet it still crashes at apparently random times. Hmm.
GTA5 Race, DM & Capture | GTA2 Levels & Coding | GTA2 YouTube Videos
Gran Turismo 6 custom track club(Sign in with PSN details, then follow link again.)
Gran Turismo 6 custom track club(Sign in with PSN details, then follow link again.)
Re: Tiny Hidden Surprise Arena
is it fixed now? i did not have crashes in the last 5 games since i updated it last time.
a suggestion:
could you add an instant vehicle bomb? with 3 or 4 players or at the beginning of any game this is a funny and tactical weapon. A good place would be where health is. This area is still not used very often.
a suggestion:
could you add an instant vehicle bomb? with 3 or 4 players or at the beginning of any game this is a funny and tactical weapon. A good place would be where health is. This area is still not used very often.
yur sa'nok ngeyä
-
- Immortal
- Posts: 889
- Joined: 16 May 2009, 06:14
- GH nick: BenMillard
- Location: London, UK
- Contact:
Re: Tiny Hidden Surprise Arena
I did make a rushed update a day or two ago. Didn't announce it or update the web page.
Single-player was the only place I had seen definite map or AI crashes. It's a relief to hear multiplayer is now stable - and that people are playing lots of games on it!
South-West has Rocket Launcher near the steps towards the Health, having seen FirstBlood's modified HS with health on a roof there. You can take the West-facing jump to reach that area. Must control your speed, like the Tiny Town jump.
This makes the West very rich for weapons and powerups, so it hopefully gets used more:
- I changed how the edge of the level was set up.
- Removed some Pavement from an isolated area near the North-East corner.
- Manually removed lots of hidden-but-solid tiles.
- Closed a couple more gaps.
Single-player was the only place I had seen definite map or AI crashes. It's a relief to hear multiplayer is now stable - and that people are playing lots of games on it!
South-West has Rocket Launcher near the steps towards the Health, having seen FirstBlood's modified HS with health on a roof there. You can take the West-facing jump to reach that area. Must control your speed, like the Tiny Town jump.
This makes the West very rich for weapons and powerups, so it hopefully gets used more:
- Health
- Rocket Launcher
- Flame Thrower
- Fast Reload
- Machine Gun
- Electrogun
- Instant Gang
- Vehicle Machine Guns
- [Entrance leading to] Vehicle Mines
GTA5 Race, DM & Capture | GTA2 Levels & Coding | GTA2 YouTube Videos
Gran Turismo 6 custom track club(Sign in with PSN details, then follow link again.)
Gran Turismo 6 custom track club(Sign in with PSN details, then follow link again.)
Re: Tiny Hidden Surprise Arena
if it already works good enough you could try bsheps map compressor
yur sa'nok ngeyä
-
- Immortal
- Posts: 889
- Joined: 16 May 2009, 06:14
- GH nick: BenMillard
- Location: London, UK
- Contact:
Re: Tiny Hidden Surprise Arena
I had a few crashes with other players with the previous version. No idea why.
I've just made a totally New map and pasted in the cube data for the area I worked on, not including the edges. Then recreated the zones, water animation and added some lights. It's crashing now more than ever in single player.
Urgh. Any ideas? The download includes previous somewhat-stable version (22) as well as newest version (25). Bugs like this really drain the fun out of this hobby.
I've just made a totally New map and pasted in the cube data for the area I worked on, not including the edges. Then recreated the zones, water animation and added some lights. It's crashing now more than ever in single player.
Urgh. Any ideas? The download includes previous somewhat-stable version (22) as well as newest version (25). Bugs like this really drain the fun out of this hobby.
GTA5 Race, DM & Capture | GTA2 Levels & Coding | GTA2 YouTube Videos
Gran Turismo 6 custom track club(Sign in with PSN details, then follow link again.)
Gran Turismo 6 custom track club(Sign in with PSN details, then follow link again.)
-
- Immortal
- Posts: 889
- Joined: 16 May 2009, 06:14
- GH nick: BenMillard
- Location: London, UK
- Contact:
Re: Tiny Hidden Surprise Arena
I'm really stuck on this and cannot figure out the cause. How come nobody else experiences this? Or maybe they do but eventually find some random thing makes it goes away...which is what I've done on all previous maps.
Maybe B-$hep or TradeMark can figure out what's wrong with the file? Elypter and Dafe have given me some debugging ideas but I'm not that hopeful. Rebuilding the level in a GMP that is known to work would take 2-3 weeks I think.
Maybe B-$hep or TradeMark can figure out what's wrong with the file? Elypter and Dafe have given me some debugging ideas but I'm not that hopeful. Rebuilding the level in a GMP that is known to work would take 2-3 weeks I think.
- The randomness makes me suspect the AI is triggering the crash.
- One weird thing I've done is make deliberate gridlock areas
- I've used similar stuff in Jailbreak and it never crashed on them.
- There is a CityInfo zone so I could turn off all cars and/or peds to reduce AI and see if crashes are reduced.
Last edited by BenMillard on 31 Oct 2010, 00:05, edited 1 time in total.
GTA5 Race, DM & Capture | GTA2 Levels & Coding | GTA2 YouTube Videos
Gran Turismo 6 custom track club(Sign in with PSN details, then follow link again.)
Gran Turismo 6 custom track club(Sign in with PSN details, then follow link again.)
Re: Tiny Hidden Surprise Arena
You have respawn zones right above the weapon collectibles. Generally the rule on MIS scripts is that If your player starts on top of a collectible (or a car): the game crashes immediately. So i suggest you to check if it helps to move the respawn zones off the collectibles.
Also i found there was a hole in the map at position: 192, 25, 1
Also i found there was a hole in the map at position: 192, 25, 1
My GTA2 related projects: