DMA Design GTA2 development behind the scenes

Post Reply
User avatar
Pizzadox
Car Jacker
Car Jacker
Posts: 42
Joined: 08 Jul 2015, 17:52
GH nick: Pizzadox
Contact:

DMA Design GTA2 development behind the scenes

Post by Pizzadox »

theres a guy on youtube who managed to tack down former DMA Design employees and ask them questions and revealing how gta2's trailer was shot behind the scenes

did any one know that gta2's famous yellow car cover was taken from the top of empire state building in new york, they just shot a random car haha

but far as they say, gta2 is noting more than moving gta1 timeline 5 mins forward and basically fixing the gameplay and bugs of gta1
GTA2 part of the video
i bang hoes
User avatar
JernejL
Hitman
Hitman
Posts: 135
Joined: 21 Feb 2010, 22:03
GH nick: RedShirt

Re: DMA Design GTA2 development behind the scenes

Post by JernejL »

That's pretty much what they did - upgrade gta1 to gta2. Even file formats are very similar.

A lot of people misunderstood what gta meant to be.. at its time it was probably one of biggest worlds you could explore and interact with, that was the point. Game worlds in that era were really small.
User avatar
Danineitor
Car Jacker
Car Jacker
Posts: 26
Joined: 20 Dec 2021, 19:45
GH nick: DanThe12
Location: Argentina, The Mate Country

Re: DMA Design GTA2 development behind the scenes

Post by Danineitor »

Very very good video!
It would be great if they could pass the 3D renderings of the vehicles, and the characters of the 3D artworks
You don´t see me [invis]
User avatar
B-$hep
Immortal
Posts: 565
Joined: 24 Apr 2009, 21:43
GH nick: B-Shep
Location: Finland

Re: DMA Design GTA2 development behind the scenes

Post by B-$hep »

Nice vid thanks.
Downloaded.

Haha., Colin MacDonald

Probably author of GTA2 Map format.doc

Because Office shows his details in this file.

CDS.doc is Keith Hamilton job.

Nice to see GTA1/GTA2 guys.

My most favorite game (GTA2). No kidding
Always wear safety glasses while programming.
User avatar
Pizzadox
Car Jacker
Car Jacker
Posts: 42
Joined: 08 Jul 2015, 17:52
GH nick: Pizzadox
Contact:

Re: DMA Design GTA2 development behind the scenes

Post by Pizzadox »

B-$hep wrote: 10 May 2022, 17:43 Nice vid thanks.
Downloaded.

Haha., Colin MacDonald

Probably author of GTA2 Map format.doc

Because Office shows his details in this file.

CDS.doc is Keith Hamilton job.

Nice to see GTA1/GTA2 guys.

My most favorite game (GTA2). No kidding
haha yes its funny to actually find such stuff and see Colin MacDonald say "gta 1 was pretty much unplayable"- its so true

edit: im so jealous of the dev team that worked in dma design, i would give anything for me to go back in time somehow and give my hand and knowledge to work on such game
they made history for my opinion, gta2 is like half life 1 and such games that broke records of all times, thats crazy
i bang hoes
User avatar
B-$hep
Immortal
Posts: 565
Joined: 24 Apr 2009, 21:43
GH nick: B-Shep
Location: Finland

Re: DMA Design GTA2 development behind the scenes

Post by B-$hep »

Some more DMA Design


User avatar
JernejL
Hitman
Hitman
Posts: 135
Joined: 21 Feb 2010, 22:03
GH nick: RedShirt

Re: DMA Design GTA2 development behind the scenes

Post by JernejL »

Speaking of gta history, Mike Dailly has just posted a video of gta1 prototype he found on an old CD:



User avatar
Sektor
Boss
Boss
Posts: 1416
Joined: 04 Mar 2008, 06:51
GH nick: Sektor
Location: GTAMP.com
Contact:

Re: DMA Design GTA2 development behind the scenes

Post by Sektor »

Interesting history, I wasn't checking twitter very often, so I missed it. At least they saved some stuff, sad they destroyed a lot when moving.
Post Reply