Mech War

Post GTA1/GTA2 maps here (finished and work in progress).
Post Reply
User avatar
Sektor
Boss
Boss
Posts: 1433
Joined: 04 Mar 2008, 06:51
GH nick: Sektor
Location: GTAMP.com
Contact:

Mech War

Post by Sektor »

Image

https://gtamp.com/maps/mechwar.7z

Unqiue map with mechs and new new weapons.

Textures replaced by JernejL and some vehicles by Robert Turovinen. Map and script by Sektor.
User avatar
B-$hep
Immortal
Posts: 581
Joined: 24 Apr 2009, 21:43
GH nick: B-Shep
Location: EU

Re: Mech War

Post by B-$hep »

That "thing" with flamethrower looks like mechs from MeshCommander 2.
What is this? New ped / player remap?

When did JernejL replaced the GFX? Long time ago or it's his recent work?
Always wear safety glasses while programming.
User avatar
elypter
Immortal
Posts: 1119
Joined: 26 Dec 2009, 23:53
GH nick: elypter

Re: Mech War

Post by elypter »

there is a little strange behavior with the mechs. if you have car flamer selected it sometimes switches to jeep gun. is that intended or a bug?
yur sa'nok ngeyä
User avatar
Sektor
Boss
Boss
Posts: 1433
Joined: 04 Mar 2008, 06:51
GH nick: Sektor
Location: GTAMP.com
Contact:

Re: Mech War

Post by Sektor »

I had that happen too. It wasn't intentional but a weapon overheating from too much use could be interesting.

It might be running out of ammo because everything is in a WHILE instead of WHILE_EXEC and there are lots of DELAY_HERE commands. Some of that is necessary for the walking animation to be displayed.

The unlimited ammo was just for fun. I will adjust everything so you only have sensible weapons and you only get a limited amount of electrogun/rocket launcher each time you respawn. The robots need to be stronger.
B-$hep wrote:That "thing" with flamethrower looks like mechs from MeshCommander 2.
What is this? New ped / player remap?

When did JernejL replaced the GFX? Long time ago or it's his recent work?
It's a replacement for the gunjeep. JernejL made it years ago but the map he used it on wasn't stable.
User avatar
elypter
Immortal
Posts: 1119
Joined: 26 Dec 2009, 23:53
GH nick: elypter

Re: Mech War

Post by elypter »

yeah, thats true, some gameplay adjustments would be nice. maybe also delete some on foot weapons. pistol for example. its nice to see the custom items of them but i think you have too many weapons to switch through on that small arena.
Oh, and also adjust the skid behavior of the mechs in the gci file to avoid skidmarks
yur sa'nok ngeyä
Post Reply