My main goal on this project is to teach myself new things, and i would like to learn things first before teaming up with someone who already knows everything. Maybe when i have learnt enough, i can get a teammate. Also when i have rewritten the editor code too embarrassed to show it to anymore atm.jotab wrote:You wrote somewhere that you were looking at network coding for multiplayer etc. Have you read Black Phoenixs thoughts on network code for his OpenGBH on brain.wireos.com? Maybe you should get in touch with him and discuss this, if you two were to team up, we would get a wonderful GTA2 Map Editor and clone!
No problem!jotab wrote:Sorry for spamming your thread with multiple posts in a row, i just got some thoughts after flying through some maps!
Is it possible to adjust rendering distance? On a huge level i can get FPS to dip down to 35 or so, noticeable slowing the camera movement speed!
You cant adjust render distance anymore, i removed it for some reason, and was lazy to add back for another reason I will add it back at some day.
It doesnt feel good, as i said earlier, its not that kind of code i would want to show to anyone. Although, i might release some separate functions i have made, since those have been rewritten and they look pretty good.jotab wrote:How do you feel about sharing the source code? Maybe not a public repository, but to me and others interested? I have played around a little bit with the code of black phoenix, but never really managed to do something, but it is interesting to read the code and try to understand.
Been thinking about that, but i think the current way is ok, i havent had any problems with it: you can already rotate 360 degrees in one turn (if you start dragging from middle, and thats where i always start it).jotab wrote:A small thing that would be a good improvement would be to lock the cursor while pressing the scroll wheel to look around, this would avoid the cursor from leaving the rendering area.
Im not sure if i can do that since left and right mouse buttons are already in use, and i dont think its good since you can never click them exactly at same time so it will result in either left or right mouse button actions being done. Currently there is zoom when you hold SHIFT while using mousewheel, but its rather blocky zoom.jotab wrote:Also if you could make it so that if both left and right mouse button is hold, you can zoom in straight in the direction the camera is pointed, this makes it easier to navigate the map imho.
Thanks, and same here!jotab wrote:Great piece of software, moving around makes me want to have a 3D car and drive around on a massive multiplayer game!