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Search found 1439 matches
- 25 Sep 2019, 00:32
- Forum: Announcements
- Topic: Updated forum software to phpBB v3.2.8
- Replies: 3
- Views: 23641
Re: Updated forum software to phpBB v3.2.8
Display Flash animations ![[sm-05] [sm-05]](./images/smilies/penguins/sm-05.gif)
![[sm-05] [sm-05]](./images/smilies/penguins/sm-05.gif)
- 24 Sep 2019, 23:23
- Forum: Announcements
- Topic: Updated forum software to phpBB v3.2.7
- Replies: 6
- Views: 31032
Re: Updated forum software to phpBB v3.2.7
You can change the avatar side now, more info in v3.2.8 topic .
You can click on board index if you want to go to gtamp.com/forum. It would be better if home went there too but then that will change the header link since the board setting changes both. I could work around it with some manual file ...
You can click on board index if you want to go to gtamp.com/forum. It would be better if home went there too but then that will change the header link since the board setting changes both. I could work around it with some manual file ...
- 24 Sep 2019, 23:05
- Forum: Announcements
- Topic: Updated forum software to phpBB v3.2.8
- Replies: 3
- Views: 23641
Updated forum software to phpBB v3.2.8
Mostly a security update.
[SECURITY-243] - CSS injection via BBCode tag (yikes!)
[SECURITY-244] - Missing form token check when handling attachments
[SECURITY-246] - Missing form token check when managing BBCodes
I also installed an extension that allows you to choose if your profile is displayed ...
[SECURITY-243] - CSS injection via BBCode tag (yikes!)
[SECURITY-244] - Missing form token check when handling attachments
[SECURITY-246] - Missing form token check when managing BBCodes
I also installed an extension that allows you to choose if your profile is displayed ...
- 24 Sep 2019, 15:33
- Forum: GTA2 Game Hunter
- Topic: GTA2 Game Hunter
- Replies: 309
- Views: 1050243
Re: GTA2 Game Hunter
Port changed from 8067 to 6667 last month. The main reason I was using 8067 is because 6667 is blocked by some software/firewalls by default but irc.gtanet.com seems to have disabled 8067, so I had to go back to the default IRC port.
- 14 Sep 2019, 13:50
- Forum: Other games
- Topic: Carnage3D - [yet another] GTA1 remake project
- Replies: 32
- Views: 97171
Re: Carnage3D - [yet another] GTA1 remake project
Good luck with your project. I hope it gets passed the alpha/beta stage!
- 11 Sep 2019, 14:47
- Forum: GTA1/GTA2 chat
- Topic: OpenGTA2?
- Replies: 38
- Views: 225479
Re: OpenGTA2?
Welcome to the forum. Are you just curious or are you creating something? Why did you post in this topic?
- 11 Sep 2019, 14:20
- Forum: GTA1/GTA2 chat
- Topic: OpenGTA2?
- Replies: 38
- Views: 225479
Re: OpenGTA2?
Even from top down view, I think you would be able to see if they pitched. The front and back of the vehicle are always at the same height.
- 11 Sep 2019, 13:59
- Forum: GTA1/GTA2 chat
- Topic: OpenGTA2?
- Replies: 38
- Views: 225479
Re: OpenGTA2?
I think option 1, the sprite never rotates on z axis.
- 27 Aug 2019, 17:56
- Forum: GTA2 Game Hunter
- Topic: GTA2 Game Hunter
- Replies: 309
- Views: 1050243
Re: GTA2 Game Hunter
IRC server changed IP, so this is just a quick update to fix that.
2019-08-28 v1.598
- IRC server and port downloaded from http://gtamp.com/server.txt
- Default IRC server changed from 82.192.76.195 8067 to irc.gtanet.com 6667
- Added custom port to /server command. Example: /server irc.gtanet.com ...
2019-08-28 v1.598
- IRC server and port downloaded from http://gtamp.com/server.txt
- Default IRC server changed from 82.192.76.195 8067 to irc.gtanet.com 6667
- Added custom port to /server command. Example: /server irc.gtanet.com ...
- 27 Aug 2019, 17:34
- Forum: Announcements
- Topic: Updated forum software to phpBB v3.2.7
- Replies: 6
- Views: 31032
Re: Updated forum software to phpBB v3.2.7
I really want a dark mode.
- 27 Aug 2019, 17:02
- Forum: Announcements
- Topic: Updated forum software to phpBB v3.2.7
- Replies: 6
- Views: 31032
Updated forum software to phpBB v3.2.7
I updated from php 5 to 7 and it broke compatibility with phpBB v3.0, so this is a rushed phpBB v3.2.7 update. I wasn't planning on updating today, so I haven't had time to fix/restore all the custom settings like MIS syntax highlighting.
Changelog:
https://www.phpbb.com/support/documents.php?mode ...
Changelog:
https://www.phpbb.com/support/documents.php?mode ...
- 27 Aug 2019, 11:53
- Forum: Site and forum discussion
- Topic: Forum question
- Replies: 19
- Views: 69646
Re: Forum question
No one asked me to delete anything, it’s all on me. I should’ve discussed it with you or at least sent you a notification.
- 27 Aug 2019, 11:17
- Forum: Site and forum discussion
- Topic: Forum question
- Replies: 19
- Views: 69646
Re: Forum question
I left one of your warnings because I agree people should be careful. I deleted the others because I reviewed the code and saw enough to know it was legit.
- 17 Aug 2019, 17:27
- Forum: Modding forum
- Topic: GTA2 memory addresses
- Replies: 115
- Views: 382213
Re: GTA2 memory addresses
Thanks. Problem wasn't with the file, it was because I was using Cheat Engine 6.4. I updated to 7.0 and it works now.
Is there a framerate address? I found fast forward (3x speed) address and an address to turn off the frame limiter but I don't know how to set the framerate to a specific number ...
Is there a framerate address? I found fast forward (3x speed) address and an address to turn off the frame limiter but I don't know how to set the framerate to a specific number ...
- 17 Aug 2019, 15:07
- Forum: Modding forum
- Topic: GTA mouse support, car spawn and more
- Replies: 1
- Views: 12083
Re: GTA mouse support, car spawn and more
I finally tested it. I compiled it successfully. It works, very cool, thank you.
There is no need to patch gta2.exe to load gta2dll.dll, you can just rename gta2dll.dll to *.asi and gta2.exe will automatically load it (that's how MISI works).
There is no need to patch gta2.exe to load gta2dll.dll, you can just rename gta2dll.dll to *.asi and gta2.exe will automatically load it (that's how MISI works).
- 17 Aug 2019, 14:22
- Forum: Modding forum
- Topic: GTA2 memory addresses
- Replies: 115
- Views: 382213
Re: GTA2 memory addresses
h0x91b, I think the forum broke your cheat engine table. Can you please attach it as a file?
- 15 Aug 2019, 12:44
- Forum: Modding forum
- Topic: Chaos% mod project
- Replies: 12
- Views: 26315
Re: Chaos% mod project
What debug options would be useful as options in chaos% ?
My choices would be:
Get All Weapons
Keep Weapons After Death
Infinite Lives
Player Invulnerable
Free Shopping (not really needed if you give player millions)
Most of those can be done without using debug memory addresses but if it's ...
My choices would be:
Get All Weapons
Keep Weapons After Death
Infinite Lives
Player Invulnerable
Free Shopping (not really needed if you give player millions)
Most of those can be done without using debug memory addresses but if it's ...
- 15 Aug 2019, 11:30
- Forum: Modding forum
- Topic: Chaos% mod project
- Replies: 12
- Views: 26315
Re: Chaos% mod project
I found some more near there just by trial and error in Cheat Engine memory view. I was just changing 00 to 01 and seeing if anything visible happens.
5EAD52 Show Object IDs
5EAD95 Show Counters
5EAD96 Show Traffic Light Info
5EAD9C Skip Lids (this makes most roads and tiles black, could be funny ...
5EAD52 Show Object IDs
5EAD95 Show Counters
5EAD96 Show Traffic Light Info
5EAD9C Skip Lids (this makes most roads and tiles black, could be funny ...
- 13 Aug 2019, 14:24
- Forum: Modding forum
- Topic: Making a new district in gta2
- Replies: 5
- Views: 12631
Re: Making a new district in gta2
The only complete map editor is the official one. It has some tile display bugs on anything newer than Windows 98. Most people just live with the bugs or use a different tile viewer but you could use a VM.
You can change all textures but there hasn’t been any patch to increase resolution, so high ...
You can change all textures but there hasn’t been any patch to increase resolution, so high ...
- 09 Aug 2019, 13:22
- Forum: Modding forum
- Topic: Chaos% mod project
- Replies: 12
- Views: 26315
Re: Chaos% mod project
//show ped and car ID
COUNTER showpedid = 6204833
COUNTER one = 1
CHANGE_GANG_CHAR_RESPECT (showpedid, one, 111)
That's one of the debug registry keys, so the others are probably near there.
COUNTER showpedid = 6204833
COUNTER one = 1
CHANGE_GANG_CHAR_RESPECT (showpedid, one, 111)
That's one of the debug registry keys, so the others are probably near there.