Search found 530 matches

by B-$hep
13 Oct 2019, 14:37
Forum: Modding forum
Topic: New GTA2 Script Compiler
Replies: 117
Views: 168053

Re: New GTA2 Script Compiler

Hello. Anyone tried out the compiler? I see 25 downloads but i guess most of is bots i guess? I took the project out again and start working on it. I know its been a while. But there is so little to do actually that it's not worth abandoning the project. I never wanted to abandon this but im just te...
by B-$hep
02 Oct 2019, 14:37
Forum: GTA1/GTA2 chat
Topic: OpenGTA2?
Replies: 33
Views: 31798

Re: OpenGTA2?

Nice. It would be great to find these all. I doubt that they were compiled differently but who knows.. BTW: here are all the known .cpp files from GTA2.EXE, the original ones that were actually in source tree. Maybe 1-2 missing, dunno, but i will add them once i find them. https://www.upload.ee/imag...
by B-$hep
02 Oct 2019, 09:06
Forum: GTA1/GTA2 chat
Topic: OpenGTA2?
Replies: 33
Views: 31798

Re: OpenGTA2?

Really?
I have original, the 9.6F, Playstation and demo version.
I know there is a russian version also.
Dunno about others.
I have demo and PS version on dvds somewhere.
Have to dig out
by B-$hep
29 Sep 2019, 19:37
Forum: GTA1/GTA2 chat
Topic: OpenGTA2?
Replies: 33
Views: 31798

Re: OpenGTA2?

Im willing to join. I love GTA2 I have "worked" previously as cr@cker and reverse engineered many exes/apps I really wish that somebody/somewhere got a real face to face contact with some "huge boss" in R* and ask them about the possibility to make GTA2, editor and all dlls open source. It's 20 yea...
by B-$hep
26 Sep 2019, 18:20
Forum: GTA1/GTA2 chat
Topic: OpenGTA2?
Replies: 33
Views: 31798

Re: OpenGTA2?

SEKTOR Likely way outside the scope of this project but are you able to debug audio? I want the shocking.wav to play when you die on train tracks, it displays the "shocking!" text but instead plays wasted.wav. Other sounds aren't played either like toasted and game over. Shocking.wav will actually ...
by B-$hep
21 Sep 2019, 08:47
Forum: Announcements
Topic: Updated forum software to phpBB v3.2.7
Replies: 6
Views: 578

Re: Updated forum software to phpBB v3.2.7

Hello Sektor. Please change avatars to left side. We are not arabians. Also the top "menu" : GTAMP.com home < Board index < Forum < Announcements Could look like this Board index < Forum < Announcements I am (and i think others also) are used to click on this Board index link to get to the main foru...
by B-$hep
21 Jul 2019, 16:40
Forum: Modding forum
Topic: New GTA2 Script Compiler
Replies: 117
Views: 168053

Re: New GTA2 Script Compiler

I attached the "alpha" version to this post. Its hard to call this beta. It should support basically 99% of Gta2Miss commands. The NOT command has problems and if i remember correctly if..else..endif are only ones included. I think i commented out the while..endwhile etc structs.. Because they need ...
by B-$hep
20 Jul 2019, 17:08
Forum: Modding forum
Topic: New GTA2 Script Compiler
Replies: 117
Views: 168053

Re: New GTA2 Script Compiler

Hello. Thanks for your interest. I haven't made the latest version available. But i can make some quick zip with compiler only. Give me some time.. Today or tomorrow i will upload it. It works but has some unfinished stuff. Dont expect it to be 100% ready! Its a work in progress.. I have been busy l...
by B-$hep
07 Jul 2019, 09:48
Forum: Offtopic
Topic: A bit of Youtube history
Replies: 3
Views: 1260

Re: A bit of Youtube history

Hi Elypter.

I had no idea about these places (your links).
Is this also faster than YT ?

YT is pretty slow, lots of unnecessary stuff.
by B-$hep
04 Jul 2019, 19:26
Forum: Offtopic
Topic: A bit of Youtube history
Replies: 3
Views: 1260

A bit of Youtube history

Hi all. I was looking through my old dvd's/cd's and found some pics. This is how YT looked like in 2010. https://i.ibb.co/SB73wcP/yt1.jpg https://i.ibb.co/sWQmYxN/yt2.jpg https://i.ibb.co/G5K3vCS/yt3.jpg Looks so basic and "homemade". I forgot that it had such look. Time passes quickly.. And yes, i ...
by B-$hep
24 Feb 2019, 14:38
Forum: Modding forum
Topic: New GTA2 Script Compiler
Replies: 117
Views: 168053

Re: New GTA2 Script Compiler

Ok. BIL.mis compiles and runs in GTA2 fine. I just compiled the bil.mis and the resulting bil.scr was copied over the original file in data folder. Gta2 was happy with it. The rest of the files in bil folder are original. Messed for 15 minutes in game and no crashes. There shouldn't be. Because its ...
by B-$hep
21 Feb 2019, 17:51
Forum: Modding forum
Topic: New GTA2 Script Compiler
Replies: 117
Views: 168053

Re: New GTA2 Script Compiler

Ah, ok, didnt notice. Have been too busy and tired after work.. Anyways, i was messing with NOT command and thats why i needed all kinds of possible expressions.. NOT command gave me alot of trouble but i figured it out. Also it was messing up compile logic etc.. Now i figured out why.. Im currently...
by B-$hep
20 Feb 2019, 17:04
Forum: Modding forum
Topic: New GTA2 Script Compiler
Replies: 117
Views: 168053

Re: New GTA2 Script Compiler

Hi. I think i found bug in miss2 or whats the problem, maybe somebody can tell me. In doc: • DO WHILE LOOPS Another loop variant. However, this loop guarantees to execute the commands in the block once as the end check is at the end of the loop, e.g. DO counter = counter + 1 WHILE_TRUE ( counter < 1...
by B-$hep
22 Dec 2018, 12:24
Forum: Site and forum discussion
Topic: No GTA2 PowerManager in website downloads?
Replies: 3
Views: 1605

Re: No GTA2 PowerManager in website downloads?

Thank you.

I just have my win7 installed on pc and it didnt have gta2. I have the powermgr on cd's and HDDs but im lazy to search thru huge amount of archives/files and just wanted to download from your website as quickest way.
by B-$hep
15 Dec 2018, 18:08
Forum: Site and forum discussion
Topic: No GTA2 PowerManager in website downloads?
Replies: 3
Views: 1605

No GTA2 PowerManager in website downloads?

Hi Sektor. How are you doing?

I wanted to get power manager for my Win7 (GTA2) but i saw that there is no such download on
https://gtamp.com/gta2/tools/

Why is that?
You removed it? If i remember correctly, it was there.
by B-$hep
07 Jul 2018, 17:08
Forum: Modding forum
Topic: New GTA2 Script Compiler
Replies: 117
Views: 168053

Re: New GTA2 Script Compiler

Found some lines of C++ code that caused to crash the compiler when it had script with "NOT" command in them in particular cases. Commented these lines out. Have to look later why they were added. Maybe they are useless anyway. So far i have found stuff that works fine and some things that do not wo...
by B-$hep
07 Jul 2018, 14:47
Forum: Modding forum
Topic: New GTA2 Script Compiler
Replies: 117
Views: 168053

Re: New GTA2 Script Compiler

Hello all. I found a bit of motivation to work on this stuff again. There were some problems with NOT command stuff. I knew what was the problem when i left the project in december 2017. Lots of time has passed since. I kinda know what was the problem, i just have to refresh the memory and watch/rea...
by B-$hep
14 Mar 2018, 21:26
Forum: Modding forum
Topic: New GTA2 Script Compiler
Replies: 117
Views: 168053

Re: New GTA2 Script Compiler

Hello Sektor. Sorry for late reply. I have been busy with my personal life and i was i ski vacation in Slovakia tatras for 1 week with gf. My first time serious mountain skiing. I will try to make that 1 line compiler. Probably i must just add some command line switch, so when you the switch then i...
by B-$hep
25 Nov 2017, 17:50
Forum: Modding forum
Topic: New GTA2 Script Compiler
Replies: 117
Views: 168053

Re: New GTA2 Script Compiler

Ok, after some testing i discovered problems with NOT commands. I just forgot some things for "OR" and "AND" commands. Including "NOT" command. Found the problem when compiling bil.mis, noticed huge differences in scr file. And after some hours, i noticed NOT command in some expressions, figured it ...
by B-$hep
19 Nov 2017, 12:40
Forum: Modding forum
Topic: New GTA2 Script Compiler
Replies: 117
Views: 168053

Re: New GTA2 Script Compiler

Yep, about new commands i had same idea, make new command and do the internals in the background, i havent tried to do this but for example we can have command like: GETINTHECAR_AND_DRIVEAWAY(pedname, carname) I can combine multiple commands into just this one and it will make the player or ped you ...