Search found 20 matches
- 30 Sep 2015, 16:15
- Forum: Modding forum
- Topic: Looking for Photoshop artists.
- Replies: 0
- Views: 22275
Looking for Photoshop artists.
Hello there, I'm working on GTA 2 character models. Right now I made Jerkov only, but I'm looking to make other models, like gang members and leaders, law enforcement and such. However, I won't get far without textures, and I'm unable to make them on my own. If anyone there would be able to help me,...
- 19 Jun 2015, 16:10
- Forum: Modding forum
- Topic: No sounds on the map.
- Replies: 5
- Views: 12836
Re: No sounds on the map.
Thanks, that worked. No idea why I didn't think of that in first place.Sektor wrote:You could just view/play ste.scr or copy the sound objects from ste.scr to res-6p.scr.
- 19 Jun 2015, 14:17
- Forum: Modding forum
- Topic: No sounds on the map.
- Replies: 5
- Views: 12836
Re: No sounds on the map.
What should I do to enable sounds?Sektor wrote:Not all of the variables are used on the multiplayer maps. The declarations are still there because they copied them from the singleplayer script but they aren't actually placed anywhere on the map.
- 19 Jun 2015, 11:38
- Forum: Modding forum
- Topic: No sounds on the map.
- Replies: 5
- Views: 12836
No sounds on the map.
I've been trying to view Residential district recently. Decompiled res-6p.scr says there are 28 sounds on the map, but the only I can see is this one:

Is there any way to view other sounds? Thanks in advance.

Is there any way to view other sounds? Thanks in advance.
- 19 Nov 2014, 17:47
- Forum: Modding forum
- Topic: Epic GTA2 Map Editor (0.6.6602) Beta
- Replies: 996
- Views: 1372668
Re: Epic GTA2 Map Editor (0.6.6602) Beta

What is this?
- 22 Oct 2014, 14:55
- Forum: Modding forum
- Topic: Epic GTA2 Map Editor (0.6.6602) Beta
- Replies: 996
- Views: 1372668
Re: Epic GTA2 Map Editor (0.6.6.6) Beta
It's been 3 days since you wanted to make a quick update. Is it really coming out?
- 28 Aug 2014, 05:31
- Forum: GTA1/GTA2 movies, audio, images and replays
- Topic: Is this possible?
- Replies: 8
- Views: 16585
Re: Is this possible?
Screenshot in OP is proof.
- 26 Aug 2014, 17:48
- Forum: GTA1/GTA2 movies, audio, images and replays
- Topic: Is this possible?
- Replies: 8
- Views: 16585
Re: Is this possible?
Yes, it is possible.
- 15 Aug 2014, 07:28
- Forum: Modding forum
- Topic: WIP - GTA 2 weapons in 3D.
- Replies: 4
- Views: 9142
Re: WIP - GTA 2 weapons in 3D.
Yup, it is. It was green first, but on artwork it was grey, so I recoloured it.Cuban-Pete wrote:Haha, that looks pretty cool. The gun could use some more green army style stuff.
Is that the Half-Life 2 game engine?
- 14 Aug 2014, 18:04
- Forum: Modding forum
- Topic: WIP - GTA 2 weapons in 3D.
- Replies: 4
- Views: 9142
Re: WIP - GTA 2 weapons in 3D.
No idea how to make image smaller, but yup, I did.Cuban-Pete wrote:Smaller screenshots would be nice.
Did you make any progress, perhaps some (textured) renders?
- 01 Aug 2014, 10:57
- Forum: Modding forum
- Topic: WIP - GTA 2 weapons in 3D.
- Replies: 4
- Views: 9142
WIP - GTA 2 weapons in 3D.
Why not anyways? I've made only SMG at the moment, and I can't make textures for it yet because I have no idea how, but when I will, I'll update this topic. I'll also make other guns too. http://puu.sh/aA4gj/e45612f7f5.png http://puu.sh/aA4tt/2a33ea6554.png http://puu.sh/aA4uD/a0fc98a2e1.jpg http://...
- 28 Jul 2014, 15:18
- Forum: Other games
- Topic: Sub Rosa
- Replies: 3
- Views: 14729
Re: Sub Rosa
How's that GTA 2?Galactic Boy wrote:It's a combination of counter strike and gta2
- 28 Jul 2014, 15:16
- Forum: GTA2 Game Hunter
- Topic: GTA2 Game Hunter - ideas and suggestions
- Replies: 97
- Views: 221380
Re: GTA2 Game Hunter - ideas and suggestions
Is it possible to remove port forwarding in order to connect to other players?
- 27 Jul 2014, 19:35
- Forum: Other games
- Topic: Street Arena - GTA2 Clone
- Replies: 3
- Views: 13023
Re: Street Arena - GTA2 Clone
This is brilliant, waiting for release.
- 23 Jun 2014, 19:22
- Forum: Modding forum
- Topic: SFX_VAT
- Replies: 2
- Views: 7536
Re: SFX_VAT
Well, it's placed on Industrial District in some sort of buildings with water in Russian Mafia district. Probably has other name, no idea what it could be though.Sektor wrote:It's either a sound that doesn't exist or it has another name. Unfinished feature.
- 23 Jun 2014, 11:20
- Forum: Modding forum
- Topic: SFX_VAT
- Replies: 2
- Views: 7536
SFX_VAT
What is this sound? I don't hear anything in-game if I put it on my map and there isn't such sound in audio if I open it with GTA Wave.
- 03 Jun 2014, 14:27
- Forum: Other games
- Topic: Metrocide
- Replies: 1
- Views: 10367
Re: Metrocide
Looks sweet.
- 04 May 2014, 03:14
- Forum: Modding forum
- Topic: BMPs with alpha channel?
- Replies: 4
- Views: 9104
Re: BMPs with alpha channel?
I know about this one, but textures are lower quality and some are edited, like Fags instead of Groovy Gear.BenMillard wrote:We already re-made London.
Remember to do a web search before starting a 3 year project. You know, just in case someone already did it.
- 01 May 2014, 12:15
- Forum: Modding forum
- Topic: BMPs with alpha channel?
- Replies: 4
- Views: 9104
Re: BMPs with alpha channel?
But what about GTACars? I'm remaking London and I don't really want to make everything transparent myself.T.M. wrote:I think the first color in the palet is transparent. If you want to programmatically read the BMP's, then it should be easy for your purpose.
- 01 May 2014, 11:50
- Forum: Modding forum
- Topic: BMPs with alpha channel?
- Replies: 4
- Views: 9104
BMPs with alpha channel?
Is it possible to extract tiles already transparent? If yes, then now 
