2007-10-12 – GTA IV multiplayer – 16 players
“Rockstar’s man on the scene told GamingExcellence that they had begun testing the various plots and that the developers were considering the possibility of having an open world completely unlocked from the start of the game. We also understand that the game’s multiplayer mode, unseen in the GTA franchise since GTA2 in 1999*, is aiming for at least 16 simultaneous players, with more than just the usual deathmatch mode.”
Source: gamingexcellence.com

2007-10-06 – Rockstar not happy with Simpsons game content
Normally, it’s Rockstar that has to deal with complaints about their game content but in this case, Rockstar is doing the complaining. Apparently they have demanded that content parodying GTA be removed from EA’s new Simpsons game. It is likely that Rockstar’s lawyers are just trying to protect their property but it still seems like a very hypocritical move, considering that all of Rockstar’s GTA games contain many parodies of movies and even some games.
Link: kotaku.com

2007-09-07 – The IT Crowd Anti Piracy Ad parody

2007-09-06 – MTASA deathmatch video
MTASA deathmatch video

2007-08-31 – SA-MP v0.2.2 R2 client released
“Due to some bugs/crashes/problems that were not found during beta testing of 0.2.2, we’re releasing the 0.2.2 R2 client. Please update to this version. This is a client only update. The 0.2.2 server does not need to be updated.

This update fixes the following issues:

  • Some crashes related to models/pickups.
  • Collision processing issues (may fall through the ground).
  • Chat window wrapping server messages.
  • Texture rendering if your graphics card uses a custom d3dx9_25.dll.

There may be another 0.2.2 bugfix release before we start work on SA-MP 0.3.”
Link: sa-mp.com

2007-08-30 – SA-MP v0.2.2 released
San Andreas Multiplayer v0.2.2 has been released. It includes the following changes:

  • Chat window is now scrollable with upto 5 pages of text (50 lines).
  • Chat window now wraps text properly over multiple lines.
  • Chat entry improved, it allows upto 128 character messages, supports selection, copy and paste etc.
  • All text rendering has been heavily optimised. Chat text now has no noticable impact on framerate.
  • Name tags cannot be seen through walls/objects.
  • A car mod shop crash applying certain car mods has been fixed.
  • Pickup limit increased to 400.
  • The server can now disable all interior entrances/exits.
  • Native sqlite database support for pawn. Sqlite is a lightweight alternative to the mysql plugin.
  • The name tag drawing distance can be set from the server.
  • Insane stunt bonuses can be toggled on/off by the server.
  • Various netcode security updates.
  • 0.2.2 will use the second major version of SAC.
  • Player head movement sync added. Player’s characters will look in the direction their camera is looking.
  • A new cellphone action enables players to hold a cellphone and look like they’re on a call (useful for pen1 based scripts).
  • New usable skins; Tenpenny, Pulaski, Hernandez, Ryder, Smoke, Sweet, Mafia Boss.
  • Bandwidth and ped sync improvements. 0.2.2 will consume less server bandwidth than 0.2.1.
  • Fixed bug with setting player colors of players 100,101,102.
  • Increased timeouts to prevent connection loss.
  • Decreased CPU time required to process vehicles on the client.
  • Fixed animation problem with fire hydrant and spray can.
  • Fixed nametags with no player issue.
  • Fixed an issue where the client wasn’t displaying “You are banned”, “Server is full.” messages.

Link: sa-mp.com

2007-08-24 – GTA2 multiplayer map – Block Fort
Block_Fort.zip – 67KB (6 players) – “Loosely based off the Mario Kart 64 arena of the same name. This map has a team mode with up to three players per team. The smaller version is idea for a frantic match of tag, since it is symmetrical. The larger version provides a more traditional gta2 experience, complimenting the small arena with an outer ring of weapons and car equipment shops. The full version differs from the teams version only in having 4 tanks. The team version has 3 race cars at each base in place of the tanks.” – Wario5

2007-08-03 – GTA IV delayed
Sadly, GTA IV release date has been delayed from October 2007 to fiscal 2008 (sometime in Feb, March or April) due to additional development time required to complete the title.
Take2 press release

2007-07-14 – We Know The Truth
If you are over 18 and can call a US phone number, you have a chance to get your voice on the radio of GTA IV or a future Rockstar game. Check the links below for more information.
youtube.com WKTTRADIO message recording (thanks to Jordon from planetgta.com)

2007-07-12 – GTA IV multiplayer
A short comment on GTA IV multiplayer was posted in an xbox.com news article.
“In addition to the exclusive content for Xbox 360, GTA IV will feature a multiplayer mode on Xbox LIVE that will match the drama and intensity of Niko’s solo mission.”

2007-07-11 – GTA IV trailer remade in San Andreas
Check out this fan made recreaction of the the GTA IV trailer in the San Andreas engine.

2007-06-29 – GTA IV trailer “Looking for that special someone”
The 2nd GTA IV trailer is up on yahoo.com, rockstargames.com and even XBOX 360 Media Marketplace.

2007-06-24 – SA-MP v0.2.1 released
“Due to some crashes in the SA-MP server and some minor bugs with the in-game weather, we have decided to release SA-MP server and client version 0.2.1.” Link: sa-mp.com

2007-06-21 – SA-MP v0.2 released
This is a multiplayer mod for the PC version of San Andreas. This version includes:
“Tanks, sniper rifles, trains, trams, gang zones, bug fixes and more…”
Links: gtanet.com sa-mp.com

2007-05-12 – GTA2 Game Hunter v1.4821 (compulsory update)
You must update to this version. Old versions will no longer work. I don’t normally force updates but I’ve been allowing old versions to connect for a long time and it’s just much easier to support if everyone is using the latest and greatest. If you preferred another version or have a problem with this version then contact me.

  • Added country flag images in the country columns
  • Country name is displayed as a tooltip when you move the mouse over flag in the CC column
  • Added an arrow image to show which column is being used to sort and which direction the sort is going
  • Sort preferences are saved
  • /nick works again
  • IRC password is now displayed as asterisks. It’s still saved in the registry as plain text.
  • Fixed Overflow 330 message when staying connected to GH for a long time
  • Changed “Your game lasted for” message colour to purple
  • Fixed the tab indexes on the settings screen
  • Removed frosties.de.eu.gtanet.com and replaced it with letterbox.nl.eu.gtanet.com

Download from the GTA2 page

2007-05-10 – GTA2 maps: Wario Town and Suburban Anarchy
Wario5 updated Wario Town to work with the current version of Game Hunter and he made a new map with bots, called Suburban Anarchy.
Download from the GTA2 map page

2007-05-09 – GTA2: Endgame
DON_AWI, Cuban Pete, Bit and others are creating a short movie using the GTA2 engine. They want ideas for a story and any help they can get. Read this GTA2.info forum post for more information.

2007-05-01 – Grand Theft Arlen
Fox recently aired an episode of “King of the Hill” titled “Grand Theft Arlen”. It featured a Grand Theft Auto style game called “Pro-Pain”. I’ve never been a fan of King of the Hill and I can’t believe it lasted this long but for gamers and GTA fans, this episode is actually worth checking out.

A detailed description of the episode can be found at pressthebuttons.com

2007-04-17 – Open GTA update
“It took a while, parts of it are still incomplete and slightly bug-prone. You can shoot peds that are walking around randomly. See ‘readme.txt’ for all functions & keys.” – tok

Extract to your gta\gtadata folder and run “viewer.exe -c 1”. You can’t drive cars yet.
Push F4 to spawn the player.
i,j,k,l : move player-char
left-shift : toggle walking/running
0 : unselect weapon / unarmed
1,2,3,4 : select weapon (only switches graphic)
left-ctrl : fire weapon
F7 : draw explosion at player pos (graphical effect)
F8 : create random-walker ped at player-pos
Source code, Windows binary and Linux binary can be downloaded from ogta.fifengine.de

2007-04-08 – SA-MP 0.2 Public Beta Test
edit: Test is now over


2007-04-07 – Top Down City – Explosion testing video
Top Down City is a GTA clone being developed by Jernej L. This video demonstrates explosions, shock waves and explosion jumping.

2007-03-29 – GTA IV trailer released

“Life is complicated. I killed people, smuggled people, sold people. Perhaps here, things will be different.”

2007-03-24 – HSBC advert based on GTA

2007-03-20 – GTA2 gameplay movie
“Tricky-Master Movie” by DON_AWI and Cuban_Pete

2007-03-18 – GTA2 Game Hunter v1.481 beta

  • Added ping column to the player list (players are only pinged if they join after you or if they host a game, many will block pings, so you get no reply)
  • The player section width is now resizable (drag the vertical divider left or right)
  • Window size/state settings are saved for the GH Create Game window
  • Fixed Error while trying to join: Index out of bounds – Line: 50
  • Fixed a display problem on Windows 98 (carriage return was not being added to the end of messages)
  • Fixed /quit command, it hasn’t been sending quit messages or disconnecting since 1.479
  • Changed whois reply colour to purple
  • Chat message box no longer highlights a blank space at startup (no more little black square)

2007-03-03 – GTA2 Game Hunter v1.48 beta

  • Switched from vbalEdit.ocx to the standard RichTextBox control (this should make GH compatible with Windows Vista but it has not been tested)
  • When trying to join a game, GH was sending the comment from the most recently hosted game to mpaddon. This would show the wrong comment if the game you tried to join was not the most recently hosted game. It now uses the comment from the game you tried to join.
  • When you click on a name in the player list, the player list is disabled and focus is given to the chat window. The player list is enabled again as soon as you you type a character but the chat Window will keep the focus.
  • A space was added to the end of “/msg ” (the command automatically filled in after you send a private message)
  • /wii is now an alias for /whois
  • If you try to join a Hamachi game, there were sometimes multiple popups saying click OK. Hopefully that’s gone now but it’s not fully tested.
  • Possibly fixed “processing error: Index out of bounds – Line: 3190” when trying to join a password protected game that was removed during join
  • Added some new bugs
  • Bug: Now it displays “Error while trying to join: Index out of bounds – Line: 50”
  • Bug: Broke the hyperlinks in the topic. They still work in the chat history. It will be fixed.
  • Bug: Windows 98 doesn’t add carriage returns to the end of lines in this version.

2007-03-02 – Countdown to GTA IV trailer

Rockstar Games site has been updated with a counter to the release of the first Grand Theft Auto IV trailer. The trailer will be released on the 29th of March.

2007-02-19 – GTA2 Game Hunter v1.479

  • mpaddon update by JernejL – Now works if your GTA2 language is not set to English (should no longer shrink your GTA2 window)
  • Pinging each user who joins or hosts is now optional
  • Games will now be added to the list even if GH is unable to resolve the IP
  • Fixed “Error while trying to join: Index out of bounds – Line: 60”, error with trying to join a game at the same time the host quit
  • Possibly fixed “processing error: Index out of bounds – Line: 3170”, error with joining password protected games that had no version number
  • Fixed a rare error when launching GTA2 in singleplayer “1p error: Overflow Line: 360”.
  • Fixed the tab index order on the settings screen
  • Improved the code that processes / commands
  • Changed /help text colour to purple
  • Added /dns host command
  • “Click OK when Hamachi has finished loading and logging.” changed to “Click OK when Hamachi has finished loading and logging in.”
  • Added a Settings button (I’ll change to a toolbar eventually)

2007-02-17 – Open GTA status update
“No new features, in fact several things are still broken; yet the much needed rewrite of some classes is nearly complete. I see little reason of a full release at this time; however, the cvs is (for once) nearly identical to my latest version.” – ZeroXP
Open GTA

2007-02-14 – GTA2 Game Hunter v1.4781 problems
Some of your Windows may shrink to a tiny size if your GTA2 language is not set to English and you have “Enhance GTA2 network screen” option enabled. I recommend you set your GTA2 language to English or untick “Enhance GTA2 network screen” in the settings. I will try to fix it in the next version.

2007-02-10 – GTA2 Game Hunter v1.4781

  • Fixed a major bug that prevented users from hosting if they had less than 95 MMP files and data\tempMMP folder didn’t exist
  • Typing /wi or /whois without a name will no longer trigger an “Invalid procedure call or argument”
  • If you are using the enhanced GTA2 network screen, alt + c will no longer be sent. The button is pushed using a more reliable method.

2007-02-06 – GTA2 Game Hunter v1.477

  • The GTA2 network screen has received a face lift (Thanks to JernejL)
  • If a host had not selected a country and their hostname ended in .com, .net or .org, then two characters would be missing from the MMP name. This prevented people from joining their game. Joiners would receive a message saying they didn’t have the map since it was looking for a map with two letters missing.
  • Maximum game comment length increased from 20 to 60 characters
  • You can try to join a game by clicking anywhere on the row (FullRowSelect). Previously you had to click in the Game column.
  • The map list is scrolled to the previously selected map (EnsureVisible)
  • Map selection screen is resizable, full row selectable and grid line enabled
  • If you have less than 100 MMP files then your custom MMPs will no longer be moved.
  • IRC name is displayed in titlebar instead of a label.
  • The message “If it is your nick, type /msg NickServ IDENTIFY password” is now hidden. You don’t need to type that command, it is sent automatically.
  • GTA2 can now be launched from a network path (UNC path). Previously it had to be installed on a local drive.

2007-01-21 – MADtv parody: GTA Kansas
I saw this on MADtv a few weeks ago. It’s worth a look for a laugh: youtube video: Grand Theft Auto Kansas

2007-01-15 – Open GTA
ZeroXP is creating an open source GTA engine: Open GTA. It’s not a playable game yet but he has been working on it for a while. Currently it can open the GTA1 map and graphics files and allows you to scroll around the city. There is a preview available for Windows and Linux. It should be fairly easy to port to other systems, provided they have the required libs.


2006-05-27 – MTA:SA Deathmatch Admin System
Oli has posted screenshots and a description of the MTA:SA Deathmatch Admin System.

2006-05-27 – LCS PS2 will not have multiplayer
Issue 82 of PSW magazine has a review of LCS PS2 in which they mention that it has no multiplayer or any new features, just slightly better graphics than the PSP version. I didn’t expect it to have multiplayer because it wasn’t in development for very long and it will be selling for a budget price.
source: gtaforums.com

2006-05-22 – SA-MP v0.1b released
"SA:MP 0.1b has been released. This version fixes some crashes in the server so it is highly advised that you update as soon as possible. This update also includes many fixes to the server browser." – Mike

2006-05-19 – GTA Rumble 0.2b released
A new version of GTA Rumble has been released. It’s a multiplayer mod for San Andreas:
"I’ve tried my best to fix as many bugs as i can and rewrote an aweful lot to make it more stable and hugely decrease bandwidth usage. Added a few things all around, client, server and admin, but the main new things are sync’d car mod’s/modshops and the (limited) spectator." – Jax

2006-05-11 – Vice City Stories confirmed for PSP
Vice City Stories will be released on PSP in October 2006. Not really surprising. Vice City was the obvious choice and it will be much easier to make than a whole new city. I hope it means they’ll have time to add some online features but maybe they will save that for GTA4.
Official VCS site

2006-05-11 – MTA:SA Deathmatch movie #1
The MTA team have created another movie: MTA:SA Deathmatch movie #1

2006-05-10 – SA-MP v0.1 is out!
SA-MP v0.1 has been released!

2006-05-10 – Grand Theft Auto 4 announced
GTA4 has been announced for PS3 and XBOX 360 with a release date of October 2007 . Well at least the XBOX 360 will be cheaper by then and with some luck the PS3 console may actually be out 🙂

2006-05-09 – E3 – Sony Press Conference
The PS3 controller will be like the dual shock 2 controller but without the shock (no rumble). The controller will be slightly lighter than a dual shock and it will have some basic motion sensors. There will be two PS3 models released. A basic model with a 20GB HD for $499US and a luxury model with a 60GB HD, memory card slots, wi-fi and HDMI for $599US.

gtagaming.com has posted some more information about the conference.

2006-05-08 – 2D car game for PSP and Windows being made in LUA script
Vincent is creating a 2D top down car game in LUA script . It will be compatible with the PSP and Windows versions of Lua Player . Don’t expect a full clone of GTA2, it’s just going to be a simple top down game but it could still be fun.

2006-05-07 – SA:MP Beta #3 status update
SA:MP Beta #3 was released to the public for a short time but it has been deactivated now. It appears it had a few problems.
"Since Beta #2, we’ve overhauled a large part of the netcode, trying to reduce bandwidth usage and increase the overall accuracy of the sync. We also tried to extend GTA:SA’s internal limits, which I think didn’t work out how we’d planned." – kyeman
SA:MP blog

2006-05-05 – CheatDevice 1.0d for GTA:LCS PSP
CheatDevice 1.0d has been released. Cars are now able to drive on walls.


June 2005

Tiny Town bot mod – This adds 6 killer bots to Tiny Town. Supports 1-6 players.

GTA2 only finds the first 100 .mmp files in the data folder. If you have over 100 then you need to delete some before installing new multiplayer maps.
Bonus Race – I made a 2 player, 5 lap race script with lap counter. It uses one of the existing bonus maps. The .mis file is included.
Cannonball run – Pyro is working on creating a cannonball race using the GTA1 maps converted to GTA2.