Fixed a bug that prevented some players from hosting (their game was usually added once but not a second time and they had to restart GTA2GH to fix it)
Removed the enhance GTA2 network window option (mpaddon) due to window shrinking bugs and graphic glitches
If a host has the same hostname as you then GTA2 is told to search for a LAN game instead of trying to connect to their external IP
Disabled scrollbars and multiline on the chat textbox since it’s only big enough for one line of text and it looked strange
If you join a game, GH copies the 2 to 6 player versions of the MMP files from the tempMMP folder (if they exist) into the GTA2 data folder. There was code to do that long ago but it was broken since one of its variables was being increased by some unrelated code.
If you were hosting a game and started it or clicked cancel but didn’t close the GTA2 network window then your status appeared as “GTA2” to you but as “-” to everyone else. It should now correctly display as “GTA2” to everyone else.
Fixed a hosting bug with MMP files that were only 1 character long (Error during launch: Invalid procedure call or argument – Line: 890)
GH create game form is now modal (if it’s open you can’t click on the main GH form)
If you pushed create game in GH while the create game form was already open then the list of maps didn’t load correctly and was mostly empty
I made an attempt to stop the messagebox popup bug that sometimes happens when you join a Hamachi game
/wi now displays the players GH version and some other information
/h /host /IP now display your external host name
HKLM\SOFTWARE\DMA Design Ltd\GTA2\Debug\play_replay registry key is deleted when you close GH. This stops GTA2 from always starting in replay mode (it could happen if you imported the registry key on Mal’s Race site or just ticked play_replay in GTA2 power manager)
Fixed two bugs that only happened if you didn’t have a router or you had an IP on your PC that wasn’t in the internal/private IP range. One of those bugs caused all your hosted games to have a Y or N added to the MMP filename. This prevented all people from joining since it would say they didn’t have that map (this bug was introduced in v1.483). The other bug made all your games unlocked even if you password protected it (this bug was in most previous versions). If you see someone using v1.483 and GH incorrectly says you don’t have the map, tell them to update to v1.484.
“The next release is still some time in the future. After several months of hibernation development finally continues. Thanks to everyone who has shown interest in this project; your kind words are a great source of motivation. Any programmers interested in helping are welcome.”
link: Open GTA
CarThief has created some more GTA2 scripts and maps. Yakuza VS Loonies Battle includes briefcase battle (capture the flag), team battle and deathmatch mode. The Briefcase Battle mode
In this mode you must get to the enemy team base, climb the stairs, steal their briefcase, carry it to your own base and place it on the briefcase spot. If you get killed or busted then you lose the briefcase. You can also transfer the briefcase to another team member (if any) by punching them but it may take a few tries.
Download: Yakuza_VS_Loonies_Battle_GTA2_by_CarThief.zip. Please read the readme file for important information.
2007-10-12 – GTA IV multiplayer – 16 players
“Rockstar’s man on the scene told GamingExcellence that they had begun testing the various plots and that the developers were considering the possibility of having an open world completely unlocked from the start of the game. We also understand that the game’s multiplayer mode, unseen in the GTA franchise since GTA2 in 1999*, is aiming for at least 16 simultaneous players, with more than just the usual deathmatch mode.”
Source: gamingexcellence.com
2007-10-06 – Rockstar not happy with Simpsons game content
Normally, it’s Rockstar that has to deal with complaints about their game content but in this case, Rockstar is doing the complaining. Apparently they have demanded that content parodying GTA be removed from EA’s new Simpsons game. It is likely that Rockstar’s lawyers are just trying to protect their property but it still seems like a very hypocritical move, considering that all of Rockstar’s GTA games contain many parodies of movies and even some games.
Link: kotaku.com
2007-08-31 – SA-MP v0.2.2 R2 client released
“Due to some bugs/crashes/problems that were not found during beta testing of 0.2.2, we’re releasing the 0.2.2 R2 client. Please update to this version. This is a client only update. The 0.2.2 server does not need to be updated.
This update fixes the following issues:
Some crashes related to models/pickups.
Collision processing issues (may fall through the ground).
Chat window wrapping server messages.
Texture rendering if your graphics card uses a custom d3dx9_25.dll.
There may be another 0.2.2 bugfix release before we start work on SA-MP 0.3.”
Link: sa-mp.com
2007-08-30 – SA-MP v0.2.2 released
San Andreas Multiplayer v0.2.2 has been released. It includes the following changes:
Chat window is now scrollable with upto 5 pages of text (50 lines).
Chat window now wraps text properly over multiple lines.
Chat entry improved, it allows upto 128 character messages, supports selection, copy and paste etc.
All text rendering has been heavily optimised. Chat text now has no noticable impact on framerate.
Name tags cannot be seen through walls/objects.
A car mod shop crash applying certain car mods has been fixed.
Pickup limit increased to 400.
The server can now disable all interior entrances/exits.
Native sqlite database support for pawn. Sqlite is a lightweight alternative to the mysql plugin.
The name tag drawing distance can be set from the server.
Insane stunt bonuses can be toggled on/off by the server.
Various netcode security updates.
0.2.2 will use the second major version of SAC.
Player head movement sync added. Player’s characters will look in the direction their camera is looking.
A new cellphone action enables players to hold a cellphone and look like they’re on a call (useful for pen1 based scripts).
2007-08-24 – GTA2 multiplayer map – Block Fort Block_Fort.zip – 67KB (6 players) – “Loosely based off the Mario Kart 64 arena of the same name. This map has a team mode with up to three players per team. The smaller version is idea for a frantic match of tag, since it is symmetrical. The larger version provides a more traditional gta2 experience, complimenting the small arena with an outer ring of weapons and car equipment shops. The full version differs from the teams version only in having 4 tanks. The team version has 3 race cars at each base in place of the tanks.” – Wario5
2007-08-03 – GTA IV delayed
Sadly, GTA IV release date has been delayed from October 2007 to fiscal 2008 (sometime in Feb, March or April) due to additional development time required to complete the title. Take2 press release
2007-07-14 – We Know The Truth
If you are over 18 and can call a US phone number, you have a chance to get your voice on the radio of GTA IV or a future Rockstar game. Check the links below for more information. WKTTRADIO.com youtube.com WKTTRADIO message recording (thanks to Jordon from planetgta.com)
2007-07-12 – GTA IV multiplayer
A short comment on GTA IV multiplayer was posted in an xbox.com news article.
“In addition to the exclusive content for Xbox 360, GTA IV will feature a multiplayer mode on Xbox LIVE that will match the drama and intensity of Niko’s solo mission.”
2007-06-29 – GTA IV trailer “Looking for that special someone”
The 2nd GTA IV trailer is up on yahoo.com, rockstargames.com and even XBOX 360 Media Marketplace.
2007-06-24 – SA-MP v0.2.1 released
“Due to some crashes in the SA-MP server and some minor bugs with the in-game weather, we have decided to release SA-MP server and client version 0.2.1.” Link: sa-mp.com
2007-06-21 – SA-MP v0.2 released
This is a multiplayer mod for the PC version of San Andreas. This version includes:
“Tanks, sniper rifles, trains, trams, gang zones, bug fixes and more…”
Links: gtanet.comsa-mp.com
2007-05-12 – GTA2 Game Hunter v1.4821 (compulsory update)
You must update to this version. Old versions will no longer work. I don’t normally force updates but I’ve been allowing old versions to connect for a long time and it’s just much easier to support if everyone is using the latest and greatest. If you preferred another version or have a problem with this version then contact me.
Added country flag images in the country columns
Country name is displayed as a tooltip when you move the mouse over flag in the CC column
Added an arrow image to show which column is being used to sort and which direction the sort is going
Sort preferences are saved
/nick works again
IRC password is now displayed as asterisks. It’s still saved in the registry as plain text.
Fixed Overflow 330 message when staying connected to GH for a long time
Changed “Your game lasted for” message colour to purple
Fixed the tab indexes on the settings screen
Removed frosties.de.eu.gtanet.com and replaced it with letterbox.nl.eu.gtanet.com
2007-05-10 – GTA2 maps: Wario Town and Suburban Anarchy
Wario5 updated Wario Town to work with the current version of Game Hunter and he made a new map with bots, called Suburban Anarchy.
Download from the GTA2 map page
2007-05-09 – GTA2: Endgame
DON_AWI, Cuban Pete, Bit and others are creating a short movie using the GTA2 engine. They want ideas for a story and any help they can get. Read this GTA2.info forum post for more information.
2007-05-01 – Grand Theft Arlen
Fox recently aired an episode of “King of the Hill” titled “Grand Theft Arlen”. It featured a Grand Theft Auto style game called “Pro-Pain”. I’ve never been a fan of King of the Hill and I can’t believe it lasted this long but for gamers and GTA fans, this episode is actually worth checking out.
A detailed description of the episode can be found at pressthebuttons.com
2007-04-17 – Open GTA update
“It took a while, parts of it are still incomplete and slightly bug-prone. You can shoot peds that are walking around randomly. See ‘readme.txt’ for all functions & keys.” – tok
Extract to your gta\gtadata folder and run “viewer.exe -c 1”. You can’t drive cars yet.
Push F4 to spawn the player.
i,j,k,l : move player-char
left-shift : toggle walking/running
0 : unselect weapon / unarmed
1,2,3,4 : select weapon (only switches graphic)
left-ctrl : fire weapon
F7 : draw explosion at player pos (graphical effect)
F8 : create random-walker ped at player-pos
Source code, Windows binary and Linux binary can be downloaded from ogta.fifengine.de
2007-04-08 – SA-MP 0.2 Public Beta Test
edit: Test is now over forum.sa-mp.com
2007-04-07 – Top Down City – Explosion testing video
Top Down City is a GTA clone being developed by Jernej L. This video demonstrates explosions, shock waves and explosion jumping.
2007-03-29 – GTA IV trailer released
“Life is complicated. I killed people, smuggled people, sold people. Perhaps here, things will be different.”
Added ping column to the player list (players are only pinged if they join after you or if they host a game, many will block pings, so you get no reply)
The player section width is now resizable (drag the vertical divider left or right)
Window size/state settings are saved for the GH Create Game window
Fixed Error while trying to join: Index out of bounds – Line: 50
Fixed a display problem on Windows 98 (carriage return was not being added to the end of messages)
Fixed /quit command, it hasn’t been sending quit messages or disconnecting since 1.479
Changed whois reply colour to purple
Chat message box no longer highlights a blank space at startup (no more little black square)
2007-03-03 – GTA2 Game Hunter v1.48 beta
Switched from vbalEdit.ocx to the standard RichTextBox control (this should make GH compatible with Windows Vista but it has not been tested)
When trying to join a game, GH was sending the comment from the most recently hosted game to mpaddon. This would show the wrong comment if the game you tried to join was not the most recently hosted game. It now uses the comment from the game you tried to join.
When you click on a name in the player list, the player list is disabled and focus is given to the chat window. The player list is enabled again as soon as you you type a character but the chat Window will keep the focus.
A space was added to the end of “/msg ” (the command automatically filled in after you send a private message)
/wii is now an alias for /whois
If you try to join a Hamachi game, there were sometimes multiple popups saying click OK. Hopefully that’s gone now but it’s not fully tested.
Possibly fixed “processing error: Index out of bounds – Line: 3190” when trying to join a password protected game that was removed during join
Added some new bugs
Bug: Now it displays “Error while trying to join: Index out of bounds – Line: 50”
Bug: Broke the hyperlinks in the topic. They still work in the chat history. It will be fixed.
Bug: Windows 98 doesn’t add carriage returns to the end of lines in this version.
2007-03-02 – Countdown to GTA IV trailer Rockstar Games site has been updated with a counter to the release of the first Grand Theft Auto IV trailer. The trailer will be released on the 29th of March.
2007-02-19 – GTA2 Game Hunter v1.479
mpaddon update by JernejL – Now works if your GTA2 language is not set to English (should no longer shrink your GTA2 window)
Pinging each user who joins or hosts is now optional
Games will now be added to the list even if GH is unable to resolve the IP
Fixed “Error while trying to join: Index out of bounds – Line: 60”, error with trying to join a game at the same time the host quit
Possibly fixed “processing error: Index out of bounds – Line: 3170”, error with joining password protected games that had no version number
Fixed a rare error when launching GTA2 in singleplayer “1p error: Overflow Line: 360”.
Fixed the tab index order on the settings screen
Improved the code that processes / commands
Changed /help text colour to purple
Added /dns host command
“Click OK when Hamachi has finished loading and logging.” changed to “Click OK when Hamachi has finished loading and logging in.”
Added a Settings button (I’ll change to a toolbar eventually)
2007-02-17 – Open GTA status update
“No new features, in fact several things are still broken; yet the much needed rewrite of some classes is nearly complete. I see little reason of a full release at this time; however, the cvs is (for once) nearly identical to my latest version.” – ZeroXP Open GTA
2007-02-14 – GTA2 Game Hunter v1.4781 problems
Some of your Windows may shrink to a tiny size if your GTA2 language is not set to English and you have “Enhance GTA2 network screen” option enabled. I recommend you set your GTA2 language to English or untick “Enhance GTA2 network screen” in the settings. I will try to fix it in the next version.
2007-02-10 – GTA2 Game Hunter v1.4781
Fixed a major bug that prevented users from hosting if they had less than 95 MMP files and data\tempMMP folder didn’t exist
Typing /wi or /whois without a name will no longer trigger an “Invalid procedure call or argument”
If you are using the enhanced GTA2 network screen, alt + c will no longer be sent. The button is pushed using a more reliable method.
2007-02-06 – GTA2 Game Hunter v1.477
The GTA2 network screen has received a face lift (Thanks to JernejL)
If a host had not selected a country and their hostname ended in .com, .net or .org, then two characters would be missing from the MMP name. This prevented people from joining their game. Joiners would receive a message saying they didn’t have the map since it was looking for a map with two letters missing.
Maximum game comment length increased from 20 to 60 characters
You can try to join a game by clicking anywhere on the row (FullRowSelect). Previously you had to click in the Game column.
The map list is scrolled to the previously selected map (EnsureVisible)
Map selection screen is resizable, full row selectable and grid line enabled
If you have less than 100 MMP files then your custom MMPs will no longer be moved.
IRC name is displayed in titlebar instead of a label.
The message “If it is your nick, type /msg NickServ IDENTIFY password” is now hidden. You don’t need to type that command, it is sent automatically.
GTA2 can now be launched from a network path (UNC path). Previously it had to be installed on a local drive.
2007-01-15 – Open GTA
ZeroXP is creating an open source GTA engine: Open GTA. It’s not a playable game yet but he has been working on it for a while. Currently it can open the GTA1 map and graphics files and allows you to scroll around the city. There is a preview available for Windows and Linux. It should be fairly easy to port to other systems, provided they have the required libs.