GTA Chinatown Wars info and screenshots

Nintendo Power magazine has some new details about the upcoming Grand Theft Auto : Chinatown Wars for the Nintendo DS. The magazine reveals that the game will have a cel-shaded look and action will be viewed from an isometric perspective.

– True GTA game – sandbox gameplay, open-world environment, gritty crime narrative.
– M-rating
– Isometric camera angle
– Cel-shaded polygons w/ black borders
– good touch-screen implementation
– ‘tasteful’ minigames, streamlining interface
– UI based on a PDA – hub for email, contacts, map, music player, GPS, stat-tracking
– stats uploaded to Rockstar Social Club website via Wi-Fi
– finger-sized icons
– missions designed for shorter periods of play, arcade quality
– aiming with control pad, auto targeting with R button
– subtle autosteer
– if you fail a mission, you can jump back to the action sequence
– chain gun, flamethrower
– good portion of Liberty City is modeled in the game (different routes than console games)
– no probems with load times, draw-in or frame rate
– lots of pedestrians, cars, etc on screen
– Wanted system – objective is to disable police cars any way possible
– real-time weather effects, 24-hour day/night cycle
– lots of radio stations to listen to (more instrumentals than vocals)
– 800,000 lines of hand-optimized source code (hey, the people like the info, right?)
– no details yet on multiplayer/Wi-Fi features

Source: gamekyo.com
Via: GTAGaming.com

Leave a Reply

Your email address will not be published. Required fields are marked *