What is Fair Credit for GTA2 Tool Makers?
Posted: 10 Dec 2011, 02:41
I recently got a message from a tool-maker. They requested that I do more to credit their role in what I make as a hobby by promoting their tool more frequently and in more places.
The links for tools change over time. I have 9 maps for GTA2 released on my website, when counting each map pack as 1 map. I use 5-10 tools to manipulate the data in each of them. Should I credit each of those tools? Where and in what format? Maintaining hundreds of web links to short-lived locations is a problem I opted out of some years ago.
All my readme files credit Sektor for maintaining the social infrastructure of our hobby. They also thank R* games for releasing their in-house tools and docs. Modders who provide novel and extensive code, graphics or ideas also get credit in the readme. This usually isn't on the web page or forum topic...it's a bit like the way licenses are distributed with free software.
Scientists and academics give credit and acknowledgement to each other, following centuries of convention. It would be sad if us hobbyists started requiring that from each other, imho.
Then again, a big motivation to make stuff for a hobby is seeing it spread to a wider audience and receiving positive comments about what you've achieved. (Enjoying the end result directly with other people is my favourite part, fwiw.)
Discuss: What is fair credit for GTA2 tool makers - and other mod contributors?
The links for tools change over time. I have 9 maps for GTA2 released on my website, when counting each map pack as 1 map. I use 5-10 tools to manipulate the data in each of them. Should I credit each of those tools? Where and in what format? Maintaining hundreds of web links to short-lived locations is a problem I opted out of some years ago.
All my readme files credit Sektor for maintaining the social infrastructure of our hobby. They also thank R* games for releasing their in-house tools and docs. Modders who provide novel and extensive code, graphics or ideas also get credit in the readme. This usually isn't on the web page or forum topic...it's a bit like the way licenses are distributed with free software.
Scientists and academics give credit and acknowledgement to each other, following centuries of convention. It would be sad if us hobbyists started requiring that from each other, imho.
Then again, a big motivation to make stuff for a hobby is seeing it spread to a wider audience and receiving positive comments about what you've achieved. (Enjoying the end result directly with other people is my favourite part, fwiw.)
Discuss: What is fair credit for GTA2 tool makers - and other mod contributors?