|Grand Theft Auto Media Press|
Map makers: Please shrink your maps by selecting "Save Compressed..." in the GTA2 Map Editor, backup the map and then use GMP Optimizer to shrink the GMP file. Read this tutorial on map optimising. Many of these screenshots were taken using Epic GTA2 Map Editor.
You will need 7-zip (free) or WinRAR (trial) to uncompress most of these maps. They are sorted in chronological order. If you need to find a map by name then just push ctrl+f.
After you download a map, extract the files to your GTA2\data folder (eg. c:\program files\rockstar games\gta2\data\)
Submit new or updated maps to the forum or email them to firstname.lastname@example.org.
|ga spar edited||70kB||Capture the van.||Razor||2012/07/08|
|Mech War||1.5MB||Everybody loves robot fighting.||JernejL, Sektor||2011/07/12|
|Water Slow Race||30kB||A challenging race map. Every player respawns at the furthest checkpoint achieved by anyone. You can fight to the death at the end, race winner gets an advantage.||Yorselfon, Sektor||2011/07/9|
|Tiny Face Off Arena||-||Tiny Face Off Arena||Ben Millard||2011/06/06|
|Tiny Hidden Surprise Arena||-||An even smaller version of Hidden Surprise with more weapons.||Ben Millard||2011/06/06|
|Tiny Tiny Town Arena||-||An even smaller version of Tiny Town. This one has instantly respawning 99 ammo powerups. Created by Ben Millard and Elypter.||Ben Millard||2011/06/06|
|Block Fort Frag Wipe Out||1.9MB||Unlimited vehicle gun, rocket launcher and flamethrower. You won't have any trouble finding a strong car. This map is crazy!||Sektor||2010/11/03|
|Bootcamp CTV||143kB||Team capture the vehicle! As a team (Red in the south vs Yellow in the north) you must capture the opposing team's APC and bring it to your garage to score points while defending your own! First to 3 points wins!||Pyro||2010/06/15|
|Pure Zooka Arena||65kB||Pure Zooka Arena - This is an empty square arena with no obstacles to hide behind. All players have unlimited Bazooka ammo. It has lighting so it can be played in noon or dusk. There is an invisible ceiling that speeds up the pace by stopping bodies from flying far. There is a smaller 2 player arena called "Extra Pure", so you never lose track of your opponent. The .mis file is now included. The camera is zoomed out further in this version and the respawn points are shifted a bit to be less predictable.||TommySprat||2010/06/12|
|Face Off Revised||5kB||The gang powerup respawns instantly, removed invulnerability, replaced invisibility with rocket launcher, added a free repair shop near the vehicle gun and added a tank that can only be obtained by glitches. Max wanted level is 5. There is a version with mines and one without.||Sektor||2010/04/05|
|Hidden Surprise Team DeathMatch||94kB||I don't know why it's called Team DeathMatch since all the players have different colours and I didn't see any team scoring system but it has improved on Hidden Surprise by adding more weapons, removed mines, removed invisibility, easier to see player colours and various ramps added to make it quicker to get to a weapon in a high location. The weapons are in all sections of the map, so parts that weren't used much like bottom left corner and top right corner now have powerful weapons. Sadly the .mis file was not included.||DonMahone||2010/04/05|
|Rob's Map||67kB||This was made in 2003. Author's description: It contains normal spawning weapons and powerups, a car shop, and also triggers where you can e.g. buy a tank for $50,000 , increase ammo, get lots of weapons, road detonations, etc. Max wanted level is 4. Some triggers may be "too" much, like the ones where one can remove all weaponry of a particular player. One trigger, the one where you get a full load of weapons, has a 1:3 chance that the player is blown to pieces!||Rob Devilee||2010/01/26|
|Block Fort Frag||11kB||All vehicles have unlimited vehicle gun ammo. All players have unlimited flamethrower and rockets. You have a million dollars for repairing your vehicle. Map by Wario5. Script by Sektor.||Sektor||2009/12/25|
|Block Fort Tag Revisited||67kB||This arena is based on Mario Kart 64's Block Fort arena. At the corners of the map, you can pickup 9 gang members with machineguns to do all your slaughtering for you.||Wario5||2009/11/14|
|DAFE's Death Valley||2MB||You just have to try it.||[DAFE]||2009/10/27|
|ManDang's Water World||7kB||Another water map by ManDang. There are two hidden tanks.||ManDang||2009/09/19|
|ManDang's Water Town||8kB||Islands connected by thin roads. It's easy to fall into the water. The weapon placement is good. You'll have to perform some car stunts to get to the two tanks.||ManDang||2009/09/19|
|Tiny Zaibatsu Town||115kB||Tiny Zaibatsu Town is a version of Tiny Town with Zaibatsu textures. It has parked Zaibatsu Z-Types, a hidden rocket-proof, flame-proof and bullet-proof Zaibatsu Z-Type with Vehicle Mines, Oil Slicks, Vehicle-bombs, Instant vehicle-bombs and Vehicle Machineguns, a hidden Tank with mines, oil slicks (instant)vehicle-bombs, a hidden Invisibility, a hidden respect and (obviously) a Zaibatsu Gang. It has the same weapons as the normal Tiny Town, with a jump to take a Silenced Machine Gun.||Gustavob||2009/08/23|
|Yakuza vs Loonies||54kB||Yazukza vs Loonies - Capture the briefcase, team battle and standard deathmatch. Update: Some of the MMP files had errors but they are fixed now.||CarThief||2009/05/30|
|Tiny Loony Race||48kB||Tiny Town fenced off into a race course with loony theme and some extras.
|Mafia Town||34kB||Bots and other crazy stuff. Created by Pablo Zacheo and Martin Zacheo.
|Cherry Town||1.9MB|| City the size of the HS. Players: 1-6. Weapons: ALL. This map has a
custom style "ct.sty." with a few new cars. Interesting things on this
map include a Monster Truck, turret and remote control mini car. This is
not the final version of the map.
|Tiny Yakuza Town||23kB||Tiny Town with Yakuza gang cars, jumps and other weird stuff.||Kamil||2009|
|Western||6kB||Dual pistols, health and armour with a desert/western theme||Kamil||2009|
|Loony Zooka||5kB||Loony Zooka Arena, instantly respawning rocket and fast reload powerups||Ziommal||2009|
|Army Base||Uno Carb has hired you to infiltrate the Army's most heavily guarded facility. Fight veteran guards and endless platoons of soldiers. Destroy the generators to open the blast doors and win the game.||Ben Millard||2009|
|Vedic Temple||You mastered the sacred art of Krishna-fu, young Grasshopper. Now for your final test: a fight to the death amongst the trees and towers of the ancient Vedic Temple.||Ben Millard||2009|
|DeCon Labs||A lone Krishna Warrior must assault the Zaibatsu stronghold in Escobar, Industrial District. Zaibatsu must defend their 3 tanks and 3 generators while the warrior tries to destroy them.||Ben Millard||2009|
|Dullswill||113kB||This is a large multiplayer map with various weapons and parked vehicles. There is also a singleplayer mode with Russian text.||Sage/Chiller
|Mini||16kB||This is a small deathmatch island created in summer 2004. This version has been repacked and will not be compatible with older versions hosted on other sites.||Sage/Chiller
|Mafia Style||70kB||Mafia Style is a medium sized arena with a phone at each end. Each time you spawn, you can use the phone to call for backup (a gang that follows you). There are molotovs, machine guns and shotguns. Supports 2 to 4 players. Uses custom e.gxt.||Razor||2009/01/18|
|Ga Spar Edited||87kB||Ga Spar Edited v1.03 - Counter terrorists need to deliver a bankvan but the terrorists are trying to blow it up.||Razor||2009/01/18|
MultiSlayer City: A large map with lots of weapons, lots of tanks and special vehicles. It uses graphics from GTA1 for the landscape and tiles.
Deathmatch arenas packed with ammo: Ghetto (fun map with respawning FBI car), Graveyard, Ship (working conveyors), Football.
MultiSlayer Race: The city has been closed off and is ready for racing.
All maps support up to 6 players and include the .mis files. Please don't mirror Ben Millard's maps but feel free to link to Project Cerbera.
|Tiny Loony Town||25kB||This is Tiny Town but with different textures, loony gang walking around, instant vehicle bomb cars, fast reload powerup and some other minor changes. Created for the Loony Clan.||Ziommal||2008/12/24|
|Death Derby Arena||5kB||
Throw grenades and molotovs from above your opponent or pickup a
rocket launcher and go down to their level. Kill your opponent up close
with electrofingers. Supports 2-6 players.
|Aad's Messup||17kB||A messed up map with lots of parked cars, ramps, water and some random weapons placed around buildings. There is a respawning bus with car guns and a rocket launcher pickup. Supports 1-6 players. There are no lights, set GTA2 lighting to off/noon. The .mis file is included.||Aad||2008/11/12|
|Deep Source||2MB||Map Name: DM-DeepSource-V2
Type: Deathmatch Map
Author: Kapet(Peter Erdmann)
|The 2 Power||3kB||The 2 Power - 2 player deathmatch map - rocket launcher - docks
|The 8 Prison||5kB||The 8 Prison - 1 to 4 players||Kapet||2008/09/20|
|Base||7kB||This is an army base. It has tanks, jeeps with vehicle bombs/guns, rocket launcher, molotovs and grenades!||Razor||2008/08/22|
Weaponstore - There are no vehicles. You have to jump on crates to get to most weapons. Includes .mis file.
Elvis Rockets - Rocket arena where all players start on one of four high platforms. You can jump to the other platforms but if you miss the jump you will die. You can get down to the ground by jumping on to cars or use a rocket shockwave to bounce you off the walls.
Added lights, fixed some bugs and added some text.
Total Destruction - All players start in a high safe area on the sides of the map with a machine gun powerup. The only way to get to the other players is by jumping down but you will quickly find out that the gangs are against you. You can get rocket launcher by killing the gang members. It is difficult to stay alive since the gang members are crack shots and you don't know when they are going to attack.
Removed the Author = Razor line from the MMP files since it may cause problems with 3 player games.
|Cliff Hanger||23kB||Cliff Hanger - Medium sized map with various weapons scattered around. There is a bridge and a peer. One of the rocket launcher pickups requires doing a jump to get to it. Supports 1-4 players.||Kick Ass||2008/08/06|
|Prison Break||8kB||Prison Break - This is a slightly modified version of the prison island from the Residential map. All players start in the prison and the only land outside the prison is a platform with a rocket launcher powerup. There are various respawning powerups and weapons scattered around the prison. Supports 2 to 4 players.||Mahone||2008/08/06|
Race Adventures 2 - This is a massive racing map with some interesting areas and jumps. You have to change cars multiple times and there are some shortcuts.
updated: 05-08 (added "City game", "Extreme race", "Zooka Game")
|Hidden Surprise Edited||83kB||Hidden Surprise Edited Version 2||Kamil||2008/07/12|
|Tiny Town Tuning||59kB||Tiny Town Tuning||Kamil||2008/07/12|
|Island Hopper||361kB||A rather large map consisting of three islands and a gang system.||Lantyz||2008/04/25|
|Tower Arena||361kB||A small map in which players start on a tower to prevent spawn killing.||Lantyz||2008/04/25|
|SWAT||361kB||SWAT - A map with a maximum wanted level of 4.||Lantyz||2008/04/25|
|The Rock||361kB||The Rock - A tiny map consisting of a large rockB||Lantyz||2008/04/25|
|Scavenger||361kB||Scavenger - A small map with only rocket launchers; each giving you only one
|Capture the Van||361kB||Capture the Van - A map in which all players try to steal a car and bring it to their crusher to earn points. Best to set a time limit and score limit since this one is not all about frags. Overwrite e.gxt for the correct text to be displayed.||Lantyz||2008/04/25|
Fortress - A map in which all players try to be the only one inside the
|Race For Rockets||25kB||This map sucks. 2 player script. Uses Bonus Stage D (mike1e.gmp) - I just added more restart zones. Both players start with unlimited rocket launcher ammo. If your opponent dies by any means then you lose your ammo. You will get your rockets back after you do a lap (any direction) or you die. Police level is set to 5 (FBI). There are two rocket proof fire engines with flame throwers. This should reduce spawn kills since if you kill your opponent, you have to do a lap before you can shoot them again. It may slow the pace of the action a bit too much for some people but at least it's a change from standard deathmatch.||Sektor||2008/02/27|
|Gun Town||90kB||Gun Town||CarThief||2007|
|Gun'N'Molotov Arena||90kB||Gun'N'Molotov Arena 2-6P||CarThief||2007|
|Harbor Town Bot Version||90kB||Harbor Town Bot Version 1-6P||CarThief||2007|
|Intruder Alert||90kB||Intruder Alert||CarThief||2007|
|RC Arena||90kB||RC Arena 2-4P||CarThief||2007|
Suburban Anarchy - deathmatch map with bots
Zooka Arena - This map is just fast paced fun.. It has rocket launcher pickups that instantly respawn and give you 99 ammo. It's a small arena with some walls to run around while you try to shoot your opponent and dodge incoming rockets. This is the 2-6 player version with an optimized GMP file.
|SanAn Scamble||1.5MB||SanAn Scramble - too many checkpoints! It's the GTA1 San Andreas map converted to GTA2 but it's not much fun to race. I'd like to see this map used for something more fun than a checkpoint race but it might be too big for deathmatch.||Pyro||2006|
|Race Adventures||210kB||Race Adventures - A large race map that requires the players to change cars in the middle of the race. Follow the course to the end.||Yakuza clan||2006|
|Soccer||3kB||Shatters's boring 2 player football and machine gun map. Count the goals yourself.||Shatters||2006|
|Face Off Tinytown no invul||42kB||Tiny Town and Face Off patched to remove the invulnerability powerup. Extract to GTA2\data. It won't replace your existing scripts, so you can still play the original with invulnerability.||Sektor||2006|
|Insane Stunt Race
||12kB||Insane Stunt Course - Map created by Holy_Jack's and OXMOX. 1-6 multiplayer script created by Sektor. Race to the end using a cop car or whatever vehicle you find along the way.||Sektor||2006|
|Tiny Town No Arrow||1.9MB||Tiny Town but with the player arrows removed. Extract to GTA2\data and run "no_arrow_install.bat". Select "Tiny Town no arrow" map to play.||Sektor||2005|
|Team Tiny Town||5kB||Select Team Tiny Town on the multiplayer screen to play this script. Player 1, 3, 5 are on Red team. Player 2, 4, 6 are on Blue team. If you want the game to end when a team gets 10 frags then make it a points game 999999. If a player on your team dies by any means (cops, team kill, suicide or killed by other team) then the other team gets a frag/point. You can play this with 2 players, it's good with any even amount. It is better than normal Tiny Town since instead of invulnerability, there are two Rocket Launcher spawn points. The .mis files are included, if you use them, please give credit.||Sektor||2005|
|Bot Tiny Town||52kB||
BOT Tiny Town. This adds 6 killer bots to Tiny Town. Supports 1-6 players. Includes .mis files.
Bonus Race - 2 player, 5 lap race script with lap counter. It uses one of the official bonus maps (mike1e.gmp). The .mis file is included.
|God Mountain||15kB||God Mountain - Made in Japan||VIP||2005|
|Rocket Town||95kB||Rocket Town - small arena with instantly respawning rocket pickups and fast reload.||ManDang||2004|
|ManDang Race||95kB||ManDang Race - large race map with an elevated track.||ManDang||2004|
|GoGoTank||95kB||GoGoTank - Huge open arena with many tanks parked and ready for battle.||ManDang||2004|
|The Fighting||95kB||The Fighting - A tiny arena with instant respawning weapons. This often goes out of sync.||ManDang||2004|
|ManDang's Loony Town||17kB||ManDang's Loony Town||ManDang||2004/07/11|
|N's Mini City||24kB||N's Mini City||ManDang||2004/03/19|
|illspirit's map||129kB||Yet to be named map by illspirit - Supports 1-4 players. There is a tank that you can only get to by doing a long jump with a fast car. There are two rocket launcher spawn points and various other weapons placed around the map.||illspirit||2003|
|Capital City||520kB||Capital City - A huge map but not many weapons. It includes an airport and cargo ship (both just for looks, the planes can't move). A fine piece of German engineering. Supports 1-6 players.||Z-Men||2002|
|Xtreme Force||89kB||Weapons are spread a bit too widely. There is a tank that can be taken out with an instant vehicle bomb. There are some amusing noises coming from the crates.||HinGTA/Teknics||2001|
|Bernaar's Holy Project||105kB||Bernaar's Holy Project - This is an arena divided by four large blocks.||Bernaar||2001|
||137kB||Nicely designed map with good weapon locations. It has some similarities with the official Hidden Surprise map.||Bernaar||2001|
|Bernaar's Race||156kB||This is the first multiplayer race map that I know of and it's still one of the best. It has an elevated track.||Bernaar||2001|
|Downtown||William Mills designed this official map. All his GTA2 files start with wil.||DMA Design||1999|
|Residential||Stephen Banks designed this official map. All his GTA2 files start with ste. Camp Banks Army Base is a tile on his map.||DMA Design||1999|
|Industrial||Billy Thomson designed this official map. All his GTA2 files start with bil. The GXT file contains many lines that say REPORT DEAD BRIEF TO BILLY THOMSON. He also designed the GTA1 San Andreas map.||DMA Design||1999|
|Tiny Town||Billy Thomson designed this official map. All his GTA2 files start with bil. The GXT file contains many lines that say REPORT DEAD BRIEF TO BILLY THOMSON. He also designed the GTA1 San Andreas map.||DMA Design||1999|
|Hidden Surprise||William Mills designed this official map. All his GTA2 files start with wil.||DMA Design||1999|
|Face Off||Stephen Banks designed this official map. All his GTA2 files start with ste.||DMA Design||1999|