Hi,
I'm making my own mod/edition for GTA2 and I would like to test the cars I changed in-game, but going to downtown and running around for the just edited car is crazy.
How do I solve this? Custom map? Script that quickly turns off other cars or?
I need walls to test damage of the car.
Need help for testing cars
- Cuban-Pete
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Need help for testing cars
"Mmmm, your eyes are so beautiful."
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Re: Need help for testing cars
Use a script to create a PARKED_CAR_DATA. You could add one line of code to my minimum multiplayer test script for fast testing.
Adapting the .mmp from my test script lets you use Create Game > Play Alone in GTA2 Game Hunter. Much friendlier than entering filenames into GTA2 Manager...much faster and less desktop clutter as well!
Adapting the .mmp from my test script lets you use Create Game > Play Alone in GTA2 Game Hunter. Much friendlier than entering filenames into GTA2 Manager...much faster and less desktop clutter as well!
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- Cuban-Pete
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- Posts: 909
- Joined: 29 Jan 2010, 15:03
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Re: Need help for testing cars
Thanks a lot, I got it working. I just parked the car right in front of me when I spawn in Downtown 2p.
"Mmmm, your eyes are so beautiful."