Search found 584 matches

by B-$hep
30 Apr 2025, 10:49
Forum: Modding forum
Topic: How do I create my own map?
Replies: 2
Views: 784

Re: How do I create my own map?

How much you want it?
I can dig out my new map editor that was never published.

It kinda works but it depends what features you need.

Tell me more what you want to do and then I can say if its implemented.

I havent had time with it because im working with my YT channels and so on.. Life takes its ...
by B-$hep
14 Feb 2025, 18:22
Forum: Modding forum
Topic: GMP rotator/flipper - Flip or rotate your map by 90°, 180° or 270°
Replies: 12
Views: 30267

Re: GMP rotator - Rotate your map by 90°, 180° or 270°

You "stole" my idea valps.

I wanted to do this years ago but got stuck and left it. I guess im lazy.

Im just too busy with working on my Youtube channels.
Need to grow the income and stuff.

No time to code so much.

Compression / decompression is easy in GTA2.
If you use C++ then youre fine.
Hint ...
by B-$hep
04 Feb 2025, 12:30
Forum: Modding forum
Topic: Found PED (dummies) walking code in exe
Replies: 8
Views: 21239

Re: Found PED (dummies) walking code in exe

Hi Valps.
I made this in 2022. So I have to find this stuff from my discs.
Im aware of your gta2_re project. Im lurking in that Discord.

And also doing some work on this.

I will try to find it. My data and discs are huge mess. But its somewhere, I even took note of funcs etc.
by B-$hep
20 Nov 2024, 17:17
Forum: Modding forum
Topic: PSX modding (scripts decompiled, PSX compiler, STY tiles, GMP files etc.)
Replies: 12
Views: 15959

Re: PSX modding (scripts decompiled, PSX compiler, STY tiles etc.)

I did a fix years ago for tile picker.
It would allow DMA editor to work on modern systems.
But I dont remember atm why I stopped.
I think I encountered some issues and didnt know how to resolve it.

Now we have ChatGPT, which should resolve them
by B-$hep
19 Nov 2024, 17:34
Forum: Modding forum
Topic: PSX modding (scripts decompiled, PSX compiler, STY tiles, GMP files etc.)
Replies: 12
Views: 15959

Re: PSX modding (scripts decompiled, PSX compiler, STY tiles etc.)

Where did you run the map editor?

I mean the map editor has tile picker rendering problem on XP and newer Windows.
You seem to have all rendered.

How?
by B-$hep
29 Oct 2024, 17:09
Forum: Modding forum
Topic: Epic GTA2 Script Decompiler (AKA SCR Decompiler)
Replies: 159
Views: 584580

Re: Epic GTA2 Script Decompiler (AKA SCR Decompiler)

Nice work.
I think with some debugging you can figure out why it crashes.
Or ask AI for some help.

Actually there is some AI for Visual Studio or VS Code that reviews the code and is doing some analyzing.
by B-$hep
26 Oct 2024, 13:57
Forum: Modding forum
Topic: Finally understanding IFs, WHILEs, ANDs, ORs and ELSEs
Replies: 12
Views: 16357

Re: Finally understanding IFs, WHILEs, ANDs, ORs and ELSEs

Yeh, I also wrote ScriptPad years ago. But didnt finish it.
I have it on my backups somewhere. I wanted to add lots of cool stuff. Like autosuggestion, autocompletion etc..
https://gtamp.com/forum/viewtopic.php?t=221&hilit=scriptpad

But I also made new script compiler, which doesnt need any hacks ...
by B-$hep
19 Oct 2024, 10:05
Forum: Modding forum
Topic: Finally understanding IFs, WHILEs, ANDs, ORs and ELSEs
Replies: 12
Views: 16357

Re: Finally understanding IFs, WHILEs, ANDs, ORs and ELSEs

JernejL wrote: 14 Oct 2024, 15:39 which patched miss2 is that? the mis pad hacked version or some other?

does my patched version still work on modern windows?
Mispad hacked yes.
works fine for me on every windows i use.
XP, 7, 10.

No issues on my side
by B-$hep
12 Oct 2024, 06:32
Forum: Modding forum
Topic: Finally understanding IFs, WHILEs, ANDs, ORs and ELSEs
Replies: 12
Views: 16357

Re: Finally understanding IFs, WHILEs, ANDs, ORs and ELSEs

Did you know that original miss2.exe from DMA Design generated .txt file which had exactly al,ost everything you posted included.
It had all the jump indexes etc.

Not so detailed investigation but those txt files helped me with my new SCR compiler.
The patched miss2.exe wont generate temp files ...
by B-$hep
28 Sep 2024, 08:48
Forum: Modding forum
Topic: Project Open Downtown - Remake of wil.MIS - [RELEASED]
Replies: 4
Views: 9912

Re: Project Open Downtown - Remake of wil.MIS - [RELEASED]

Hello.
Nice work but why you didnt use script decompiler?
It can decompile everything except IF..ENDIF, WHILE loops
by B-$hep
30 Aug 2024, 14:55
Forum: Modding forum
Topic: Is There Any Way to Add Walking Cops to the Downtown District?
Replies: 6
Views: 10299

Re: Is There Any Way to Add Walking Cops to the Downtown District?

Hello.
I havent scripted for a while.
If you figure / find out what command is responsible for cop "density" on map then I can figure out something.
Its not hard to edit SCR files.

Done this in the past successfully.


[offtopic]Btw Im still interested in GTA2 stuff but Im busy with working on my ...
by B-$hep
24 Jun 2024, 19:38
Forum: Maps
Topic: Bloodring - Destruction Derby
Replies: 2
Views: 8056

Re: Bloodring - Destruction Derby

Just had fun with AI:
Image
by B-$hep
30 May 2024, 15:41
Forum: Site and forum discussion
Topic: Forum emails
Replies: 4
Views: 37929

Re: Forum emails

Sektor.
Are there still players on GTA2 GH ?
Or its silent?
by B-$hep
22 Apr 2024, 16:01
Forum: Maps
Topic: Blackout Arena
Replies: 4
Views: 23790

Re: Blackout Arena

You still have friends who play GTA2 MP?

I thought this thing is dead.
Im gonna try the map anyway.
I never played MP but I like playing alone and test different maps.

Keep us updated!
by B-$hep
20 Apr 2024, 10:11
Forum: Modding forum
Topic: SCR File Format Documentation
Replies: 7
Views: 33503

Re: SCR File Format Documentation

Thanks Sektor.
I wonder how T.M disabled the "last active" info ?

Is this VIP feature or everybody can do this in settings in control panel?
by B-$hep
31 Mar 2024, 07:57
Forum: Modding forum
Topic: vike's GTA2 update patch enhancement upgrade fix v11.44
Replies: 400
Views: 1168873

Re: vike's GTA2 update patch enhancement upgrade fix v11.44


Here's an idea for an update: >The car crusher on the Rednecks zone isn't working. It isn't spawning items. Nay chances of fixing that glitch?


I have fixed that years ago.
https://gtamp.com/forum/viewtopic.php?p=930#p930

But I have to do it again.
I have huge archive of stuff and its easier to ...
by B-$hep
06 Jan 2024, 16:01
Forum: GTA1/GTA2 chat
Topic: What is "wrong" with Downtown District?
Replies: 5
Views: 16820

Re: What is "wrong" with Downtown District?

Yeh, with custom made GTA2 we could have all three maps joined together.
And it would be one huge city.
There is lot of potential for coders for such game actually even if its so old.
Lots of fun stuff can be coded.

I wonder why they removed motocycles from GTA2. Poor handling / physics?
by B-$hep
29 Mar 2023, 15:02
Forum: Modding forum
Topic: GXT Editor
Replies: 29
Views: 119862

Re: GXT Editor

Hi. I have been busy with my life.
I have to find the GXT Editor source I modified.
There was a moment where I wanted to add Cyrillic support but I forgot it.

If there is a demand, I can make it.
GTA2 community is not very active.

I have been working on my GTA2 projects but Im also doing other ...
by B-$hep
27 May 2022, 16:08
Forum: Announcements
Topic: Updated forum software to phpBB v3.3.7
Replies: 3
Views: 20136

Re: Updated forum software to phpBB v3.3.7

Fix the Youtube tags please!