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//////ASSASSIN 4P SCRIPT//////
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// Create players in each of the 4 gangs
PLAYER_PED p1 = ( 12.5 , 66.5 , 2.0 ) 8 90 // Zaibatsu
// P2 Loonies
// P3 Yakuza
// P4 SRS

// Create Cars
	// Player Cars
PARKED_CAR_DATA p1car = ( 14.5 , 66.5 , 2.0 ) 2 90 VTYPE // Zaibatsu Z-Type

// Set up gangs
SET_GANG_INFO ( loonie_gang , 11 , pistol , machine_gun , machine_gun , 0 , 0.0 , 0.0 , 0.0 , 0 , isetta , 16 )
SET_GANG_INFO ( zaib_gang , 8 , pistol , machine_gun , rocket_launcher , 0 , 0.0 , 0.0 , 0.0 , 0 , vtype , 2 )
SET_GANG_INFO ( sci_gang , 7 , pistol , machine_gun , flame_thrower , 0 , 0.0 , 0.0 , 0.0 , 0 , stratos , 10 )
SET_GANG_INFO ( yakuza_gang , 13 , pistol , machine_gun , silenced_machine_gun , 0 , 0.0 , 0.0 , 0.0 , 0 , miura , 14 )

COUNTER neverends = 1

LEVELSTART

CHANGE_GANG_CHAR_RESPECT ( loonie_gang , p1 , -5 )
CHANGE_GANG_CHAR_RESPECT ( sci_gang , p1 , -5 )
CHANGE_GANG_CHAR_RESPECT ( yakuza_gang , p1 , -5 )
CHANGE_GANG_CHAR_RESPECT ( zaib_gang , p1 , 5 )

WHILE_EXEC ( neverends = 1 )

   DO_NOWT

ENDWHILE

LEVELEND
