Release date: 2007-02-26
Name: Race for Rockets
Script author: Sektor
Map author: Mike - DMA Design
Website: GTAMP.com

Description:

Uses Bonus Stage D (mike1e.gmp) - I just added more restart zones
Both players start with unlimited rocket launcher ammo.
If your opponent dies by any means then you lose your ammo.
You can get it back by doing a lap or dying.
First to frag limit wins!

This should reduce spawn kills since if you kill your opponent, you have to do a lap before you can shoot them again.  It may slow the pace of the action a bit too much for some people and get a bit repetitive doing the same lap over and over but at least it's a change from standard deathmatch.

Includes:

race4rockets.gmp - map
race4rockets.mis - script source code
race4rockets.mmp - text file that contains the list of files this map uses and name to display on map select screen
race4rockets.SCR - compiled GTA2 script
race4rockets_readme.txt - the text file you are reading right now

Installation:

Extract to GTA2\data and select "Race for Rockets 2 player" on the multiplayer map select screen.