Release date: 2007-02-26 Name: Race for Rockets Script author: Sektor Map author: Mike - DMA Design Website: GTAMP.com Description: Uses Bonus Stage D (mike1e.gmp) - I just added more restart zones Both players start with unlimited rocket launcher ammo. If your opponent dies by any means then you lose your ammo. You can get it back by doing a lap or dying. First to frag limit wins! This should reduce spawn kills since if you kill your opponent, you have to do a lap before you can shoot them again. It may slow the pace of the action a bit too much for some people and get a bit repetitive doing the same lap over and over but at least it's a change from standard deathmatch. Includes: race4rockets.gmp - map race4rockets.mis - script source code race4rockets.mmp - text file that contains the list of files this map uses and name to display on map select screen race4rockets.SCR - compiled GTA2 script race4rockets_readme.txt - the text file you are reading right now Installation: Extract to GTA2\data and select "Race for Rockets 2 player" on the multiplayer map select screen.