Can't make Char punch the air
Posted: 19 Aug 2011, 17:50
Hi everyone, I'm modding GTA2 and this website is helping me A LOT.
I'm modding it to make a funny video for my friends, and would need a char to punch the air like he was dancing; would that be possible?
As for now, I've created the char as a DUMMY and set him to KILL_CHAR_ON_FOOT: obviously he reaches the target and punches him till his death, but I want him to stay still (let's say, to guard an area) and just keep punching the air for a considerable time.
Is there any invisible, invulnerable target I can set near him so that he'll try to punch him forever? Or should I set him to try and punch a nearby char, forcing him to stay still?
I did try to create him as a STAND_STILL_BLOKE, but he won't move; then I tried and gave him order to kill another CHAR, then left some DELAY and set him STAND_STILL_BLOKE: this is running inside a WHILE_EXEC loop, but CHAR will stay still and won't try to attack anyone.
Do you guys have anything in mind that could work? Thank you very much for your time.
Cheers
I'm modding it to make a funny video for my friends, and would need a char to punch the air like he was dancing; would that be possible?
As for now, I've created the char as a DUMMY and set him to KILL_CHAR_ON_FOOT: obviously he reaches the target and punches him till his death, but I want him to stay still (let's say, to guard an area) and just keep punching the air for a considerable time.
Is there any invisible, invulnerable target I can set near him so that he'll try to punch him forever? Or should I set him to try and punch a nearby char, forcing him to stay still?
I did try to create him as a STAND_STILL_BLOKE, but he won't move; then I tried and gave him order to kill another CHAR, then left some DELAY and set him STAND_STILL_BLOKE: this is running inside a WHILE_EXEC loop, but CHAR will stay still and won't try to attack anyone.
Do you guys have anything in mind that could work? Thank you very much for your time.
Cheers