Pyro wrote:I thought all the tiles from all GTA1 sty files could fit into one sty? I remember having one with all the tiles in it made by Delfi (I think), appropriately called "gta1.sty".
The maps I got from Jernej used seperate style files for each city. I named my new style file "gta1.sty". Perhaps you got mine; I tested Liberty City a couple of times with others on Game Hunter, so the file may have spread after that. I don't think all tiles fit in one file, even if all double and mirrored tiles are removed. I remember it was a tight fit and grouping them in chunks of 8 to make appropriate palettes didn't help, either. Even if it would fit, imho it's worth it to remove redundant tiles to create space for new, more useful tiles. It would be easier to create three new style files, but my goal was to create a style file that can be used to create custom maps with all GTA1 styles.
Pyro wrote:perhaps if these tiles you mention are better quality we could possibly replace them in future? Worth a look I say.
Keep in mind, replacing all tiles in a map is a horrible job. I did it once, but I'm not inclined to do it again.
Pyro wrote:Done a lot of this stuff between the maps, though with GTA London we do need a suitable pole/support for traffic lights (currently just floating in London/Manchester, but they share same STY anyway). Any note-worthy changes you might want to look at when Ben merges the next batch of files to make a new 'master' file for the GTA1 cities.
Merging the two maps could be cumbersome if both maps have a substantial number of small changes, but I haven't got the time to really look at all the changes of JG/Bens maps. Haven't made important changes to the maps London or Manchester, only started with creating a style file.
Pyro wrote:Which map(s) did you do? Currently we have not changed the physical layout of any of the tracks and kept the train system working (after modifying train collision size so it doesn't wreck everything) even with slopes and stuff like that still showing. I even added the tram route to San Andreas, and that is notoriously bad to setup properly
Liberty City and Vice City. I got the original tracks working, but I decided the corners and slopes ruined its appeal (you got trains visible on slopes? If so, how?). Also, the trains in GTA2 move to fast for the curly GTA1 tracks in my opinion, so I took a few twists out altogether.
I toyed with the idea of adding the Tram in San Andreas, but I haven't found a satisfying way of doing it.
Pyro wrote:
Ah cool - do you remember what/where the problem was?
There were several problems, if I recall correctly. One was caused by the wide freeway in the south-east corner, another by traffic arrows in the mid-west area. All bugs I found were map-based.
On a related note, does anyone know how to open the style file of GTA London 1961? I would really like to add those cars to the London conversion, but GTA Cars doesn't seem to be able to read the file. GTA London 1969, however, works fine.