Factory Industry Live

Post GTA1/GTA2 maps here (finished and work in progress).
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Logofero
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Factory Industry Live

Post by Logofero »

GTA2 Map "Factory Industry Live"

Latest version 1.0
Author: fERO (aka Logofero)
Release: 16:43 08.06.2011
Update: 7:00 11.12.2015

Description:

Mode: Deathmatch, no mission.
Type: Arena, closed map.
Players: The map created 4 spawn points.
Bonus: On the map there is a secret 4.
Pickups: S-Uzi, Silenced S-Uzi, Shotgun, Pistol, Electrogun, Grenades, Molotov, Rocket launcher, Health, Armour.
Dynamic parking - Random spawn several variants of cars.
Dynamic light - All light is created by the script. Automatically turns day and night.
Dynamic density - The number of peds/cars in the streets depends on the time of day. At night, they are much less than a day.
Dynamic time 24/h - It considers not only the last minutes, hours and days. But only you can determine the day and night (visually).
Exclusive Car Paint Shop - To select a color press horn in car.
Added a new tank in camouflage to the wil[Logofero].sty - all other textures of wil.sty are not changed.


History of changes:

Code: Select all

  
        ver. 0.1, 11.06.2011: Start to create a the map.
             0.2, 20.06.2011: Added dynamic lights...
             0.3, 22.06.2011: Added zones...
             0.4, 22.06.2011: Added dynamic density...
             0.5, 23.06.2011: Edited density...
             0.6, 27.06.2011: Added/Edited shop respray...
             0.7, 28.06.2011: Edited shop respray and dinamic lights...
             0.8, 29.06.2011: Added/Edited parked cars...
             0.8f, 07.12.2015: Fixed secret GunJeep door. 
                               Written description file f-industry-live-4p-readme.txt. 
                               Map was first published on the Internet link http://gtamp.com/forum/viewtopic.php?f=5&p=9557#p9557
             0.9, 10.12.2015: Changed the description file on f-industry-live-readme.txt, the map is optimized for multiplayer mode. 
                              Added f-industry-live-1p.mmp, f-industry-live-2p.mmp, f-industry-live-3p.mmp, f-industry-live-4p.mmp. 
                              Renamed f-industry-live-4p.gmp to f-industry-live.gmp and f-industry-live-4p.scr to f-industry-live.scr
             0.9f, 10.12.2015: Fixed a bug in the 'Description = ...' of the multiplayer maps. Note: If the description in different *.mmp files the same as you can not change the number of players.
                              Removed all unnecessary f-industry-live-*p.mmp by one f-industry-live.mmp.
             1.0, 11.12.2015: Added f-industry-live-eng.gxt text for Car Paint Shop.
                              Edited on map secret tunnels.
                              Added new 3D screens as *.jpg.
                              Added support for 6 players.
Download: http://gtamp.com/mapscript/maplump/user ... ry-live.7z
Download (Mirror): http://gtamp.com/forum/download/file.ph ... ew&id=1624
Attachments
f-industry-live.jpg
f-industry-live2.jpg
f-industry-live2.jpg (237.1 KiB) Viewed 25677 times
f-industry-live3.jpg
f-industry-live4.jpg
f-industry-live5.jpg
f-industry-live.7z
(3.93 MiB) Downloaded 1417 times
Last edited by Logofero on 20 Dec 2015, 08:28, edited 13 times in total.
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Sektor
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Re: New map page with user upload

Post by Sektor »

I think to upload to http://gtamp.com/mapscript/maplist/upload.php, you need to select join modder group on this page: http://gtamp.com/forum/ucp.php?i=167 , once you do that, you should have permission to upload.
Logofero
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Re: New map page with user upload

Post by Logofero »

Sektor wrote:I think to upload to http://gtamp.com/mapscript/maplist/upload.php, you need to select join modder group on this page: http://gtamp.com/forum/ucp.php?i=167 , once you do that, you should have permission to upload.
Thanks for the answer. I did everything you have written. But the group was not able to enter 'Modders', perhaps you need to confirm my participation in it?
What should I do to download a map, I can just attach them on your forum?
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Re: Factory Industry Live

Post by Sektor »

Approved. I forgot I needed to do that. I used to have it on automatic approval but I changed it to manual for security reasons.
Logofero
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Re: Factory Industry Live

Post by Logofero »

Sektor wrote:Approved. I forgot I needed to do that. I used to have it on automatic approval but I changed it to manual for security reasons.
Sector, now i have successfully upload a map - happy! But i see only in http://gtamp.com/mapscript/maplist/upload.php and not http://gtamp.com/mapscript/maplist/list.php You need to approve my map? Check, please.

Also me the following message (But the map is visible in fine):

Code: Select all

[phpBB Debug] PHP Warning: in file /home/sektor/gtamp.com/mapscript/maplist/upload.php on line 316: file(hash/2d5e08e7577fd935979b36ecd873ca82): failed to open stream: No such file or directory

1 File(s) were succesfully uploaded:
-f-industry-live.7z

generating preview: 7-Zip (A) [64] 9.20 Copyright (c) 1999-2010 Igor Pavlov 2010-11-18 p7zip Version 9.20 (locale=C,Utf16=off,HugeFiles=on,8 CPUs) Processing archive: ../maplump/usermaps/f-industry-live.7z Extracting f-industry-live-readme.txt Extracting f-industry-live.gmp Extracting f-industry-live.jpg Extracting f-industry-live.mmp Extracting f-industry-live.SCR Extracting wil[Logofero].sty Everything is Ok Files: 6 Size: 7102737 Compressed: 2154807 executing: chmod -R 0777 preview/f-industry-live.7z

f-industry-live (2.05 MB, 2015-12-10)
sending "preview/f-industry-live.7z/data/f-industry-live.gmp" & "preview/f-industry-live.7z/data/wil[logofero].sty"(custom) to http://192.154.111.164/gta2/minimapwrapper/index.php and fetching image
\nerror:couldn't connect to host
minimap image creation failed
Uploaded map. Latest version: http://gtamp.com/mapscript/maplump/user ... ry-live.7z
Thanks for the help.
Logofero
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Re: Factory Industry Live

Post by Logofero »

Final update. Version 1.0
Reamde.txt:

Code: Select all

    GTA2 Map "Factory Industry Live"  

    Version: 1.0
    Description:
        
        Mode: Deathmatch, no mission.
        Type: Arena, closed map.
        Players: The map created 4 spawn points.
        Bonus: On the map there is a secret 4.
        Pickups: S-Uzi, Silenced S-Uzi, Shotgun, Pistol, Electrogun, Grenades, Molotov, Rocket launcher, Health, Armour.
        Dynamic parking - Random spawn several variants of cars.
        Dynamic light - All light is created by the script. Automatically turns day and night.
        Dynamic density - The number of peds/cars in the streets depends on the time of day. At night, they are much less than a day.
        Dynamic time 24/h - It considers not only the last minutes, hours and days. But only you can determine the day and night (visually).
        Exclusive Car Paint Shop - To select a color press horn in car.
        Added a new tank in camouflage to the wil[Logofero].sty - all other textures of wil.sty are not changed.
    
    Author: fERO (aka Logofero)
    Release: 16:43 08.06.2011
    Update: 7:00 11.12.2015
    
    History of changes:
        
        ver. 0.1, 11.06.2011: Start to create a the map.
             0.2, 20.06.2011: Added dynamic lights...
             0.3, 22.06.2011: Added zones...
             0.4, 22.06.2011: Added dynamic density...
             0.5, 23.06.2011: Edited density...
             0.6, 27.06.2011: Added/Edited shop respray...
             0.7, 28.06.2011: Edited shop respray and dinamic lights...
             0.8, 29.06.2011: Added/Edited parked cars...
             0.8f, 07.12.2015: Fixed secret GunJeep door. 
                               Written description file f-industry-live-4p-readme.txt. 
                               Map was first published on the Internet link http://gtamp.com/forum/viewtopic.php?f=5&p=9557#p9557
             0.9, 10.12.2015: Changed the description file on f-industry-live-readme.txt, the map is optimized for multiplayer mode. 
                              Added f-industry-live-1p.mmp, f-industry-live-2p.mmp, f-industry-live-3p.mmp, f-industry-live-4p.mmp. 
                              Renamed f-industry-live-4p.gmp to f-industry-live.gmp and f-industry-live-4p.scr to f-industry-live.scr
             0.9f, 10.12.2015: Fixed a bug in the 'Description = ...' of the multiplayer maps. Note: If the description in different *.mmp files the same as you can not change the number of players.
                              Removed all unnecessary f-industry-live-*p.mmp by one f-industry-live.mmp.
             1.0, 11.12.2015: Added f-industry-live-eng.gxt text for Car Paint Shop.
                              Edited on map secret tunnels.
                              Added new 3D screens as *.jpg.
                              Added support for 6 players.
Screens: http://gtamp.com/forum/viewtopic.php?f=5&t=813#p9557

Thanks all for helping and fun.
This game has always inspired me its unforgettable atmosphere, and not every new game compared to her, it all started with this.

Download: http://gtamp.com/mapscript/maplump/user ... ry-live.7z
Last edited by Logofero on 20 Dec 2015, 08:27, edited 1 time in total.
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Re: Factory Industry Live

Post by _L1pE_ »

Weird, clicking the download link gets me a "page not found" error.
Let's go for a joyride
Logofero
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Re: Factory Industry Live

Post by Logofero »

_L1pE_ wrote:Weird, clicking the download link gets me a "page not found" error.
Thank for report. Fixed. Download: http://gtamp.com/mapscript/maplump/user ... ry-live.7z

It's strange, but the map is removed from storage. But I uploaded it.

Sektor, whether it is possible to increase the safety of the repository? Now who has access to it can remove someone else's map?

EDIT: I change the name of the image.
This causes an error in the script:

Code: Select all

Images[] = f-industry-live.jpg
Images[] = f-industry-live_1.jpg
Images[] = f-industry-live_2.jpg
Images[] = f-industry-live_3.jpg
Images[] = f-industry-live_4.jpg
Fixed:

Code: Select all

Images[] = f-industry-live.jpg
Images[] = f-industry-live2.jpg
Images[] = f-industry-live3.jpg
Images[] = f-industry-live4.jpg
Images[] = f-industry-live5.jpg
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Sektor
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Re: Factory Industry Live

Post by Sektor »

Logofero wrote:Sektor, whether it is possible to increase the safety of the repository? Now who has access to it can remove someone else's map?
Yes that's not good. Please post suggestions for the map upload system in Elypter's topic: http://gtamp.com/forum/viewtopic.php?f=5&t=355

Your map shouldn't be in a folder, that will stop the mapscript from finding the files. Don't try to fix it right now since I'm building a pack to test.
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