Team failure
Mode: Team Deathmatch
Players: 4
Authors: Razor & Heri
Mis File: Included
2 teams use remote-control cars fitted with cannons in an arena. To win, destroy the other team's car until they have no lives left.
Player 1 sets the number of lives at the start of the game. 30 lives is nice.
Team 1 (RED)
* Player 1
* Player 2
Team 2 (BLUE)
* Player 3
* Player 4
Player Roles:
Each team has 2 remote controls. Left control is to drive the car. Right control is to shoot the cannon.
Thanks to:
* Kamil
* DAFE
* Sektor
* Ben Millard
* And Testers
Team failure
Re: Team failure
Hi Razor, this looks different and interesting.
Is it still a Work in Progress or have you guys tested it enough to call it a final version? Does it work okay if all players use different remotes at different times? Just curious. I was glad to be able to help you with some of the problems you had encountered with this map thus far.
It's tough for me to find 4 players at one time in North America to try this map out.
I was also wondering if you tried using a gunjeep with flame thrower to see if the driver and tank operator could both fire weapons via turrets. Also, maybe you could GIVE_WEAPONS to the GT cars ( mines, Vehicle guns, bombs, oil slicks ) or make them available for pickups: 1 of each as it might be fun to try and fight for them. Or even create a car shop area to purchase them if there's enough cash in the pot
Just some ideas. So that the player that's controlling the car can also do more than just driving the car. The arena seems like it may be a bit small too but I could be wrong Looks good and it certainly is unique from what I've seen so far
Good work guys!
Is it still a Work in Progress or have you guys tested it enough to call it a final version? Does it work okay if all players use different remotes at different times? Just curious. I was glad to be able to help you with some of the problems you had encountered with this map thus far.
It's tough for me to find 4 players at one time in North America to try this map out.
I was also wondering if you tried using a gunjeep with flame thrower to see if the driver and tank operator could both fire weapons via turrets. Also, maybe you could GIVE_WEAPONS to the GT cars ( mines, Vehicle guns, bombs, oil slicks ) or make them available for pickups: 1 of each as it might be fun to try and fight for them. Or even create a car shop area to purchase them if there's enough cash in the pot
Just some ideas. So that the player that's controlling the car can also do more than just driving the car. The arena seems like it may be a bit small too but I could be wrong Looks good and it certainly is unique from what I've seen so far
Good work guys!
-
- Lunatic
- Posts: 456
- Joined: 19 Jul 2008, 14:14
- GH nick: Razor, R
- Location: Poland / Szczecin
- Contact:
Re: Team failure
It works fine. This should be the final version unless someone finds a bug. When the map will be in edition, I will think about your proposals. Thanks for help
Regards Razor
Regards Razor
Re: Team failure
This look like an awesome idea; can't wait to try it out.
Nice work guys!
Nice work guys!