9/11 © is a map made by Gustavob, BR
To play this map, extract all the files from the .7z file to your GTA2\data folder.
Gameplay:
Player1 (host) is the Al-Qaeda member (the terrorist)
Player2 (joiner) is the firefighter (the good 1)
Player1 must get inside the Twin Towers to plant a bomb inside them while Player2 must stop him from doing that.
If Player1 manages to get inside the Twin Towers, the bomb is auto-planted and Player2 must disarm it by standing over it for
20 seconds. If the Player2 doesnt disarm the bomb in time, that building will explode and collapse. If the Player2 disarms
the bomb, Player1 will have the chance to plant it again (I may change that). If the bomb explodes, Player1 will get
$500000 (its $500000 per bomb so you have to make it a points game set to $1000000 points limit), but if Player1 disarms it
HE will be the one who will get $500000.
Thanks to:
*Vike for fixing WARP_FROM_CAR_TO_POINT desyncs and making it work outside cars
*Sektor for keeping an active GTA2 community with his GTA2 Game Hunter
*TradeMark for his GTA2 Map/Zone Editor and for pointing out a door trigger check-area problem
*DAFE for weapon help (weapons not spawning properly)
*Rockstar Games & DMA Design for GTA2 and ste.gmp, wich included the original version of the Fire Station at the north of
the map
*Wikipedia for air view image with original position of World Trade Center Buildings and its "neighbour" buildings
(http://upload.wikimedia.org/wikipedia/c ... ations.jpg)
Extra:
*This is the first GTA2 map to "homage" a disaster ("homage" is not the word, but I couldn't find any other word for that.)
*This map is the second GTA2 map with interiors.
EDIT: v2.0 released. Changelog:
- Changed the .sty file to wil.sty (Downtown District textures) after suggested by BenMillard, with good results
- Added bomb timers and bomb disarming timers
- The interiors outside the mainland have been deprecated and deleted, now the roof of the towers is just removed when a player is inside them
- Added arrows pointing to the doors and to the place-where-to-plant-the-bomb and to the bomb itself when its planted
- Added dusk lights
- Player order inverted, now the player can start a singleplayer game as the terrorist
- Changed the terrorist remap to red to prevent arrow confusion
- Added lampposts on the streets, although I guess I added too much
- Changed the mmp file to fit the new standard by Elypter
- Changed the bomb exploding time from 1:00 to 1:30
- Changed the ground level (and the buildings level) down to 0.0 but kept the WTC height so they look higher (suggested by BenMillard)