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Rocket Wars 4 Ever

Posted: 13 May 2010, 16:49
by [lst]DraGon
Becuse of a lot of bugs and complains about the first rocket wars version i decided to make newer map with some more features :

new stuff :

theres no walls so you can fall into water
if u steal the tank the driver will try to get it back if u kill the driver he will respawn and try to get his tank back
the tank respawns(you already know)
and all stuff from my old map

enjoy!

btw me and my friend planning a big map coming soon

http://gtamp.com/maps/rocket4ever.7z (updated by Sektor to support 1-6 players)

Re: Rocket Wars 4 Ever

Posted: 13 May 2010, 17:21
by Razor
oh nice we have less big map. Could you do a lot of hideouts, passages, ramps etc? :D it would be great to tag game :)

Re: Rocket Wars 4 Ever

Posted: 14 May 2010, 11:42
by Sektor
These changes look good but I haven't play tested it yet. Rocket Wars is fun.

I changed the image from bmp to jpg and cropped it so it just shows the map. You didn't include the .mis file, so I couldn't make my own screenshot with the weapons. The gmp file needs optimizing since it's 6MB.

Re: Rocket Wars 4 Ever

Posted: 22 May 2010, 12:35
by Sektor
The 3rd player always get disconnected in 3 player for some reason. Anyone else have that problem with this map?

Re: Rocket Wars 4 Ever

Posted: 22 May 2010, 13:09
by Razor
i did :D it happens when spawn coords of weapon/poweup and player are the same

Re: Rocket Wars 4 Ever

Posted: 22 May 2010, 15:23
by BenMillard
Also happens if you grab a weapon within 1 second of the game loading. Every start point must be at least 1 or 1.5 blocks from any weapon.

Zooka Arena with lots of players has this problem for Player 1 or Player 2 start point, IIRC.

Re: Rocket Wars 4 Ever

Posted: 27 May 2010, 04:59
by canerce
Good map thank you bro :)

Re: Rocket Wars 4 Ever

Posted: 12 Jul 2010, 13:46
by [lst]DraGon
you welcome and for the 3rd player dc i dont know what to od im still a beginner