Perhaps you can share some of your techniques so others could try to hack it (with little succes). I know you use IDA, I know some assembly, but I have no idea where to look in the huge code.Vike the Hube wrote:Haha if you guys think this list is "aggressive" you should see my list
No the main problem is not the size of the list, it's the lack of size of my free time.
Gameplay issues that need fixing
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Re: Gameplay issues that need fixing
"Mmmm, your eyes are so beautiful."
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Re: Gameplay issues that need fixing
Getting "BUSTED!" while on fire crashes the game?
This happened to me once in Vedic Assault. A gang member had flamed me, then a cop punch took away my very last bit of health. I saw myself respawn and a moment later the game crashed. There were no traffic arrows, so I respawned on foot.
It may have been an unrelated problem with mission script. Can anyone reproduce this effect?
This happened to me once in Vedic Assault. A gang member had flamed me, then a cop punch took away my very last bit of health. I saw myself respawn and a moment later the game crashed. There were no traffic arrows, so I respawned on foot.
It may have been an unrelated problem with mission script. Can anyone reproduce this effect?
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Re: Gameplay issues that need fixing
Entering or leaving a car makes you transparent for a few seconds.
All characters' shadows will disappear while they are in air.
All characters' shadows will disappear while they are in air.
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Re: Gameplay issues that need fixing
Policemen in a "Land Roamer" will crash the game.
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Re: Gameplay issues that need fixing
How did you get police in a land roamer??
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Re: Gameplay issues that need fixing
I edited "Land Roamer" in .sty file, I clicked "good" in "edit car" tab. After that "Land Roamer" started appear in traffic. In wanted level 1, 2 and 3, police can drive a "Swat Van" or a "Special Agent Car" or a "Land Roamer". Police who in a "Swat Van" or a "Special Agent Car" doesn't crash the game but police who in a "Land Roamer" crashes the game. When policemen leave the car, game crashes. It's an issue that I noticed.
Re: Gameplay issues that need fixing
that's interesting
i think nobody knew that before
i think nobody knew that before
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Re: Gameplay issues that need fixing
I have described a similar bug here. Jeeps and land roamers seems to be handled differently than other cars by gta.
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Re: Gameplay issues that need fixing
Gang peds who are Army in "Land Roamer" don't crash the game. Only police peds who are in "Land Roamer" crashes the game.
Re: Gameplay issues that need fixing
[mis]SET_GANG_INFO (russiangang, 4,GRENADE,GRENADE,GRENADE,7, 0.0,0.0,0.0,2,JEEP,5)[/mis]
Crashses for me in Tiny Town Gang (tygang.mis line 180). The gang jeep tries to chase you and policeman are in it for whatsoever reason. But maybe its sth different, I haven't tried to reproduce the bug on its own.
Crashses for me in Tiny Town Gang (tygang.mis line 180). The gang jeep tries to chase you and policeman are in it for whatsoever reason. But maybe its sth different, I haven't tried to reproduce the bug on its own.
Re: Gameplay issues that need fixing
If you are going to list all the bugs you find, i suggest you go to this thread:
http://gtamp.com/forum/viewtopic.php?f=4&t=249
?
http://gtamp.com/forum/viewtopic.php?f=4&t=249
?
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Re: Gameplay issues that need fixing
No, I'm not going to list all the bugs I find, I have read all the bugs on your topic.
Re: Gameplay issues that need fixing
I was talking to Jones, and its not my topic.Galactic Boy wrote:No, I'm not going to list all the bugs I find, I have read all the bugs on your topic.
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Re: Gameplay issues that need fixing
Bump!
The first message in this topic is a fantastic list of improvements for GTA2.
I support just about everything on it.
The first message in this topic is a fantastic list of improvements for GTA2.
I support just about everything on it.
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Re: Gameplay issues that need fixing
Players, cars and other objects are invisible under 1.0 block.
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Re: Gameplay issues that need fixing
Please don't fix that! Unreal: Mazon Assault lets you swim underwater by using this effect.
Strangely, players are visible in the black space around Unreal: Phobos Frags. But if you stand still the character starts vibrating. I scripted players to die if they spend more than 2 seconds in space - the controls are turned off after 1 second, so your player kinda looks like they suffocate during the final second.
Strangely, players are visible in the black space around Unreal: Phobos Frags. But if you stand still the character starts vibrating. I scripted players to die if they spend more than 2 seconds in space - the controls are turned off after 1 second, so your player kinda looks like they suffocate during the final second.
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Re: Gameplay issues that need fixing
I couldn't see these anywhere:
-Pressing "enter" key while entering garage crashes the game.
-At least one of chars fall down while a crowded group of chars go up at a ramp slope. (Image under the post.)
Meanwhile I remind something to you, using flamethrower while entering a car sometimes crash the game. (Not always.)
-Pressing "enter" key while entering garage crashes the game.
-At least one of chars fall down while a crowded group of chars go up at a ramp slope. (Image under the post.)
Meanwhile I remind something to you, using flamethrower while entering a car sometimes crash the game. (Not always.)
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Re: Gameplay issues that need fixing
first issue isn't fixable. you cannot use LEAVE_CAR command with PARK command.
if you want not to crash the game while you flaming while you entering in a car, don't hold up your hand ctrl key.
chars fall down between two ramp slopes, not behind in other char.
if you want not to crash the game while you flaming while you entering in a car, don't hold up your hand ctrl key.
chars fall down between two ramp slopes, not behind in other char.
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Re: Gameplay issues that need fixing
Chars fall down behind of other chars. Not between two ramp slopes. Look this image for proof.
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Re: Gameplay issues that need fixing
this police has fell in from 3.0 point, not there, you must record a video for proof this! Saving screenshots don't proof anything!
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