while developing rocket chamber i discovered a very strange behavior: when deoutcommenting the first destructor it compiles but the script seems to be messed up ingame. when activating the second too the compiler crashes. I don't need the destructor anymore because i found another way but i thought this could be interesting.
I have an unsolved bug on this map. The game crashes after some time (i guess when too many bots have been created). Does anyone know how to solve this?
Compiler crash with Rocket Chamber
Compiler crash with Rocket Chamber
yur sa'nok ngeyä