Grand Theft Auto Multiplayer
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PostPosted: Sun Aug 16, 2009 12:28 pm 
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Joined: Tue Mar 04, 2008 6:51 am
Posts: 1357
Signed with EasyPBPRX on 2015-12-29

Originally released 2008-01-15


This is a port of the classic cdogs (Cyberdogs 2) to Sony PSP. It's a gauntlet style shooter. You walk around shooting bad guys and collecting items.

It only runs at a slow 13 FPS. This is mainly because it's scaling 320x240 to 640x480 and then SDL is scaling it to 480x272. If I disable the game's scaling or tell the game to run at 480x272, the video output becomes scrambled. The sound is really quiet and settings aren't saved.

Is any coder up to the challenge of fixing this port? I've given up on it for now.

cdogsPSP_v0.1.3.80_bin.7z - binary and data files
cdogsPSP_v0.1.3.80_src.7z - source code (based on C-Dogs SDL v0.4), licensed under GNU GPL v2

This is what the game looks like when I disable the scaling.

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