To be honest, I couldn't get the "Release" configuration to compile and I didn't know that this introduces debug dll dependencies >_>
Anyway, I've recompiled it now and uploaded the new version to github.
Thanks for the hint!
Search found 48 matches
- 16 Nov 2014, 11:16
- Forum: Modding forum
- Topic: GTA2 Hackers Remix (SPLITSCREEN MOD!) in development
- Replies: 98
- Views: 233315
- 15 Nov 2014, 17:32
- Forum: Modding forum
- Topic: GTA2 Hackers Remix (SPLITSCREEN MOD!) in development
- Replies: 98
- Views: 233315
Re: GTA2 Hackers Remix (SPLITSCREEN MOD!) in development
My first thought would be to keep the game original in its movement, so only use the D-Pad for movement. I haven't tried playing GTA2 with controller (someone with Playstation experience?), but I think this might be a nice layout: I've looked at the Dreamcast mapping at some point in an emulator (I...
- 14 Nov 2014, 14:33
- Forum: Modding forum
- Topic: GTA2 Hackers Remix (SPLITSCREEN MOD!) in development
- Replies: 98
- Views: 233315
Re: GTA2 Hackers Remix (SPLITSCREEN MOD!) in development
I have a memory address for changing ped angle. It can be used for optional directional controls instead of rotational. Nice, I've thought about that too. The forward/backward controls aren't really intultive on the controller (except in cars); but you get used to the controls when playing for some...
- 14 Nov 2014, 10:30
- Forum: Modding forum
- Topic: GTA2 Hackers Remix (SPLITSCREEN MOD!) in development
- Replies: 98
- Views: 233315
Re: GTA2 Hackers Remix (SPLITSCREEN MOD!) in development
Here's the first new screenshot: https://github.com/Bytewerk/gta2-hackers-remix/issues/1#issuecomment-63038604 What you see here is playable. I'll probably upload binaries the next few days (when I have time), so you guys can try it out (and give feedback about the controller mapping - I hope everyo...
- 10 Nov 2014, 09:07
- Forum: Modding forum
- Topic: GTA2 Hackers Remix (SPLITSCREEN MOD!) in development
- Replies: 98
- Views: 233315
Re: GTA2 Hackers Remix (SPLITSCREEN MOD!) in development
Thanks for all the positive feedback! @Cuban-Pete: Yes, if there's something to test, I'll post it here :) And thanks for the icon. I'm not really sure if I'll use it though. @Sektor: I've removed the quote. vike removed the multiple gta2.exe instance check in 2010. It's possible to network multiple...
- 09 Nov 2014, 20:40
- Forum: Modding forum
- Topic: GTA2 SPLITSCREEN
- Replies: 3
- Views: 9812
Re: GTA2 SPLITSCREEN
I tried existing programs designed for that purpose but none of them worked with the way GTA2 handles input. I have memory addresses for changing player position in any GTA2 window but it would ignore collisions, so while fun, we still need the input/movement memory addresses. So yes possible, just...
- 09 Nov 2014, 20:36
- Forum: GTA1/GTA2 chat
- Topic: Splitscreen/local multiplayer
- Replies: 6
- Views: 20642
Re: Splitscreen/local multiplayer
I've made a different approach, that works without customizing maps (if you have any feedback to that mod, please post it in the linked thread).
- 09 Nov 2014, 20:30
- Forum: Modding forum
- Topic: GTA2 Hackers Remix (SPLITSCREEN MOD!) in development
- Replies: 98
- Views: 233315
GTA2 Hackers Remix (SPLITSCREEN MOD!) in development
TL;DR: Mod is in progress, all technically required parts are there, but it needs lots of work! Nothing playable yet! Check the github page for the last version! 2015-08: Summary of what has happened so far. Hello there, this is my first post! Although my nickname is registered since 2013-04 (I alr...