Search found 960 matches

by T.M.
19 Aug 2015, 22:55
Forum: Offtopic
Topic: Here is Practical Explanation about Next Life,
Replies: 3
Views: 15193

Re: Here is Practical Explanation about Next Life,

Wonder if it found this forum with the "krishna" keyword, since its related to GTA2 in a way.

I think it would be best if the URL's would be removed since they may be used to attack your computer.
by T.M.
20 Jun 2015, 10:36
Forum: Modding forum
Topic: No sounds on the map.
Replies: 5
Views: 13223

Re: No sounds on the map.

I wonder why does ste.scr have more sounds than the multiplayer versions. Might be for desync problems?

The "Display" tab shows all objects that are visible on the map:
displaytab.png
displaytab.png (82.34 KiB) Viewed 13181 times
by T.M.
08 Apr 2015, 12:38
Forum: Modding forum
Topic: Code Snippets
Replies: 50
Views: 152585

Re: Code Snippets

I love these hacks with pointers :D Is there full "manual" for those pointer tricks yet? Would be nice to create some tool to generate the necessary pointer tricks for different things. IF ( charpointer > 32340 ) // 10 x 660 (each character has a struct of 660 bytes) That is interesting. W...
by T.M.
12 Mar 2015, 17:27
Forum: Modding forum
Topic: gta2 minimap generator webinterface
Replies: 6
Views: 16899

Re: gta2 minimap generator webinterface

Cool! Always nice to see my work being useful.
by T.M.
19 Nov 2014, 19:35
Forum: Modding forum
Topic: Epic GTA2 Map Editor (0.6.6602) Beta
Replies: 996
Views: 1431762

Re: Epic GTA2 Map Editor (0.6.6602) Beta

According to the retval 2, the file could not be opened for writing. Check if your folder has write permissions for new files from your user account. And also check that the filename was valid filename for your platform (Windows 8?).
by T.M.
11 Nov 2014, 17:20
Forum: Site and forum discussion
Topic: Spammers gonna spam
Replies: 7
Views: 24711

Re: Spammers gonna spam

Well, what I saw was more like (meaningless) chatting... forum is not the place for it IMO.
by T.M.
08 Nov 2014, 20:14
Forum: Modding forum
Topic: Epic GTA2 Map Editor (0.6.6602) Beta
Replies: 996
Views: 1431762

Re: Epic GTA2 Map Editor (0.6.6602) Beta

Wow nice, love the second one! Adding it to first post.
by T.M.
07 Nov 2014, 10:40
Forum: Modding forum
Topic: Epic GTA2 Map Editor (0.6.6602) Beta
Replies: 996
Views: 1431762

Re: Epic GTA2 Map Editor (0.6.6602) Beta

Can you show me the correct .dae tags/specification for the colors, basically just paste the whole <light> tag, so i can add it in the editor as it is in there made by blender.
by T.M.
06 Nov 2014, 20:22
Forum: Site and forum discussion
Topic: Spammers gonna spam
Replies: 7
Views: 24711

Spammers gonna spam

I have stopped reading every topic now. Too much spam. I used to read all new posts, but all I see is spam now, too much work for me.

In my opinion a little bit quiet forum is better than active looking forum with meaningless spam in almost every topic.
by T.M.
06 Nov 2014, 20:15
Forum: Modding forum
Topic: Epic GTA2 Map Editor (0.6.6602) Beta
Replies: 996
Views: 1431762

Re: Epic GTA2 Map Editor (0.6.6602) Beta

When I open 'Epic dae' files I get all white lights, when I save a coloured light in Blender as .dae and re-open it, I do get the coloured light and the difference in the xml is the red,green,blue tag. Oh, i will add those then, some time. I don't know how to fix the XML to get alpha working. I tri...
by T.M.
04 Nov 2014, 22:28
Forum: Modding forum
Topic: Epic GTA2 Map Editor (0.6.6602) Beta
Replies: 996
Views: 1431762

Re: Epic GTA2 Map Editor (0.6.6602) Beta

Cycles is a render engine build into the latest Blender. Works with photon path or sumthing like that, more realistic and for this it needs a plane that gives light. Point lights are not that realistic I guess. How can you create a point light with planes? Sounds quite odd to my ears. There is also...
by T.M.
02 Nov 2014, 18:01
Forum: Modding forum
Topic: Epic GTA2 Map Editor (0.6.6602) Beta
Replies: 996
Views: 1431762

Re: Epic GTA2 Map Editor (0.6.6602) Beta

Ah yes, it does export the lights. Nice! :) I'm having however a lot of trouble making it render properly. I switched to Cycles rendering in Blender, but it still goes crap. Is it possible that the lamps don't get exported as lamps, but as planes (perhaps in front of or above the blocks with correc...
by T.M.
28 Oct 2014, 13:54
Forum: Modding forum
Topic: Epic GTA2 Map Editor (0.6.6602) Beta
Replies: 996
Views: 1431762

Re: Epic GTA2 Map Editor (0.6.6602) Beta

Do you think it is also possible to export the lamps (with light color) into the .dae file? This way I can try a night render in Blender. :) How did you do this? It's very good. :) Export to .dae file, import in Blender and play with camera angle, light settings and render settings (like indirect l...
by T.M.
26 Oct 2014, 08:57
Forum: Modding forum
Topic: Epic GTA2 Map Editor (0.6.6602) Beta
Replies: 996
Views: 1431762

Re: Epic GTA2 Map Editor (0.6.6602) Beta

Cuban-Pete wrote:Still a nice program, I made some art with it (and Blender), I call it Industrial Sunset:
Cool! I will add it as screenshot since i lost almost every screenie.
by T.M.
25 Oct 2014, 18:52
Forum: Modding forum
Topic: Epic GTA2 Map Editor (0.6.6602) Beta
Replies: 996
Views: 1431762

Re: Epic GTA2 Map Editor (0.6.6.6) Beta

It's been 3 days since you wanted to make a quick update. Is it really coming out? Oh shit, sorry. I have been too busy and forgotful recently. I have already forgotten if I changed something important in it... which would be only for my testing I mean. Uh. Well I will check it out. Edit: ITS UP! 8-)
by T.M.
19 Oct 2014, 12:14
Forum: Modding forum
Topic: Epic GTA2 Map Editor (0.6.6602) Beta
Replies: 996
Views: 1431762

Re: Epic GTA2 Map Editor (0.6.6.6) Beta

I can't think of any bugs but I still would like the ability to add new objects/vehicles to maps without using an external editor. Yeah, unfortunately I don't have time to write that code yet. Too many things to do. I will make quick update now. Edit: Whoops, forgot to update. I'll update later, ma...
by T.M.
13 Oct 2014, 20:10
Forum: Modding forum
Topic: Epic GTA2 Map Editor (0.6.6602) Beta
Replies: 996
Views: 1431762

Re: Epic GTA2 Map Editor (0.6.6.6) Beta

New release coming this week, if there is anything small to fix, please elaborate and i will see if i can do anything about it. I also noticed all my screenshots are gone on this topic http://i.minus.com/ib0AcN0Fp4wbNL.gif Current unreleased changelog: ------------------------------------ 0.6.6602 B...
by T.M.
28 Sep 2014, 16:18
Forum: Site and forum discussion
Topic: DrSlony
Replies: 10
Views: 29924

Re: DrSlony

Finally I learnt that DrSlony who is. I always have wondered. It's you. And who are you? He is the Master of Questions. He fights crime at night by throwing question after question to silence his adversaries into great bafflement. http://fc03.deviantart.net/fs71/i/2012/254/9/1/cosplay___mysterion_b...
by T.M.
28 Sep 2014, 16:08
Forum: Offtopic
Topic: Changing colour of a username
Replies: 2
Views: 14929

Re: Changing colour of a username

You need to ask less questions to gain that privilege.
by T.M.
01 May 2014, 12:03
Forum: Modding forum
Topic: BMPs with alpha channel?
Replies: 4
Views: 9448

Re: BMPs with alpha channel?

I think the first color in the palet is transparent. If you want to programmatically read the BMP's, then it should be easy for your purpose.