Search found 1410 matches
- 26 Jun 2009, 21:38
- Forum: GTA2 Game Hunter
- Topic: GTA2 Game Hunter - ideas and suggestions
- Replies: 97
- Views: 230520
Re: GTA2 Game Hunter - ideas and suggestions
It would be useful if GTA2 supported handling file and gxt named the same as your map instead of having to name them as e.gxt and nyci.gci.
- 15 Jun 2009, 03:25
- Forum: Maps
- Topic: DAFE's Death Valley
- Replies: 34
- Views: 97446
Re: DAFE's Death Valley
GMP Optimizer removes the uncompressed map, so if you make a change and click "save" instead of "save as compressed", you will lose that change when removing the uncompressed map. You probably know that already and there might be some bug that I don't know about.
- 05 Jun 2009, 18:12
- Forum: GTA2 Game Hunter
- Topic: GTA2 Game Hunter - ideas and suggestions
- Replies: 97
- Views: 230520
Re: GTA2 Game Hunter - ideas and suggestions
I think I will force 1.5 users to run v11 or newer. I won't block 1.491 during public beta testing of 1.5 but eventually I will change the channel key.
- 04 Jun 2009, 14:53
- Forum: GTA2 Game Hunter
- Topic: GTA2 Game Hunter - ideas and suggestions
- Replies: 97
- Views: 230520
Re: GTA2 Game Hunter - ideas and suggestions
You can put your own custom notification sounds right now but I should include some defaults.
- 04 Jun 2009, 14:40
- Forum: GTA2 Game Hunter
- Topic: GTA2 Game Hunter - ideas and suggestions
- Replies: 97
- Views: 230520
Re: GTA2 Game Hunter - ideas and suggestions
I plan to put the game you joined in status instead of just saying GTA2. I also want to add two columns to the map select screen. "Times played" and "Last played time". That way you could have all the maps you play the most often listed at the top. Razor, do you mean custom sound...
- 04 Jun 2009, 14:26
- Forum: Modding forum
- Topic: run GTA2 on guest/limited account
- Replies: 1
- Views: 4958
run GTA2 on guest/limited account
You shouldn't need admin rights to play v11.0. It works on guest mode. It still writes to registry but under current user instead of local machine.
v11.0 will be released with GH v1.5.
v11.0 will be released with GH v1.5.
- 03 Jun 2009, 06:39
- Forum: GTA2 Game Hunter
- Topic: GTA2 Game Hunter
- Replies: 306
- Views: 737938
Re: GTA2 Game Hunter v1.5 - work in progress
Loading animated gif would be too much effort but I could load some other image types.
- 31 May 2009, 18:21
- Forum: Announcements
- Topic: Updated forum software to phpBB3 v3.0.5
- Replies: 0
- Views: 10450
Updated forum software to phpBB3 v3.0.5
This version has a CAPTCHA system but with the default options, it looks like some images would be difficult for even a human to read. I don't want to discourage users from registering with a difficult CAPTCHA. I think I will just require all users to be manually accepted for now.
- 31 May 2009, 09:50
- Forum: GTA1/GTA2 movies, audio, images and replays
- Topic: Car Jacka!
- Replies: 5
- Views: 9235
Re: Car Jacka!
Code: Select all
WHILE_EXEC ( loop = 1 )
MAKE_CAR_A_DUMMY ( p1car )
ENDWHILE
- 31 May 2009, 03:21
- Forum: GTA1/GTA2 movies, audio, images and replays
- Topic: Car Jacka!
- Replies: 5
- Views: 9235
- 24 May 2009, 20:42
- Forum: GTA1/GTA2 movies, audio, images and replays
- Topic: Super Tank
- Replies: 11
- Views: 19402
Re: Super Tank
You can delete that line. It was just some left over code from when I was letting the AI drive instead of me. If you wanted AI to drive then, you would have to change IF ( IS_CHARACTER_IN_CAR ( p1, trailer ) to IF ( IS_CHARACTER_IN_CAR ( p1, tank1 ) and get in tank1. I modified the script. Just adde...
- 24 May 2009, 19:00
- Forum: GTA1/GTA2 movies, audio, images and replays
- Topic: Super Tank
- Replies: 11
- Views: 19402
Re: Super Tank
It's 8 tanks on top of a jeep (using PUT_CAR_ON_TRAILER command) and 8 tank drivers shooting. Download script: http://gtamp.com/GTA2/maps/supertank.7z (public domain, use it freely) The script will put all the tanks on top of the gunjeep when they are full of peds. It fills them with peds to make th...
- 24 May 2009, 18:23
- Forum: GTA1/GTA2 movies, audio, images and replays
- Topic: Super Tank
- Replies: 11
- Views: 19402
Super Tank
Script by Sektor
Video recorded by Razor
Video recorded by Razor
- 23 May 2009, 14:29
- Forum: GTA2 Game Hunter
- Topic: GTA2 Game Hunter
- Replies: 306
- Views: 737938
Re: GTA2 Game Hunter v1.5 - work in progress
GTA2 just seems to ignore extra lines in there but I could check if the map is on my site without needing the download link (just keep a database of map files and checksums).
- 20 May 2009, 08:31
- Forum: Modding forum
- Topic: Script Help.
- Replies: 45
- Views: 66317
Re: Script Help.
I've never seen the AI use vehicle gun, it might not be possible. All the SET_CHAR_TO_USE_CAR_WEAPON commands are commented out in the official Industrial level scripts.
- 19 May 2009, 19:06
- Forum: GTA2 Game Hunter
- Topic: GTA2 Game Hunter
- Replies: 306
- Views: 737938
Re: GTA2 Game Hunter v1.5 - work in progress
I could look for gif if jpeg isn't found. All the map images on my site are jpeg, so that seemed the most logical format to load by default.
- 19 May 2009, 16:07
- Forum: GTA2 Game Hunter
- Topic: GTA2 Game Hunter
- Replies: 306
- Views: 737938
Re: GTA2 Game Hunter v1.5 - work in progress
The map selection screen can now display jpegs. If the map is called ghetto.gmp then you need a jpeg called ghetto.jpg in the GTA2\data folder. The image resizes with the correct aspect ratio when you resize the window.
Check the first post for a screenshot of the new map selection screen.
Check the first post for a screenshot of the new map selection screen.
- 06 May 2009, 16:44
- Forum: Modding forum
- Topic: Script Help.
- Replies: 45
- Views: 66317
Re: Loop Problem.
Can you post the full script?
- 05 May 2009, 21:15
- Forum: GTA2 Game Hunter
- Topic: GTA2 Game Hunter
- Replies: 306
- Views: 737938
Re: GTA2 Game Hunter v1.5 - work in progress
Added a new image. Updated todo and completed lists.
- 05 May 2009, 15:25
- Forum: Modding forum
- Topic: Need help. (MSSDS3DH.M3D)
- Replies: 1
- Views: 5137
Re: Need help. (MSSDS3DH.M3D)
The error was because he mixed up sanb.raw and sanb.sdt.