Search found 1413 matches

by Sektor
23 Jan 2010, 05:26
Forum: Modding forum
Topic: Bikes and convertibles in GTA2
Replies: 4
Views: 8607

Re: Bikes and convertibles in GTA2

Cool. I knew it was possible but good to see someone actually do it.
by Sektor
11 Jan 2010, 15:44
Forum: Modding forum
Topic: B-$hep SCR decompiler
Replies: 56
Views: 88588

Re: SCR decompiler

It might be possible to inject code with an overflow in the SCR files but it would be better to do it by replacing one of the DLL files or modifying RAM/exe. It's beyond my skill level. When I was trying to disable the invul in Tiny Town, I accidentally changed bytes that made all the parked cars mi...
by Sektor
10 Jan 2010, 11:01
Forum: GTA2 Game Hunter
Topic: GTA2 Game Hunter
Replies: 306
Views: 742483

Re: GTA2 Game Hunter v1.5 - work in progress

Tab switching can already be done with ctrl/alt + a number from 1 to 9. Tab cycle with ctrl + tab, ctrl + shift + tab or alt + arrows.

Closing tabs will be added at some point but it's a pain having to reorder everything.
by Sektor
09 Jan 2010, 10:55
Forum: Modding forum
Topic: B-$hep SCR decompiler
Replies: 56
Views: 88588

Re: SCR decompiler

All the frenzies that use a trailer could crash the game when loading a save. The save game error gtaforums topic. There are 3 on Residential and 3 on Industrial. The problem is the cars that are meant to be put on the trailer are not spawned if you already tried that frenzy, so the put_car_on_trail...
by Sektor
09 Jan 2010, 03:04
Forum: Modding forum
Topic: B-$hep SCR decompiler
Replies: 56
Views: 88588

Re: SCR decompiler

Do you think you could do a proper fix for ste.scr trailer kill frenzies? I want to insert this IF statement before the PUT_CAR_ON_TRAILER commands and put the ENDIF afterwards. Each command is numbered in the SCR file, so you'd have to renumber every command that comes after it and that would break...
by Sektor
07 Jan 2010, 10:38
Forum: GTA2 Game Hunter
Topic: GTA2 Game Hunter
Replies: 306
Views: 742483

Re: GTA2 Game Hunter v1.5 - work in progress

I don't really care. Ben Millard requested it and he seems to be the expert on that kind of thing.
by Sektor
06 Jan 2010, 23:58
Forum: GTA2 Game Hunter
Topic: GTA2 Game Hunter
Replies: 306
Views: 742483

Re: GTA2 Game Hunter v1.5 - work in progress

Beta 31
- If cc is detected as GB then cc is set to UK
- Disabled audio file creation for custom style files since GTA2 v11.3 will use the default audio files if no custom ones are found
- Buttons use Microsoft Sans Serif instead of MS Sans Serif
- Tab order changed.
by Sektor
06 Jan 2010, 23:31
Forum: Modding forum
Topic: vike's GTA2 update patch enhancement upgrade fix v11.44
Replies: 400
Views: 918592

vike's GTA2 update patch enhancement upgrade fix v11.44

Download: http://gtamp.com/GTA2/gta2-installer.exe - 17MB - v11.44 (includes GTA2 data files) 11.44 2013-09-07 - Fixed insane stunt bonuses in fast mode. Apparently, there was a long-standing bug in GTA2 where it was always easier in slow and harder in fast. When I increased the speed of fast, I mad...
by Sektor
06 Jan 2010, 22:55
Forum: GTA2 Game Hunter
Topic: GTA2 Game Hunter - ideas and suggestions
Replies: 97
Views: 232398

Re: GTA2 Game Hunter - ideas and suggestions

People are often kicked to force them to read the kick message (it could be advice) but if they auto reconnect then they will most likely miss or ignore the message. I use auto rejoin on kick in my real IRC client but that's because kicks are often done as jokes or to cycle the channel or the kicker...
by Sektor
06 Jan 2010, 01:19
Forum: GTA2 Game Hunter
Topic: GTA2 Game Hunter
Replies: 306
Views: 742483

Re: GTA2 Game Hunter v1.5 - work in progress

Thanks, I didn't notice that.
by Sektor
05 Jan 2010, 13:59
Forum: Maps
Topic: Tiny Tiny Town and Tiny Tiny Town Army
Replies: 33
Views: 82477

Re: Tiny Tiny Town

Making 6 scripts when 1 does the job fine would be messy and make it harder to maintain. I don't know why Rockstar did it the way they did.

B-$hep means add the maximum number of players to the filename. It makes it possible for the current SCR Tool to detect how many players the map can support.
by Sektor
03 Jan 2010, 15:11
Forum: Modding forum
Topic: Script Help.
Replies: 45
Views: 66415

Re: Script Help.

That style is normal.
by Sektor
30 Dec 2009, 01:11
Forum: Maps
Topic: Face Off Revised
Replies: 10
Views: 20888

Face Off Revised

Face Off Revised Face Off Revised No Mines Thanks to Lantyz, B-$hep and Gustavob for finding all coordinates and recreating the script. I made the gang powerup respawn instantly, removed invulnerability, replaced invisibility with rocket launcher, added a free repair shop near the vehicle gun and a...
by Sektor
30 Dec 2009, 00:46
Forum: Maps
Topic: Tiny Tiny Town and Tiny Tiny Town Army
Replies: 33
Views: 82477

Re: Tiny Tiny Town

Strange but slightly amusing.

Add this line to make it look the same in dusk as noon.

SET_AMBIENT_LEVEL (1.0, 0)
by Sektor
30 Dec 2009, 00:27
Forum: Modding forum
Topic: Scripts of Tiny Town, Hidden Surprise and Face Off
Replies: 15
Views: 44020

Re: Scripts of Tiny Town, Hidden Surprise and Face Off

The time will vary depending on how fast your computer runs the game, it might be quicker in 11.2 since Vike turned off some limiters and MMP start could be different to proper singleplayer start. You can also choose the game speed when starting from MMP but you can't do that when starting singlepla...
by Sektor
28 Dec 2009, 12:55
Forum: GTA2 Game Hunter
Topic: GTA2 Game Hunter
Replies: 306
Views: 742483

Re: GTA2 Game Hunter v1.5 - work in progress

2009-12-28 beta 30 - Chat history is only scrolled if scrollbar is at the bottom (polite scroll) - If you entered the wrong password for a nick then your nick is renamed with a random number on the end - Topic width is now adjusted when resizing the window and switching tabs - Disabled some IRC comm...
by Sektor
28 Dec 2009, 02:39
Forum: GTA2 Game Hunter
Topic: GTA2 Game Hunter
Replies: 306
Views: 742483

Re: GTA2 Game Hunter v1.5 - work in progress

I will make 1.5 install the 11.2 exe if it's found (might include it with the installer for early versions). The released version already moves all of the MMP files out of tempMMP.
by Sektor
27 Dec 2009, 02:58
Forum: GTA2 Game Hunter
Topic: GTA2 Game Hunter
Replies: 306
Views: 742483

Re: GTA2 Game Hunter v1.5 - work in progress

2009-12-27 beta 29:
- Your country code is now fetched from http://geoloc.daiguo.com/?self
- If your GTA2 player name is blank then it is set to your GH nick
- Moved timestamp checkbox from settings screen to custom theme screen
- Added some code to help find a flag bug
by Sektor
26 Dec 2009, 11:28
Forum: GTA2 Game Hunter
Topic: GTA2 Game Hunter
Replies: 306
Views: 742483

Re: GTA2 Game Hunter v1.5 - work in progress

I added beta 28 to the first post. It's far from ready but it works fine for the games I play against Vike. I haven't put it in a installer yet, so it will likely complain about missing files if you haven't installed the previous GH.
by Sektor
23 Dec 2009, 13:49
Forum: Modding forum
Topic: Hidden Surprise players starting position
Replies: 15
Views: 23414

Re: Hidden Surprise players starting position

Here's Vike's exe that lets you use debug keys in multiplayer (teleport, show coordinates, restore health, change wanted/respect level). http://gtamp.com/GTA2/gta2-debug-multiplayer.7z It won't work with GH, you'll have to join games manually using manager-hkcu.exe (included) and your opponent needs...